Show Trade Log Entry
Date Played
2022-01-29 07:19:00 UTC
2022-01-29 07:19:00 UTC
Downtime
-5.0
-5.0
Notes
Player Name: Philippe Gauvin-Vallée [Philippe&23Others#9411], 1319618235 Trade Partner: (Doctor) Mortimer Rosehand Item Traded: Harmonious Ring of Spell Storing Item Received: Nettle
Player Name: Philippe Gauvin-Vallée [Philippe&23Others#9411], 1319618235 Trade Partner: (Doctor) Mortimer Rosehand Item Traded: Harmonious Ring of Spell Storing Item Received: Nettle
Traded Magic Item
Ring of Spell Storing (Harmonious)
Rare
Ring, rare (requires attunement)
This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found it contains remove curse.
Any creature can cast a spell of 1st through 5th level into the ring by touching the rig as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can’t hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.
While wearing the ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing the space.
The ring it appears to be a plain gold band, though tarnished and chipped. When the wearer casts an arcane spell they feel cold and faint of breath (an unsettling experience that causes no damage or condition change). A character may attune to this item in 1 minute.
Received Magic Item
Nettle (Hand Crossbow +2)
Rare
(Rare, Requires Attunement by a creature of non-lawful alignment) This hand crossbow looks to have seen better times. The wood is cracked and splintered and the string is heavily-frayed. A large, blue feather hangs from the handgrip alongside a couple green, glass baubles. The crossbow whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated. A description can be found in the DMG.
Sentience. Nettle is a sentient chaotic neutral weapon with an Intelligence of 15, a Wisdom of 10, and a Charisma of 14. It has hearing and darkvision out to a range of 120 feet. Nettle speaks Common and Halfling.
Personality. Nettle is greedy and impetuous, and prefers that its wielder share these ideals. It demands to be better taken care of than its previous owners did. If its bearer is lawfully-aligned, or if its bearer does not spend at least an hour each day tending to it (polishing, applying resin to the string, etc.), Nettle denies its bonuses to attack and damage rolls and initiative checks. It also shouts out insults to those nearby, imposing disadvantage on any Charisma (Deception or Persuasion) checks or Dexterity (Stealth) check that its wielder makes to move silently.