Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
โ˜ Helm of Telepathy uncommon DDHC-TOA-1 Tomb of Annihilation - Dwellers of the Forbidden City Show
Notes:

Helm, wondrous (requires attunement)
While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply โ€” using a bonus action to do so โ€” while your focus on it continues.
While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can't be used again until the next dawn.

โ˜ Rusty Dagger +1 uncommon DDHC-TYP Tales from the Yawning Portal: The Hidden Shrine of Tamochan Show
Notes:

This weapon functions as a +1 dagger. When it is used, its grip frays, its blade chips, and it flakes rust.
If a character wielding this weapon gets a natural 1 on an attack roll, the dagger breaks and becomes nonmagical.

๐Ÿ—น Serpent Scale Armor uncommon DDHC-RoT Rise of Tiamat Show
โ˜ Rod of the Pact Keeper +1 uncommon DDHC-TYP Tales from the Yawning Portal: The Hidden Shrine of Tamochan Show
โ˜ Balance of Harmony uncommon DDHC-TYP Tales from the Yawning Portal: The Hidden Shrine of Tamochan Show
Notes:

Wondrous item, uncommon
This scale bears celestial symbols on one pan and fiendish symbols on the other. You can use the scale to cast detect evil and good as a ritual. Doing so requires you to place the scale on a solid surface, then sprinkle the pans with holy water or place a transparent gem worth 100 gp in each pan. The scale remains motionless if it detects nothing, tips to one side or the other for good (consecrated) or evil (desecrated), and fluctuates slightly if it detects a creature appropriate to the spell but neither good nor evil. By touching the scales after casting the ritual, you instantly learn any information the spell can normally convey, and then the effect ends.

โ˜ Periapt of Wound Closure uncommon DDHC-TYP Tales from the Yawning Portal: The Hidden Shrine of Tamochan Show
Notes:

Wondrous item, uncommon (requires attunement)
While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.

โ˜ Adamantine Half-Plate uncommon DDHC-TOA-10 Ruins of Hisari Show
โ˜ +1 Amulet of the Devout uncommon Purchase Log Show
โ˜ Yklaw +1 uncommon DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods Show
โ˜ Wolfโ€™s Leash (Rope of Mending with the Common language property) common SJ-DC-PANDORA-JWEI-04 Fenrir (Of Pandora, Fenrir, and Animal Companion) Show
Notes:

This wolf leash once belongs to best boy wolf named Fenrir.

โ˜ Longsword common DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods Show
Notes:

The sword has a minor magical property: its bearer gains the ability to speak and understand the Draconic language.

โ˜ Goggles of Night common DDHC-TOA-6 Heart of the Wild Show
Notes:

While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet.

๐Ÿ—ต Cloak of Many Fashions common Purchase Log Show