Season:
Historic
Race:
Half-Elf
Class:
Divine Soul Sorcerer
Background:
Acolyte
Lifestyle:
Poor
Current Level:
20
Total GP:
63582
Total Downtime:
60
Tag:
T4, GSM, Immortal
Faction:
Order of the Gauntlet
Faction Rank:
Vindicator (rank 4)
Magic Item Count:
10
Magic Item Limit:
10
🗹 Ring of Protection,
🗵 Emerald of the War Mage (Ruby of the War Mage),
🏲 Blessing of Protection,
🗹 Staff of Power,
🗹 Amulet of Health,
🗹 Manual of Quickness of Action,
🗵 Dread Helm,
🗵 Perfume of Bewitching,
🗹 Tome of Leadership and Influence,
🗹 Tome of the Clear Thought,
🗹 Oathbow,
🗹 Robe of the Archmagi,
🗹 Ioun Stone of Mastery,
☐ +1 Bloodwell Vial,
🗹 Manual of Bodily Health,
🏲 Blessing of Health,
☐ Defender (Greatsword),
☐ Rod of the Pact Keeper +2,
🏲 Boon of Immortality,
☐ Rod of Lordly Might,
🏲 Szass Tam’s Arcane Essence (Boon of High Magic),
☐ Cubic Gate

Log Entries

Date Played Adventure Title ▼ Session Levels GP Downtime Magic Items
2022-03-01 20:00 DDHC-DMM Dungeon of the Mad Mage: Level 23 Mad Wizard's Lair 1 1 260 10 🏲 Blessing of Health Show

Freed Aryx the Deva

2020-06-05 16:00 DDHC00-GSM Ghosts of Saltmarsh 2 400 Show
2020-05-29 17:30 DDHC00-GSM Ghosts of Saltmarsh 1 400 Show
2019-01-12 14:30 DDEX3-8 The Malady of Elventree 1 Show

+Potion of Superior Healing

2018-11-17 14:30 DDEX3-7 Herald of the Moon 10 🗹 Shadowsong (+2 Longbow) Show
2018-08-11 14:30 DDEX3-6 No Foolish Matter 1 60 5 Show
2021-01-01 16:00 DDEX3-4 It’s All in the Blood 1 1 1600 20 🗹 Ioun Stone of Regeneration Show

+Potion of Superior Healing
+Scroll of True Seeing
+Scroll of Cone of Cold
+Scroll of Hold Monster

2018-06-16 14:30 DDEX3-2 Shackles of Blood 1 100 10 Show
2020-02-29 14:40 DDEX3-15 Szith Morcane Unbound 1 1 180 20 🗹 Ring of Protection Show
2019-11-09 14:30 DDEX3-11 The Quest for Sporedome 1 1 150 20 🗹 Half-Plate of Poison Resistance (non-metal) Show

Mmm… Tastes Like Sanity
You are given one small, untreated braincap mushroom. When consumed or administered to someone else as an action, the mushroom acts as a greater restoration, but only as it pertains to reducing the recipient's madness level to 0. The braincap mushrooms are potent, however, and if you consume more than one per adventure, you immediately gain 1d4 levels of madness (no saving throw). Cross this story reward off of your adventure log when used

2018-04-26 00:00 DDEX1-2 Secrets of Sokol Keep 1 120 10 🗹 Wand of Magic Detection Show
2021-06-12 23:30 DDEP08-02 Stardock Under Siege 1 800 Show

4h Slot 0

2022-10-16 21:00 DDEP00-01 The Red War 1 11375 10 🏲 Szass Tam’s Arcane Essence (Boon of High Magic) Show

+Potion of Supreme Healing
+Spell Scroll of Chain Lightning
+Spell Scroll of Simulacrum
+Spell Scroll of Sunbeam
+Spell Scroll of Finger of Death
+Spell Scroll of Plane Shift
+Spell Scroll of Reverse Gravity
+Spell Scroll of Teleport
+Spell Scroll of Stone Skin

Planes in Pockets in Planes
The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award.

2020-10-07 20:00 DDAL-DRW04 Foreign Affairs 1 1 800 20 🗹 Shield of the Uven Rune, 🗹 Dragontooth Dagger Show

Legacy Event: Ally of the Zulkir
You have agreed to work with the Thayan zulkir of enchantment, Dar’lon Ma.
Legacy Event: I Know A Guy
Teleported to the Maelstrom

2022-03-16 18:00 DDAL09-20 1 1 20000 10 ☐ Defender (Greatsword), ☐ Rod of the Pact Keeper +2, 🏲 Boon of Immortality Show

Thanks of Ilmater
You have worked the will of the gods of light to maintain the balance of the Blood War. If you are 20th level (or upon achieving 20th level) you may select the boon of immortality or the boon of planar travel from the Dungeon Master’s Guide. If you select the boon of planar travel, it takes you to the Brightwater: the realm of Ilmater and Sune in the Seven Heavens of Celestia.

