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Adventure Title
WBW-DC-ANDL-03 The Crossings of Fate
Session
1
Date Played
2022-04-08 09:00:00 UTC
Levels Gained
0
GP +/-
714.28
Downtime +/-
10.0
Location Played
Amn, Feywild (Domain: Andelein)
DM Name
Brian Balagot [BrianB#7259]
DM DCI Number
9318636166
Notes
#### **Treasure Claimed:** ***Cloak of Many Fashions (Cloak of Vecnan Priests)*** ***Staff of the Woodlands (Liwanag)*** ----- #### **Consumables:** - 1 x Potion of Necrotic Resistance - 1 x Potion of Force Resistance - 1 x Potion of Psychic Resistance ----- #### **Story Award:** ***Vecna’s Eye*** You have slowed down the progress of the Votaries of Vecna in their research work towards developing new forms of undead. Know that Vecna may have taken notice, as the Arch-Lich keeps his everwatching gaze on the realms. ***Bridge Between Worlds*** Through your actions of brokering peace between the denizens of the Material Plane and the Feywild, the world is left in a better place than you found it. Some time later (through your adventuring contacts), you hear that the Treatise of Amn and Andelein was created - which details the cooperation of the inhabitants of both planes - and you know that your heroic deeds played a role in forging this. ***Magical Gift of Training: Insight (Downtime Activity - 0/250)*** For seeing the truth in others, the good that could be, and bringing it into the world - Alindaya gifts you with months worth of special training. With a wave of her hand, you become proficient in the Insight skill. You must spend 100 downtime days plus 100 gp to gain this benefit. Training. This normally costs 250 downtime days and 1gp/day (PH 187) and is also limited to languages or tool proficiencies. The archfey instead grants a specific training or daily inspiration. The adventure must specify which language, tool proficiency, or skill proficiency the archfey grants through training. One specific skill proficiency: 100 downtime days plus 100 gp. NOTE: this is only offered if the party helps to bring a peaceful resolution to the denizens of Amn and Andelein

Magic Items

Name Rarity Location Table Result Counts?
Staff of the Woodlands ("Liwanag", Beacon Minor Property) Rare true
Staff, rare (requires attunement by a druid) https://www.dndbeyond.com/magic-items/staff-of-the-woodlands This staff was created by Alindaya from one of the plants in their garden as a symbol of gratitude for your heroic deeds. The same fireflies that guided you through parts of the Fey Domain of Andelein, and back home, illuminate this staff - and can be called to guide you once again. The wielder of this staff cannot get lost in the Fey Domain of Andelein - as the fireflies will guide them to wherever they wish to go in that domain. In addition, this staff has the Beacon minor property: The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light.
Cloak of Many Fashions ("Cloak of Vecnan Priests", Hidden Message Minor Property) Common true
Wondrous item, common In addition, this cloak has the Hidden Message minor property. A message is hidden somewhere on the item. It might be visible only at a certain time of the year, under the light of one phase of the moon, or in a specific location. This Brown and black cloak has an open hand and a lidless eye embroidered into the back. When in a Holy Shrine of Vecna, you see that the inner band glows green with certain runes and it whispers amorphisms of the Cult of Vecna into the wearers mind: Vecna grant us safe passage through the rain of death, all hail Vecna. Vecna guide us. We whisper your name. We seek the knowledge. We find the secrets. For power, for Oerth, for your will, for your rule. In the name of the Hand and the Eye, we open our minds for you.