Adventure Logsheet
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-2x Crossbow and Faction Agent Starting Gold
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+1x Longsword, +1x Shield, +1x Hide Armor
+Potion of Healing Defender of Parnast You have helped forge a treaty between the city of Parnast and the Ettin Gralm. Citizens will buy you a drink or meal and many toast to your name.
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Forewarning You learned that a dryad and a satyr were helping to corrupt the forest, though these creatures typically work to protect it. When one of your other characters plays CCCGOC01-02, Cairns of Rot, they gain advantage on Wisdom (Insight) checks to determine if other protectors of the forest have been corrupted.
Savior of Parnast You are always welcome in Parnast, while in town you will not spend any gold on food or lodging (lifestyle must still be paid for any downtime days spent). Giant Horde Breaker! The tale of your defense of Parnast has spread far and wide. You have advantage on Charisma checks when dealing with goodly folk who have had trouble with giants in the past. Similarly, any Charisma (Deception, Intimidation, or Persuasion) check you make against a non-good-aligned giant is made with disadvantage.
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Scale Mail
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Potion of Hill Giant Strength x2
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Trade mit Yanefa https://www.adventurersleaguelog.com/users/9490/characters/54970
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3 Weapons Returned 2x Scroll of Raise Dead 2x Scroll of Greater Restoration 1x Scroll of Reviviy
Wild Hunter You participated in a Wild Hunt. This may have an effect in future D8 Summit modules. Elemental Master You defeated the water elemental forces on their own ground in the River Camp.
+Potion of Waterbreathing (looks like Seaweed) Blessed are the Merciful This story award is earned by characters who bring Jormal to The Green Man alive to receive justice. For this act, The Green Man develops respect for their wisdom and judgment. This story award may come into play in future adventures.
Hunted by Selithiss You have attracted the attention of Selithiss, as well as those whom she works for. This negative attention won’t be good. This story award may have an effect in future D8 Summit modules. Love Stronger Than Death You have received the Mistress of Tides’ kiss, which has magical properties fueled by the Feywild itself. Fey of the Seelie Court may view you more favorably as a result. This story award may have an effect in future D8 Summit modules. Jeny Owes Me a Tiny Favor You have served Jeny well, and she will not forget. Fey of the Unseelie Court may view you more favorably as a result. This story award may have an effect in future D8 Summit modules.
I Have Felt Him The character has saved Inim the Diviner from certain death at the hands of Ambrose the Puka. In return, Inim promises to be there during their hour of greatest need. This story award will come into play in a future CCC-DES-01 adventure.
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Magic Item Limit
Banned: Stygia The frozen, inhospitable wilderness of Stygia is home to many vile creatures as well as an uncountable number from the Material Plane. Desperate criminals and those condemned to death may pray to Levistus, the ruler of Stygia, for freedom; should he answer, they are transported here. For reasons known only to you and him, you are forever banned from setting foot within Stygia. Perhaps you redeemed too many souls, or maybe you were discovered to be in league with Geryon, the former ruler of this realm; regardless, Levistus has closed this later of the Nine Hells to you. You can’t participate in further adventures in this place. A character with this story award may visit other areas of the Nine Hells but has been banned from Stygia.