+Scroll of Gate
+Potion of Flying
+Potion of Longevity

2021-08-07 19:15 DDAL09-18 Consequence of Choice 1 1 20 🗹 Oathbow Show

3h=>12h
+Spell Scroll of Investiture of Wind

2020-05-21 01:04 DDAL08-08 Crypt of the Dark Kiss 1 1 240 Show DM Log
2021-08-17 04:00 DDAL06-03 Crypt of the Death Giants 1 3000 ☐ Belt of Storm Giant Strength Show

4h
+Potion of Speed
Hall of Mirth
Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens
Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor
Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Death’s End
You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

2018-06-22 00:00 DDAL05-7 Chelimber’s Descent 1 110 5 Show
2018-06-20 00:00 DDAL05-6 Beneath the Fetid Chelimber 1 100 5 Show
Date Played Adventure Title ▼ Tier Session ACP TCP Downtime Renown
2022-03-01 20:00 DDHC-DMM Dungeon of the Mad Mage: Level 23 Mad Wizard's Lair 1 10 Show

Freed Aryx the Deva

2020-06-05 16:00 DDHC00-GSM Ghosts of Saltmarsh 2 Show
2020-05-29 17:30 DDHC00-GSM Ghosts of Saltmarsh 1 Show
2019-01-12 14:30 DDEX3-8 The Malady of Elventree 2 1 4 4 1 Show

+Potion of Superior Healing

2018-11-17 14:30 DDEX3-7 Herald of the Moon 2 4 4 10 1 Show
2018-08-11 14:30 DDEX3-6 No Foolish Matter 1 5 1 Show
2021-01-01 16:00 DDEX3-4 It’s All in the Blood 1 20 Show

+Potion of Superior Healing
+Scroll of True Seeing
+Scroll of Cone of Cold
+Scroll of Hold Monster

2018-06-16 14:30 DDEX3-2 Shackles of Blood 1 10 1 Show
2020-02-29 14:40 DDEX3-15 Szith Morcane Unbound 1 20 Show
2019-11-09 14:30 DDEX3-11 The Quest for Sporedome 1 20 Show

Mmm… Tastes Like Sanity
You are given one small, untreated braincap mushroom. When consumed or administered to someone else as an action, the mushroom acts as a greater restoration, but only as it pertains to reducing the recipient's madness level to 0. The braincap mushrooms are potent, however, and if you consume more than one per adventure, you immediately gain 1d4 levels of madness (no saving throw). Cross this story reward off of your adventure log when used

2018-04-26 00:00 DDEX1-2 Secrets of Sokol Keep 1 10 1 Show
2021-06-12 23:30 DDEP08-02 Stardock Under Siege 1 Show

4h Slot 0

2022-10-16 21:00 DDEP00-01 The Red War 1 10 Show

+Potion of Supreme Healing
+Spell Scroll of Chain Lightning
+Spell Scroll of Simulacrum
+Spell Scroll of Sunbeam
+Spell Scroll of Finger of Death
+Spell Scroll of Plane Shift
+Spell Scroll of Reverse Gravity
+Spell Scroll of Teleport
+Spell Scroll of Stone Skin

Planes in Pockets in Planes
The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award.

2020-10-07 20:00 DDAL-DRW04 Foreign Affairs 1 20 Show

Legacy Event: Ally of the Zulkir
You have agreed to work with the Thayan zulkir of enchantment, Dar’lon Ma.
Legacy Event: I Know A Guy
Teleported to the Maelstrom

2022-03-16 18:00 DDAL09-20 1 10 Show

Thanks of Ilmater
You have worked the will of the gods of light to maintain the balance of the Blood War. If you are 20th level (or upon achieving 20th level) you may select the boon of immortality or the boon of planar travel from the Dungeon Master’s Guide. If you select the boon of planar travel, it takes you to the Brightwater: the realm of Ilmater and Sune in the Seven Heavens of Celestia.

