Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
🏲 Blessing of Wound Closure common PS-DC-LIGA 01 Suldanesselar Afterlife Show
☐ The Left Chakram of Shar (Temperate Moonblade shortsword) common FR-DC-PANDORA-JWEI-S2-07 Show
Notes:

Weapon (shortsword), legendary (requires attunement by a Creature of the Weapon’s Choice: In this case, a creature that worships ONLY Shar and must be wielding The Right Chakram of Shar.)

Its weapon’s bonus to attack rolls and damage roll is already increased to +3.
When the user hits with an attack roll using the moonblade, they deal 3d6 force damage on a hit.
The Moonblade scores a Critical hit on a roll of 19 or 20 on the D20.

Personality. The chakram rarely speaks. If it did, it simply agrees and echoes what its sister, the other chakram, says.

The chakram is forged in a pair with the essence and malice of Shar. When it was forged. Shar poured her sorrow, hatred, and despair into its blade, coating it in a layer of purple, wrapping it in the shadow weave, then finally folding and sharpening to an unimaginable extent. Every arc it does, every swing it travels, traces of the night can be seen in its trail. This chakram can only be wielded when it is in pair with her sister, The Right Chakram of Shar.

🗵 Translating Clockwork Amulet common PS-DC-HYS-03 No Time to Die Show
🏲 Eternix's Blessing (Blessing of Magic Resistance) common PS-DC-HYS-03 No Time to Die Show
☐ Piece of the Moon (Translating Clockwork Amulet) common PS-DC-TYM-PHP-DIV-01 below the world, beneath the sun, i hear somebody singing Show
Notes:

A piece of solid moonlight inside a spherical lattice of solid divine threads. An elven song can be heard whenever its magic is used. This item has the Language (Elven) minor property: The bearer can speak and understand Elven while the item is on the bearer's person.

☐ War Leader Dread Helm common PS-DC-MAR-02 Planes, Trains, and Automatons Show
Notes:

A symbol of power among those that know The Desolation Gang, this helm was previously owned by the leader herself, Dakota Death.

🗵 Guardian Clockwork Amulet common PS-DC-IGC-5FOWP Five Flags Over White Plume Show
Notes:

Clockwork Amulet that may be worn on the wrist, has a stylized depiction of White Plume with two plumes acting as the hands of the clockwork, and the Guardian minor property

☐ Delver Orb of Direction common FR-DC-IGC-DEATH-01 Primordial Dairy – Episode I: Rage of the Black Earth Show
☐ Ruby of the War Mage common PS-DC-MIKE-01 The Clash for the Multiversal Championship Show
Notes:

The Undisputed Multiversal Championship belt is made of polished gold and inlaid with decorative gems. The blood-red rubies inset into the belt can be removed only by the reigning Multiversal Champion. Once removed, they function as rubies of the war mage.

🏲 Boon of High Magic common PS-DC-MIKE-01 The Clash for the Multiversal Championship Show
Notes:

Imbued with the power of the Multiversal Championship, you gain an additional 9th-level spell slot, provided that you already have one. This epic boon, granted only to the greatest champions, enhances your magical prowess, allowing you to cast the most potent spells with unparalleled mastery.

☐ Chest of Preservation common PS-DC-CAR-01 13 Hours in Sigil Show
☐ Translating Clockwork Amulet common PS-DC-PHP-DVC-GG-01 Fatebreakers Show
Notes:

Language: Modron

☐ Ruby of the War Mage common PS-DC-CEG-02 Snakes on a Planescape Show
☐ Skyblue Charge (Key Clockword Amulet) common PS-DC-RAVENGUARD-V Duke Ravenguard goes to Hell (again) Show
Notes:

Key: This medal can also be used to access the VIP room at the Helm and Cloak in Baldur's Gate without needing an invite.

A lapis-studded medal wreathed with a blue rosette. It's a tad tacky, but the free booze from the VIP room is worth it.

☐ Temperate Smoldering Armor common FR-DC-IGC-DEATH-02 Primordial Dairy – Episode II: Inferno of the Eternal Flame Show
Notes:

This heavy suit of blackened steel radiates a low, pulsing heat, as though it were just lifted from a forge. Faint wisps of smoke curl from the joints and seams, never thick enough to choke but always present, like the armor itself is breathing fire. The surface bears scorched patterns that shift subtly, glowing faintly like embers beneath ash. When the wearer moves, the air ripples with heat distortion, and the scent of burning cinders trails behind them.

🏲 Star Power (Boon of Skill Proficiency) common PS-DC-RAVENGUARD-V Duke Ravenguard goes to Hell (again) Show
Notes:

Everyone's seem it, you badass action movie star you. Did you really do those things? Doesn't matter. They believe you did. They believe you can. That's counts for a lot.

☐ Pipe of Smoke Monsters common PS-DC-NOS-02 Broken Yet Unbowed Show
Notes:

This pipe can make a perfect tiny replica of the Leviathan of the Cult, which itself can exhale its own puff of smoke in the form of another monster.

☐ Candle of the Deep (Strange Material: Ice) common FR-DC-IGC-DEATH-03: Primordial Dairy – Episode III: Deluge of the Crushing Wave Show
Notes:

This slender candle appears to be sculpted from glacial ice, its surface cold enough to sting the skin but never melting, even in a blazing hearth. When lit, it burns with a steady pale blue flame, casting light that dances like moonlight on a frozen sea. Beneath water, its flame glows brighter, untouched by current or depth, illuminating the dark like a shard of frozen starlight.
The flame of this candle isn’t extinguished when immersed in water. It gives off light and heat like a normal candle.

☐ +1 Arcane Grimoire common Purchase Log Show
☐ Cap of Water Breathing common DDAL07-17 Cauldron of Sapphire Show