+Potion of Heroism
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Magic Item Limit
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Level 5 Item and bought an object engraved with a symbol of the Outer Planes, worth at least 500 gp
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Traded with Ventwithwyn (https://www.adventurersleaguelog.com/users/9490/characters/89045)
Lord Trey's Chosen You lived up to the trust that Lord Trey placed in you and rescued his Lady, the Mistress of Tides. In honor of your heroic action, he has designated you as one of ‘Lord Trey’s Chosen’. You are welcome at his Court in the domain of Nenhíril and receive favorable treatment while there. (at the DM’s discretion) You may also be selected for other adventures in the future. Dark Dragon's Enmity The Dark Dragon, Jahreximere, saw the wisdom of remaining alive to fight another day and left the battlefield. His final words echo in your memory: “You’ve not seen the last of Jahreximere!” Dragons live for centuries and have long memories. Suffice it to say, you have not made a friend of this dragon. This may come into play in future adventures in the domain of Nenhíril. +Potion of Comprehension +Scroll of See Invisibility
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+Potion of Greater Healing +Potion of Diminuation +Potion of Speed +Potion of Flying +Potion of Supreme Healing +Potion of Fire Giant Strength +Potion of Vitality +Potion of Invulnerability +Potion of Heroism +Potion of Growth +Potion of Invisibility +Potion of Superior Healing +Elixer of Health +Oil of Sharpness +Potion of Longevity +Scroll of Haste +Scroll of Dispel Magic +Scroll of Wall of Force +Scroll of Counterspell +Scroll of Steel Wind Strike +Scroll of Dimension Door +Scroll of Dawn +Scroll of Synaptic Static +Scroll of Summon Draconic Spirit +Scroll of Hold Monster +Scroll of Passwall +Scroll of Greater Invisibility +Scroll of Detect Magic +Scroll of Identify +Scroll of Find Familiar +Scroll of Shield +Scroll of Absorb Elements +Scroll of Invisibilty
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Traded with Discordia (https://www.adventurersleaguelog.com/users/9490/characters/81639)
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Traded with Sindry (https://www.adventurersleaguelog.com/users/9490/characters/49018)
+Scroll of Mighty Fortress +Oil of Etherealness
+Potion of Acid Resistance +Spell Scroll of Telepathy
+Potion of Gaseous Form +Scroll of Resurrection
+Elixer of Health +Potion of Flying
+Arrows +3 (bundle of 4). These magical arrows are fashioned from whale bone and ostrich feathers. +Elixir of Health. Stored in the sealed skull of a small sahuagin, this clear red liquid has tiny bubbles of light in it. The Queen's Kiss You have earned the favor of Queen Allisynn, who bestowed upon you a kiss. When you look at the kissed location, including your reflection in a mirror, you see a faint glow of the outline of the Queen’s lips. Others are not able to see this outline.
Obediance to Shadow You have unwittingly served the Slain, and the Slain bestows boons on those who serve her. You can spend this story award to remove the Shard of Darkness story award from your character. Wrath of the Tempest Lords You have foiled the plans of the Lords of Tempest and done significant damage to one of their strongholds. You will suffer their wrath as often as they are able to manifest it.
+Scroll of Protection (Aberrations) +Potion of Superior Healing Shard of Empathy You have acquired a shard of Deirdre Kendrick’s heart; a fragment of her empathy. This could be a critical piece in fulfilling the Prophecy of Reunion.
+Elixer of Health +Potion of Supreme Healing +Scroll of Death Ward Shard of Forgiveness You have acquired a shard of Diedre Kendrick's heart; a fragment of her forgiveness. This could be a critical piece in fulfilling the Prophecy of Reunion.
+Potion of Clairvoyance +Spell Scroll: Projet Image +Spell Scroll: Scrying
+Potion of Heroism +Potion of Superior Healing +Scroll of Heal Crowned in the Moonshaes You have helped restored the Earthmother and pushed back the Wrath of Talos. You are revered among the Ffolk and the Northlanders. The bards and skalds spin tales of your exploits. When you decide to retire from adventuring, you would be welcome to found an earldom or a jarldom in the Moonshaes and help preserve the land that you redeemed.
CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge: 29 May 2024 19:00 Learn the Culture (Mulmaster) You may spend 5 downtime days (and the associated lifestyle cost) in Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this quest again by spending the required downtime and lifestyle expenses.
+Potion of Resistance (Radiant) +Spell Scroll of Synaptic Static +Potion of Heroism One With The Mythal You have merged with the Sentient Mythal of Karador, restoring balance once more at the sacrifice of your physical body. At the end of MOON-MD12 Malevolent Reign or MOON-MDE02 The Enchantment of Chaos, you may retire from your adventures to dwell within the amalgam spirit of the mythal. Alternatively, you may create a new form of yourself made of dense light and faerie glamour that matches your past physical form. For every 25 downtime days accumulated, you must spend 10 downtime days to restore the matter that sustains your new form.
Nature of the Weave You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill. +Spell Scroll of Simulacrum +Spell Scroll of Force Cage +Spell Scroll of Programmed Illusion +Orange Candy Orange and White swirled candy that tastes of orange crème, and acts as fox's cunning, as per the spell enhance ability. +Black Candy Black Candy that tastes of anise that acts as bear's endurance, as per the spell enhance ability. +Yellow Candy Yellow candy that tastes of lemon and sugar, which acts as eagle's splendor, as per the spell enhance ability +Light Blue Candy Light blue candies that taste of winter mint. These act as potions of superior healing. Used Nature of the Weave