Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result ▲
Source
☐ Mirror of the Past
rare
DDHC-TYP Tales from the Yawning Portal: The Hidden Shrine of Tamochan
Show
Notes:
Wondrous item, rare
The holder of this platinum hand mirror can learn something about the history of a specific object or creature by taking an action to gaze into the mirror and think of the target. Instead of the holder’s reflection, the mirror presents scenes from the target’s past. Information conveyed is accurate, but it is random and cryptic, and presented in no particular order. Once it is activated, the mirror gives its information for 1 minute or less, then returns to normal. It can’t be used again until the next dawn.
☐ Balance of Harmony
uncommon
DDHC-TYP Tales from the Yawning Portal: The Hidden Shrine of Tamochan
Show
Notes:
Wondrous item, uncommon
This scale bears celestial symbols on one pan and fiendish symbols on the other. You can use the scale to cast detect evil and good as a ritual. Doing so requires you to place the scale on a solid surface, then sprinkle the pans with holy water or place a transparent gem worth 100 gp in each pan. The scale remains motionless if it detects nothing, tips to one side or the other for good (consecrated) or evil (desecrated), and fluctuates slightly if it detects a creature appropriate to the spell but neither good nor evil. By touching the scales after casting the ritual, you instantly learn any information the spell can normally convey, and then the effect ends.
☐ Rod of the Pact Keeper +1
uncommon
DDHC-TYP Tales from the Yawning Portal: The Hidden Shrine of Tamochan
Show
🗹 Serpent Scale Armor
uncommon
DDHC-RoT Rise of Tiamat
Show
☐ Goggles of Night
common
DDHC-TOA-6 Heart of the Wild
Show
Notes:
While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet.
☐ Helm of Telepathy
uncommon
DDHC-TOA-1 Tomb of Annihilation - Dwellers of the Forbidden City
Show
Notes:
Helm, wondrous (requires attunement)
While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply — using a bonus action to do so — while your focus on it continues.
While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can't be used again until the next dawn.
☐ Bracers of Defense
rare
DDHC-TOA-1 Tomb of Annihilation - Fane of the Night Serpent
Show
☐ Flame Tongue Longsword
rare
DDHC-TOA-1 Tomb of Annihilation - Fane of the Night Serpent
Show
☐ Staff of Striking
very_rare
DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods
Show
☐ Yklaw +1
uncommon
DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods
Show
☐ Shield +1
uncommon
DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods
Show
Notes:
A bronze +1 shield shaped like a screaming devil's face
☐ Manual of Clay Golems
very_rare
DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods
Show
Notes:
Wondrous item, very rare
This tome contains information and incantations necessary to make a particular type of golem. The GM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can’t use a manual of golems and attempts to read it takes 6d6 psychic damage.
d20 Golem Time Cost
1-5 Clay 30 days 65,000 gp
6-17 Flesh 60 days 50,000 gp
18 Iron 120 days 100,000 gp
19-20 Stone 90 days 80,000 gp
To create a golem, you must spend the time shown on the table, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay the specified cost to purchase supplies.
Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
☐ Amulet of the Black Skull
very_rare
DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods
Show
Notes:
This amulet is carved from obsidian and shaped like a screaming humanoid skull, with ruby eyes and emeralds for teeth. It hangs from an iron chain necklace.
The amulet has 6 charges and regains 1d6 charges daily at dawn. While wearing the amulet, you can use an action to expend 1 of its charges to transport yourself and anything you are wearing or carrying to a location within 100 feet of you. The destination you choose doesn't need to be in your line of sight, but it must be familiar to you (in other words, a place you have seen or visited), and it must be on the same plane of existence as you. This effect isn't subject to the magic restrictions placed on the Tomb of the Nine Gods; thus, the amulet can be used to enter and exit the tomb.
If you aren't undead, you must make a DC 16 Constitution saving throw each time you use the amulet to teleport. On a failed saving throw, the black skull cackles as you are transformed in transit. The transformation takes effect as soon as you arrive at the destination, and is determined randomly by rolling percentile dice and consulting the Black Skull Transformation table.
Black Skull Transformationd100 Transformation
01-20 The symbol of Acererak is burned into your flesh, a curse that can only be removed with a remove curse spell or similar magic. Until the curse ends, your hit points can't be restored by magic.
21-35 You grow larger as if affected by an enlarge/reduce spell, except the effect lasts for 1 hour.
36-50 You grow smaller as if affected by an enlarge/reduce spell, except the effect lasts for 1 hour.
