You are not authorized to perform this action.
Show Log Entry
Adventure Title
DM Rewards (Service Awards: Celebrating 50 Years of D&D - 13B)
DM Rewards (Service Awards: Celebrating 50 Years of D&D - 13B)
Session
Date Played
2024-07-19 14:30:00 UTC
2024-07-19 14:30:00 UTC
Levels Gained
GP +/-
2500
2500
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
#### **Treasure Claimed:** ***Scorpion Armor***
#### **Treasure Claimed:** ***Scorpion Armor***
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Scorpion Armor | Rare | true | |||
Heavy armor, rare (requires attunement) This suit of plate armor is fashioned from giant scorpion chitin. While wearing this armor, you gain the following benefits: The armor improves your combat readiness, granting you a +5 bonus to initiative as long as you aren't incapacitated. The armor doesn't impose disadvantage on your Dexterity (Stealth) checks. The armor doesn't impose disadvantage on saving throws made to resist the effects of extreme heat (see chapter 5 of the Dungeon Master's Guide). Curse. This armor is cursed. Whenever you don or doff it, you must make a DC 15 Constitution saving throw, taking 100 (10d10 + 45) poison damage on a failed save, or half as much damage on a successful one. Only a wish spell can remove the armor's curse. If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet. Source: Service Award 50thB (DDHC-TOA-Ch.5 Tomb of the Nine Gods) |