+Scroll of Gate
+Potion of Flying
+Potion of Longevity

2021-08-07 19:15 DDAL09-18 Consequence of Choice 1 20 Show

3h=>12h
+Spell Scroll of Investiture of Wind

2020-05-21 01:04 DDAL08-08 Crypt of the Dark Kiss 2 1 Show DM Log
2021-08-17 04:00 DDAL06-03 Crypt of the Death Giants 1 Show

4h
+Potion of Speed
Hall of Mirth
Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens
Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor
Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Death’s End
You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

2018-06-22 00:00 DDAL05-7 Chelimber’s Descent 1 5 1 Show
2018-06-20 00:00 DDAL05-6 Beneath the Fetid Chelimber 1 5 1 Show
Date Played Adventure Title ▼ Session XP GP Downtime Renown Magic Items
2022-03-01 20:00 DDHC-DMM Dungeon of the Mad Mage: Level 23 Mad Wizard's Lair 1 260 10 🏲 Blessing of Health Show

Freed Aryx the Deva

2020-06-05 16:00 DDHC00-GSM Ghosts of Saltmarsh 2 400 Show
2020-05-29 17:30 DDHC00-GSM Ghosts of Saltmarsh 1 400 Show
2019-01-12 14:30 DDEX3-8 The Malady of Elventree 1 1 Show

+Potion of Superior Healing

2018-11-17 14:30 DDEX3-7 Herald of the Moon 10 1 🗹 Shadowsong (+2 Longbow) Show
2018-08-11 14:30 DDEX3-6 No Foolish Matter 1 600 60 5 1 Show
2021-01-01 16:00 DDEX3-4 It’s All in the Blood 1 1600 20 🗹 Ioun Stone of Regeneration Show

+Potion of Superior Healing
+Scroll of True Seeing
+Scroll of Cone of Cold
+Scroll of Hold Monster

2018-06-16 14:30 DDEX3-2 Shackles of Blood 1 1200 100 10 1 Show
2020-02-29 14:40 DDEX3-15 Szith Morcane Unbound 1 180 20 🗹 Ring of Protection Show
2019-11-09 14:30 DDEX3-11 The Quest for Sporedome 1 150 20 🗹 Half-Plate of Poison Resistance (non-metal) Show

Mmm… Tastes Like Sanity
You are given one small, untreated braincap mushroom. When consumed or administered to someone else as an action, the mushroom acts as a greater restoration, but only as it pertains to reducing the recipient's madness level to 0. The braincap mushrooms are potent, however, and if you consume more than one per adventure, you immediately gain 1d4 levels of madness (no saving throw). Cross this story reward off of your adventure log when used

2018-04-26 00:00 DDEX1-2 Secrets of Sokol Keep 1 600 120 10 1 🗹 Wand of Magic Detection Show
2021-06-12 23:30 DDEP08-02 Stardock Under Siege 1 800 Show

4h Slot 0

2022-10-16 21:00 DDEP00-01 The Red War 1 11375 10 🏲 Szass Tam’s Arcane Essence (Boon of High Magic) Show

+Potion of Supreme Healing
+Spell Scroll of Chain Lightning
+Spell Scroll of Simulacrum
+Spell Scroll of Sunbeam
+Spell Scroll of Finger of Death
+Spell Scroll of Plane Shift
+Spell Scroll of Reverse Gravity
+Spell Scroll of Teleport
+Spell Scroll of Stone Skin

Planes in Pockets in Planes
The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award.

2020-10-07 20:00 DDAL-DRW04 Foreign Affairs 1 800 20 🗹 Shield of the Uven Rune, 🗹 Dragontooth Dagger Show

Legacy Event: Ally of the Zulkir
You have agreed to work with the Thayan zulkir of enchantment, Dar’lon Ma.
Legacy Event: I Know A Guy
Teleported to the Maelstrom

2022-03-16 18:00 DDAL09-20 1 20000 10 ☐ Defender (Greatsword), ☐ Rod of the Pact Keeper +2, 🏲 Boon of Immortality Show

Thanks of Ilmater
You have worked the will of the gods of light to maintain the balance of the Blood War. If you are 20th level (or upon achieving 20th level) you may select the boon of immortality or the boon of planar travel from the Dungeon Master’s Guide. If you select the boon of planar travel, it takes you to the Brightwater: the realm of Ilmater and Sune in the Seven Heavens of Celestia.

+Scroll of Gate
+Potion of Flying
+Potion of Longevity

2021-08-07 19:15 DDAL09-18 Consequence of Choice 1 20 🗹 Oathbow Show

3h=>12h
+Spell Scroll of Investiture of Wind

2020-05-21 01:04 DDAL08-08 Crypt of the Dark Kiss 1 240 Show DM Log
2021-08-17 04:00 DDAL06-03 Crypt of the Death Giants 1 3000 ☐ Belt of Storm Giant Strength Show

4h
+Potion of Speed
Hall of Mirth
Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens
Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor
Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Death’s End
You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

2018-06-22 00:00 DDAL05-7 Chelimber’s Descent 1 600 110 5 1 Show
2018-06-20 00:00 DDAL05-6 Beneath the Fetid Chelimber 1 600 100 5 1 Show