51-70 You arrive at the destination wearing nothing but the amulet of the black skull. Everything else that you were wearing or carrying appears in a random unoccupied space within 100 feet of you.
71-95 You are paralyzed for 1 minute or until this effect is ended with a lesser restoration spell or similar magic.
96-00 You become petrified. This effect can be ended only with a greater restoration spell or similar magic.
☐ Ghost Lantern
rare
DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods
Show
Notes:
Wondrous item, rare (requires attunement)
A restless spirit is trapped inside this lantern. While holding the lantern, you can command the spirit as a bonus action to shed bright light in a 30-foot radius and dim light for an additional 30 feet.
While holding the lantern, you can use an action to order the spirit to leave the lantern and duplicate the effect of the mage hand spell. The spirit returns to the lantern when the spell ends.
If you fall unconscious within 10 feet of the lantern, the spirit emerges from it, magically stabilizes you with a touch, and then quickly returns to the lantern.
The spirit is bound to the lantern and can’t be harmed, turned, or raised from the dead. Casting a dispel evil and good spell on the lantern releases the spirit to the afterlife and renders the lantern nonmagical.
🏲 Charm of Nine Lives
unique
DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods
Show
Notes:
When you drop to 0 hit points as a result of taking damage, you can choose to drop to 1 hit point instead. Once used nine times, the charm goes away.
☐ Longsword
common
DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods
Show
Notes:
The sword has a minor magical property: its bearer gains the ability to speak and understand the Draconic language.
☐ Staff of the Python
rare
DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods
Show
☐ Wand of Wonder
rare
DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods
Show
☐ Instrument of the Bards (Canaith Mandolin)
rare
DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods
Show
☐ Cape of the Mountebank
rare
DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods
Show
Name | Rarity | Location | Table | Result ▲ | Source | |
---|---|---|---|---|---|---|
☐ Mirror of the Past | rare | DDHC-TYP Tales from the Yawning Portal: The Hidden Shrine of Tamochan | Show | |||
Notes:
Wondrous item, rare |
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☐ Balance of Harmony | uncommon | DDHC-TYP Tales from the Yawning Portal: The Hidden Shrine of Tamochan | Show | |||
Notes:
Wondrous item, uncommon |
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☐ Rod of the Pact Keeper +1 | uncommon | DDHC-TYP Tales from the Yawning Portal: The Hidden Shrine of Tamochan | Show | |||
🗹 Serpent Scale Armor | uncommon | DDHC-RoT Rise of Tiamat | Show | |||
☐ Goggles of Night | common | DDHC-TOA-6 Heart of the Wild | Show | |||
Notes:
While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet. |
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☐ Helm of Telepathy | uncommon | DDHC-TOA-1 Tomb of Annihilation - Dwellers of the Forbidden City | Show | |||
Notes:
Helm, wondrous (requires attunement) |
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☐ Bracers of Defense | rare | DDHC-TOA-1 Tomb of Annihilation - Fane of the Night Serpent | Show | |||
☐ Flame Tongue Longsword | rare | DDHC-TOA-1 Tomb of Annihilation - Fane of the Night Serpent | Show | |||
☐ Staff of Striking | very_rare | DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods | Show | |||
☐ Yklaw +1 | uncommon | DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods | Show | |||
☐ Shield +1 | uncommon | DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods | Show | |||
Notes:
A bronze +1 shield shaped like a screaming devil's face |
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☐ Manual of Clay Golems | very_rare | DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods | Show | |||
Notes:
Wondrous item, very rare |
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☐ Amulet of the Black Skull | very_rare | DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods | Show | |||
Notes:
This amulet is carved from obsidian and shaped like a screaming humanoid skull, with ruby eyes and emeralds for teeth. It hangs from an iron chain necklace. |
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☐ Ghost Lantern | rare | DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods | Show | |||
Notes:
Wondrous item, rare (requires attunement) |
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🏲 Charm of Nine Lives | unique | DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods | Show | |||
Notes:
When you drop to 0 hit points as a result of taking damage, you can choose to drop to 1 hit point instead. Once used nine times, the charm goes away. |
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☐ Longsword | common | DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods | Show | |||
Notes:
The sword has a minor magical property: its bearer gains the ability to speak and understand the Draconic language. |
||||||
☐ Staff of the Python | rare | DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods | Show | |||
☐ Wand of Wonder | rare | DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods | Show | |||
☐ Instrument of the Bards (Canaith Mandolin) | rare | DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods | Show | |||
☐ Cape of the Mountebank | rare | DDHC-TOA-1 Tomb of Annihilation - Tomb of the Nine Gods | Show |