Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
☐ Wand of Conducting
common
PO-BMG-MOONEP-POB-01 - Something Ancient
Show
Notes:
A beautiful filigree wand that ends in a handle of a unicorn and produces a soft chime when waved in the air.
🗵 Sojobo's Big Stick (Verteran's Cane)
common
WBW-DC-TEN-03 Korama-monogatari
Show
Notes:
Wondrous item, common
When you grasp this walking cane and use a bonus action to speak the command word (banzai), it transforms into an ordinary longsword and ceases to be magical.
Guardian: This item whispers warnings to its bearer, granting a +2 bonus to initiative rolls)
🗵 Pellon's Cloak (Cloak of Many Fashions)
common
WBW-DC-TEN-02 Festival of Fyre
Show
Notes:
While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak’s weight doesn’t change. Regardless of its appearance, the cloak can’t be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn’t gain their magical properties.
☐ +1 Arcane Grimoire
uncommon
Purchase Log
Show
☐ Robe of Useful Items
uncommon
PO-BMG-MOONEP-POB-01 - Something Ancient
Show
Notes:
Window - (2 feet by 4 feet, up to 2 feet deep), which you can place on a vertical surface you can reach
(2) A riding horse with saddle bags
Silver coffer (1 foot long, 6 inches wide and deep) worth 500 gp
Portable ram
10 gems worth 100gp each
Wooden ladder (24 feet long)
Iron door (up to 10 feet wide and 10 feet high, barred on one side of your choice), which you can place in an opening you can reach; it conforms to fit the opening, attaching and hinging itself
(2) Bag of 100 gp
☐ Deck of Illusions
uncommon
PO-BMG-MOONEP-POB-01 - Something Ancient
Show
Notes:
6 cards:
(8 of clubs) Orc
(2 of clubs) Kobold
(8 of hearts) Bugbear
(2 of hearts) Goblin
(9 of clubs) Ogre
(Ace of spades) Lich
☐ Deep's Fury (Bow of Conflagration)
rare
PO-BMG-MOONEP-POB-01 - Something Ancient
Show
Notes:
This bow feels cold to the touch and is covered in whorls and ripples of blue flames that erupt when it is drawn and ignite the ammunition fired from it.
Ammunition fired from this bow blazes brightly. When you hit with an attack roll using this bow, the target takes an extra 1d6 fire damage. If the target is a flammable, nonmagical object, it catches fire, taking 1d6 fire damage at the start of each of your turns until a creature uses an action to extinguish the flames.
🗹 Wand of Lightning Bolts
rare
DDAL08-09 Fangs and Frogs
Show
Notes:
This black wand is decorated with symbol of the goddess Shar. The wielder forgets their Bonds for 10 minutes each time the wand is used
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the lightning bolt spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
🗹Hand Crossbow +2
rare
DDHC-TYP Tales from the Yawning Portal
Show
☐ Eladrin's Vestments (Elven Chain)
rare
WBW-DC-TEN-03 Korama-monogatari
Show
Notes:
Armor chain shirt, rare
You gain a +1 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack Proficiency with Medium Armor.
Temperate: The bearer suffers no harm in temperatures as cold as -20 or as warm as 120 Farenheit.)
☐ Horn of Mewhalla (Silver Horn of Valhalla)
rare
WBW-DC-TEN-02 Festival of Fyre
Show
Notes:
You can use an action to blow this horn. In response, warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker. They return to Valhalla after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed. Silver horns have no requirement which must be met, and can summon 2d4+2 warrior spirits.
Illusion. The item is imbued with Illusion magic, allowing its bearer to alter the item’s Appearance in minor ways. Such alterations don’t change how the item is worn, carried, or wielded, and they have no Effect on its other magical Properties. For example, the wearer could make a red robe appear blue, or make a gold ring look like it’s made of ivory. The item reverts to its true Appearance when no one is carrying or wearing it.
The summoned spirits have fox ears.
☐ Boots of Speed
rare
WBW-DC-TEN-04 "To The Victor..."
Show
Notes:
Songcraft: The Boots play a whistling tune while you use them.
🗹 Staff of Defense
rare
Glassstaff
DDHC-LMOP Lost Mine of Phandelver: The Spider's Web
Show
Notes:
This slender, hollow staff is made of glass yet is as strong as oak. It weighs 3 pounds. You must be attuned to the staff to gain its benefits and cast its spells.
While holding the staff, you have a +1 bonus to your Armor Class.
The staff has 10 charges, which are used to fuel the spells within it. With the staff in hand, you can use your action to cast one of the following spells from the staff if the spell is on your class’s spell list: mage armor (1 charge) or shield (2 charges). No components are required.
The staff regains 1d6 + 4 expended charges each day at dawn. If you expend the staff’s last charge, roll a d20. On a 1, the staff shatters and is destroyed.
