Adventure Logsheet
Greateful Goblin You saved the goblin Garunday, and she is eternally grateful. Once only, the end of any adventure in the Oracle of War campaign, choose one of the following benefits. * Gain fluency in Goblin Powerful Enemy You have made an enemy of the powerful and wealthy salvage broker Irullan Karnach. You find that life has gotten harder and items more expensive. At the end of this adventure, roll a d20 and consult the chart below. You may add your Charisma modifier to the result: * No change to your gold total. +10gp from Belalurr +Vial of Antitoxin
A Friend indeed You listened to Kali Alran and went back to save her trapped comrade. At then end of this adventure, choose one of the following benefits: * Your friend gives you a potion of healing White Rose You found a preserved white rose in the same marketplace that you found the Oracle of War. +Healing Potion + White Rose
-2 gp for experiments +50 gp from a purse in the cellar
+100 Salvage
+150 salvage
+100 Salvage
+150 Salvage
Shortly after you returned to the salvage outpost of Salvation, a group of assassins arrive to claim the Oracle of War from your party. You defeated them but learned that powerful forces are hunting for the Oracle. Still alive Despite all the horrors you've seen, your friend Kalli remains alive on your side. What does she do next? * Kalli heads to Mograve University in Sharn to investigate the Oracle of War
+200 Salvage Managed to lay an Oni
150 gp for defeating Andhedra the rakshasa A pair of sending stones for helping Zell impress Jia Stakeout The inquisitive you hired to locate Urullan Karnach after DDAL-EBEP-01 The Iron Titan has tailed her to an apartment in Sharn and is monitoring her movements. He'll keep you appraised of any developments. Love Cats With your assistance, Zell Mar impressed Jia during dinner. At the end of this adventure, you go carousing with Zell and Jia in the bars of Sharn. Roll a d6 and consult the chart below: 1: You got into a fight and made an enemy who may cause trouble for you in the future. Maker's Mark Zell Mar identified the missing dwarf Sulring Mroranon as the creator of the Oracle of War * At the end of this adventure, your group can choose to spend 150 gp to trace Sulring's family and learn of his whereabouts on the Day of Mourning. This information becomes important in DDAL-EB-08 Parliament of Gears. Crystal Skull You learned from the surviving members of Graystrife that Irullan Karnach stole a crystal skull from them that has the power to bring the dead back to life.
Runaway Lovers You helped Orsino and Cesaria escape to build new lives for themselves. They are forever grateful for your assistence * Once only, during any adventure in the Oracle of War campaign, you can call Orsino for assistance. You must have at least 8 hours free to contact him. Orsiono's spy network can answer three questions for you, as per the commune spell. When you use this legacy event, all players in your group must remove it from their Adventure Records.
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Emerald Claw Captive You captured Emerald Claw agent Irullan Kurnach alive. At the end of this adventure, you must decide what to do with her * Hand her over to the Brelish authorities and claim a reward of 100 gp. Mark of the Sphinx You took Sky Blue to the sphinx Flamewind, who gave her a protective amulet to wear. Flamewind has asked you to look after the girl, and promised she'll be in touch The Show Must Go On. The Bard Stormflower helped you save Sky Blue and is not committed to forging your legend in song. * If you write Stormflower a song of at least three verses and hand it to your DM before playing DDAL-EB-08 Parliament of Gears. Stormflower makes you an honorary member of the Circle of Song: a secret alliance of bards and entertainers Flamewind's Favored You impressed the sphinx Flamewind with your performance during the steeplechase
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+A Lamannian flint shard Beard Braid Tellakrk Nathorn, nephew of the Oracle of War's creator Sulring Mroranon, gave you a bread braid to identify yourself to his uncle. Bested Captain Reeve You fought Captain Reeve of the 1st Mobile Division and lived to tell the tale. Once per adventure in the Oracle of War campaign, you can use this legacy event to gain advantage on an Intimidation or Persuasion check made to interact with a warforged. Eternal Gratitude You rescued one or more captives from the Blade’s Conclave. They won’t forget your bravery and go out of their way to repay you. If you rescued any of the captives below, you gain their benefit: * Breyton Bokk d’Orien grants you a single spell component of up to 500 gp value. * Bunty Griswold leaves your group a legacy in her will. At the start of each Core Storyline adventure in the Oracle of War campaign, roll a d20. On a 1, Bunty dies and each character with this legacy event gains 250 gp. All players in your group must remove this legacy event from their Adventure Records. * Dabren Ty can silver one of your weapons or up to 20 pieces of ammunition * Jurien Saal gifts you a potion of healing. * Kronce offers to help you out on a mission. You may call on the veteran to accompany you on any adventure in the Oracle of War campaign. When you use this legacy event, all players in your group must remove it from their Adventure Records. * Larten gives you a map of Cyre which grants you advantage on all Wisdom (Survival) checks made to navigate the Mournland.
