Wärsteiner Falcon Character Sheet
Wand of Webs,
Ring of Jumping,
Gauntlets of Ogre Power
Log Entries
Date Played ▼ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
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2018-08-16 17:55 | CCC-PDXAGE-0201 The Dark Hunt | 1 | 200 | 5 | Show | |||
Awarded ally of the forest. Glimmer cle's ire. |
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2018-07-26 19:09 | DDAL05-2 The Black Road | 1 | 64 | 5 | Show | |||
Fought a bunch of goblins. Got a bag of toenail clippings which we sold for 100GP. Story award Friend on the Black Road. |
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2018-07-19 00:17 | DDAL05-12 Bad Business in Parnast (5e) | 1 | 101 | 5 | Gauntlets of Ogre Power | Show | ||
Bad Fruul and his minions have been threatening to overtake the town of Parnast for some time, and intelligence provided by SEER (via HSING) confirms that an attack is imminent. Despite this, the town is at risk from within as internal politics threaten to tear it apart. It is up to the adventurers to resolve the infighting in Parnast and prepare the town for the hill giant's onslaught. |
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2018-07-12 00:12 | DDAL05-10 Giant Diplomacy | 1 | 51 | 5 | Ring of Jumping | Show | ||
SEER has learned of an attempt to intimidate Gralm, an ettin, and his followers into joining Bad Fruul’s army. HSING comes forth to communicate that she wants you to see if you can find some way to either insure Gralm remains neutral, or to encourage the creature to challenge Bad Fruul to single combat in the hopes that he might wrest control of the hill giant’s forces and turn them back from Parnast. |
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2018-07-05 00:02 | DDAL05-07 Chelimber's Descent | 1 | 72 | 5 | Wand of Webs | Show | ||
Deep in the Marsh of Chelimber lie the ruins of a great wizard’s tower. SEER has received intelligence, which she imparts via her emissary Hsing, that deep beneath the marsh in the remains of an old tower is knowledge of older magics. This could be just what Parnast needs to resist the onslaught of Bad Fruul and his armies! |
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2018-06-28 23:52 | DDAL05-6 Beneath the Fetid Chelimber | 1 | 118 | 10 | Ring of Swimming | Show | ||
The ruined wizard tower in the Marsh of Chelimber may hold a clue to defeating the superintelligent hill giant, Bad Fruul, and prevent him troubling the town of Parnast. To find the tower, adventurers must overcome the watery magic of the fetid marsh and discover or clear a route to the ruins of a previously lost tower. |
Date Played ▼ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2018-08-16 17:55 | CCC-PDXAGE-0201 The Dark Hunt | 1 | 5 | 2 | Show | |||
Awarded ally of the forest. Glimmer cle's ire. |
||||||||
2018-07-26 19:09 | DDAL05-2 The Black Road | 1 | 5 | 1 | Show | |||
Fought a bunch of goblins. Got a bag of toenail clippings which we sold for 100GP. Story award Friend on the Black Road. |
||||||||
2018-07-19 00:17 | DDAL05-12 Bad Business in Parnast (5e) | 1 | 5 | 1 | Show | |||
Bad Fruul and his minions have been threatening to overtake the town of Parnast for some time, and intelligence provided by SEER (via HSING) confirms that an attack is imminent. Despite this, the town is at risk from within as internal politics threaten to tear it apart. It is up to the adventurers to resolve the infighting in Parnast and prepare the town for the hill giant's onslaught. |
||||||||
2018-07-12 00:12 | DDAL05-10 Giant Diplomacy | 1 | 5 | Show | ||||
SEER has learned of an attempt to intimidate Gralm, an ettin, and his followers into joining Bad Fruul’s army. HSING comes forth to communicate that she wants you to see if you can find some way to either insure Gralm remains neutral, or to encourage the creature to challenge Bad Fruul to single combat in the hopes that he might wrest control of the hill giant’s forces and turn them back from Parnast. |
||||||||
2018-07-05 00:02 | DDAL05-07 Chelimber's Descent | 1 | 5 | Show | ||||
Deep in the Marsh of Chelimber lie the ruins of a great wizard’s tower. SEER has received intelligence, which she imparts via her emissary Hsing, that deep beneath the marsh in the remains of an old tower is knowledge of older magics. This could be just what Parnast needs to resist the onslaught of Bad Fruul and his armies! |
||||||||
2018-06-28 23:52 | DDAL05-6 Beneath the Fetid Chelimber | 1 | 10 | Show | ||||
The ruined wizard tower in the Marsh of Chelimber may hold a clue to defeating the superintelligent hill giant, Bad Fruul, and prevent him troubling the town of Parnast. To find the tower, adventurers must overcome the watery magic of the fetid marsh and discover or clear a route to the ruins of a previously lost tower. |
Date Played ▼ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2018-08-16 17:55 | CCC-PDXAGE-0201 The Dark Hunt | 1 | 2000 | 200 | 5 | 2 | Show | |
Awarded ally of the forest. Glimmer cle's ire. |
||||||||
2018-07-26 19:09 | DDAL05-2 The Black Road | 1 | 600 | 64 | 5 | 1 | Show | |
Fought a bunch of goblins. Got a bag of toenail clippings which we sold for 100GP. Story award Friend on the Black Road. |
||||||||
2018-07-19 00:17 | DDAL05-12 Bad Business in Parnast (5e) | 1 | 640 | 101 | 5 | 1 | Gauntlets of Ogre Power | Show |
Bad Fruul and his minions have been threatening to overtake the town of Parnast for some time, and intelligence provided by SEER (via HSING) confirms that an attack is imminent. Despite this, the town is at risk from within as internal politics threaten to tear it apart. It is up to the adventurers to resolve the infighting in Parnast and prepare the town for the hill giant's onslaught. |
||||||||
2018-07-12 00:12 | DDAL05-10 Giant Diplomacy | 1 | 1275 | 51 | 5 | Ring of Jumping | Show | |
SEER has learned of an attempt to intimidate Gralm, an ettin, and his followers into joining Bad Fruul’s army. HSING comes forth to communicate that she wants you to see if you can find some way to either insure Gralm remains neutral, or to encourage the creature to challenge Bad Fruul to single combat in the hopes that he might wrest control of the hill giant’s forces and turn them back from Parnast. |
||||||||
2018-07-05 00:02 | DDAL05-07 Chelimber's Descent | 1 | 900 | 72 | 5 | Wand of Webs | Show | |
Deep in the Marsh of Chelimber lie the ruins of a great wizard’s tower. SEER has received intelligence, which she imparts via her emissary Hsing, that deep beneath the marsh in the remains of an old tower is knowledge of older magics. This could be just what Parnast needs to resist the onslaught of Bad Fruul and his armies! |
||||||||
2018-06-28 23:52 | DDAL05-6 Beneath the Fetid Chelimber | 1 | 675 | 118 | 10 | Ring of Swimming | Show | |
The ruined wizard tower in the Marsh of Chelimber may hold a clue to defeating the superintelligent hill giant, Bad Fruul, and prevent him troubling the town of Parnast. To find the tower, adventurers must overcome the watery magic of the fetid marsh and discover or clear a route to the ruins of a previously lost tower. |