☐ Tome of Understanding
very_rare
WBW-DC-TEN-03 Korama-monogatari
Show
Notes:
Characters who have served in the defense of Korama are given the chance to make a Greater Fey Pact with Yoshi, who now uses their full name of Yoshitsune, the true Lord of Korama. Unlocking this Pact requires the characters to have successfully completed the Ring the Spirit Bell, Recruit the Yokai, and Sealing the Rift objectives in Part II.
Any who accept this pact are offered a copy of Korama-monogatari, the book chronicling the founding of the domain and suddenly containing extra pages detailing the character’s own defense of the domain this day. The book functions as a Tome of Understanding, and is only available to those who swear fealty to the archfey in addition to completing the required objectives in session. Characters are free to reject this offer with no consequence, but those who do accept are warned that as Korama is a temple, characters are expected to show proper veneration to not only Korama, but to any temples they might encounter in the future. If a character willfully desecrates a temple or monastery, this pact will be rendered broken, and the copy of Korama-monogatari will be rendered blank, its text replaced with the word “Betrayer.” Remove any benefit gained from this tome should that happen.
🏲 Blessing of Protection
unique
DDHC-TYP Tales from the Yawning Portal
Show
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
☐ Wand of Conducting | common | PO-BMG-MOONEP-POB-01 - Something Ancient | Show | |||
Notes:
A beautiful filigree wand that ends in a handle of a unicorn and produces a soft chime when waved in the air. |
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🗵 Sojobo's Big Stick (Verteran's Cane) | common | WBW-DC-TEN-03 Korama-monogatari | Show | |||
Notes:
Wondrous item, common |
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🗵 Pellon's Cloak (Cloak of Many Fashions) | common | WBW-DC-TEN-02 Festival of Fyre | Show | |||
Notes:
While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak’s weight doesn’t change. Regardless of its appearance, the cloak can’t be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn’t gain their magical properties. |
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☐ +1 Arcane Grimoire | uncommon | Purchase Log | Show | |||
☐ Robe of Useful Items | uncommon | PO-BMG-MOONEP-POB-01 - Something Ancient | Show | |||
Notes:
Window - (2 feet by 4 feet, up to 2 feet deep), which you can place on a vertical surface you can reach |
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☐ Deck of Illusions | uncommon | PO-BMG-MOONEP-POB-01 - Something Ancient | Show | |||
Notes:
6 cards: |
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☐ Deep's Fury (Bow of Conflagration) | rare | PO-BMG-MOONEP-POB-01 - Something Ancient | Show | |||
Notes:
This bow feels cold to the touch and is covered in whorls and ripples of blue flames that erupt when it is drawn and ignite the ammunition fired from it. |
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🗹 Wand of Lightning Bolts | rare | DDAL08-09 Fangs and Frogs | Show | |||
Notes:
This black wand is decorated with symbol of the goddess Shar. The wielder forgets their Bonds for 10 minutes each time the wand is used This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the lightning bolt spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. |
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🗹Hand Crossbow +2 | rare | DDHC-TYP Tales from the Yawning Portal | Show | |||
☐ Eladrin's Vestments (Elven Chain) | rare | WBW-DC-TEN-03 Korama-monogatari | Show | |||
Notes:
Armor chain shirt, rare |
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☐ Horn of Mewhalla (Silver Horn of Valhalla) | rare | WBW-DC-TEN-02 Festival of Fyre | Show | |||
Notes:
You can use an action to blow this horn. In response, warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker. They return to Valhalla after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed. Silver horns have no requirement which must be met, and can summon 2d4+2 warrior spirits. Illusion. The item is imbued with Illusion magic, allowing its bearer to alter the item’s Appearance in minor ways. Such alterations don’t change how the item is worn, carried, or wielded, and they have no Effect on its other magical Properties. For example, the wearer could make a red robe appear blue, or make a gold ring look like it’s made of ivory. The item reverts to its true Appearance when no one is carrying or wearing it. The summoned spirits have fox ears. |
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☐ Boots of Speed | rare | WBW-DC-TEN-04 "To The Victor..." | Show | |||
Notes:
Songcraft: The Boots play a whistling tune while you use them. |
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🗹 Staff of Defense | rare | Glassstaff | DDHC-LMOP Lost Mine of Phandelver: The Spider's Web | Show | ||
Notes:
This slender, hollow staff is made of glass yet is as strong as oak. It weighs 3 pounds. You must be attuned to the staff to gain its benefits and cast its spells. |
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☐ Tome of Understanding | very_rare | WBW-DC-TEN-03 Korama-monogatari | Show | |||
Notes:
Characters who have served in the defense of Korama are given the chance to make a Greater Fey Pact with Yoshi, who now uses their full name of Yoshitsune, the true Lord of Korama. Unlocking this Pact requires the characters to have successfully completed the Ring the Spirit Bell, Recruit the Yokai, and Sealing the Rift objectives in Part II. |
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🏲 Blessing of Protection | unique | DDHC-TYP Tales from the Yawning Portal | Show |