Not This Time, Death You saved General Tyresh from an apparent assassination attempt, perpetrated by someone layed to Breland. While he's unlikely to publicly acknowledge your bravery, he repays you for it in private. General Tyresh provides you with 100gp from his personal coffers in honor of saving his life.
Argonth Survivor You were there, when Argonth fell to the Lord of Blades. Your time on the floating fortress means you're familiar with its layout, attack capabilities, and defenses. Your Face is Known You defeated the Lord of Blades' lieutanent in sight of him and lived to tell the tale. Next time, you might not be so lucky.
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Oracle Dossier You stole a file of top-secret intelligence on the Oracle of War. This will help you later in the campaign.
Supporting Leerut You've brought back to Salvation with a young goliath warrior named Leerut of Clan Axyaz. While she is strong and capable, her inexperience with the world outside of the Frostfell leaves her vulnerable. You must decide how you are going to help her. Each character must choose for themselves. * Extended Help. At the end of the next 5 adventures, you give Leerut 10 gp, which gives her the best possible chance of making her way successfully into the tough world of Salvation and the Gray.
+Potion of Resistance (-10 gp Supporting Leerut) Rescued Agent You freed Leelle d'Jorasco from captivity in the Emerald Claw enclave. She promises to aid you again in the future.
+4x Superior Healing Potion
Battlefield Medic You helped Keeper Jaela Daran tend to the wounded. Later in the campaign, you may discover the consequences of this action. Divine Vigilance You persuaded the Keeper of the Flame to begin peace talks with Breland to unite against the threat posed by the Lord of the Blades.
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+Diamonds worth 1000gp Survivors of the Thorn Expedition Some members of the Thorn Expedition are still alive. Check who survived below: ☑️Gisual Varren ☑️Drago Tavern Tale Spinner You impressed the dwarves at the Stone Golem tavern with your tale-spinning prowess. At the end of the adventure, you can return to the Stone Golem to carouse with the dwarves. Roll a d6: 1-2: You gain a hipflask of Frostmantle Fire, a strong dwarven liquor. If you drink from this hipflask as an action, you are immune to fear for 1 hour. You can drink from the hipflask three times before it empties.
Dream Walker You helped the Dream Eater lay the restless spirit of the dragon Carnelion to rest. At the end of the adventure, you can choose one of the following rewards: ☑️If you chose the allosaurus mount as a reward, the baffling Norrin teaches it the "Talenta dodge". If the allosaurus is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails (Norrin must survive the adventure to offer this training).
+200 Salvage Rise of the Colossus The Scraplord raised the warforged colossus Norr from the ruins of Metrol, creating a diversion for you to sneak into the Creeping Nave. You'll find fewer defenses inside!
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+2x Potion of Etheralness
Prince's Favor You exposed Vyndescille's corruption and earned the gratitude of Prince Oargev. The prince sends New Cyre's soldiers to join the attack on the Lord of Blades.
Draconic Leverage You captured the gold dragon Goryphael. She has been bound in chains and is guarded by aliance soldiers. Heroic Victory The Battle of Broken Tower showed the true might of the Five Nations. The Lord of Blades' armies were driven back. Morale is high and supplies are plentiful across the Field of Ruins.
World of Hope Aaran d'Cannith survived the assault and has promised a glorious future for Eberron's warforged Jara Rescued You rescued Sky Blue's father. Jara Blue, who was being held prisoner by the Lord of Blades. When you return to civilization, you can reunite him with his daughter. Cannith Scion You rescued the smith Demery d'Cannith, who was being held prisoner by the Lord of Blades. When you return to civilization, he has promised you a reward from his house.