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Adventure Title
CCC-QCC2018-01 Of Gods and Monsters
Session
1
Date Played
2021-11-25 02:00:00 UTC
Levels Gained
1
GP +/-
1840
Downtime +/-
10.0
Location Played
Discord
DM Name
corgibutt
DM DCI Number
#4859
Notes
+Owlbear and Bugbear, both in Leather Armor +Potion of Flying +Potion of Superior Healing **The Ecology of the Tarrasque** Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules. **Membership in the Royal Order of Tarrasque Herders** Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules. **Run Away and Join the Circus** You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules. **Honorary Bullywug** For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a life debt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost.

Magic Items

Name Rarity Location Table Result Counts?
☐ Nine Lives Stealer Scimitar Very Rare false
*Weapon (scimitar), very rare, requires attunement* The hilt of this weapon (scimitar) is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or, possibly, a list of proper names. It has 9 charges. You gain a +2 bonus to Attack and Damage Rolls made with this Magic Weapon. The sword has 1d8 + 1 Charges. If you score a critical hit against a creature that has fewer than 100 Hit Points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a Construct or an Undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no Charges remaining, it loses this property.