Show Trade Log Entry
Date Played
2025-09-08 19:59:00 UTC
2025-09-08 19:59:00 UTC
Downtime
-5.0
-5.0
Notes
Traded with Rift (Kasper Knutzen #8318763608) from *DDHC-DD-02 Baker's Doesn't*
Traded with Rift (Kasper Knutzen #8318763608) from *DDHC-DD-02 Baker's Doesn't*
Traded Magic Item
Wand of Entangle
Uncommon
**Wand, uncommon (requires attunement by a spellcaster)**
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the entangle spell (save DC 13) from it.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Received Magic Item
Bag of Tricks (Gray)
Uncommon
**Wondrous Item, uncommon**
This bag made from gray cloth appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.
You can take a Magic action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling on the table that corresponds to the bag’s color. See the Monster Manual for the creature’s stat block. The creature vanishes at the next dawn or when it is reduced to 0 Hit Points.
The creature is Friendly to you and your allies, and it acts immediately after you on your Initiative count. You can take a Bonus Action to command how the creature moves and what action it takes on its next turn, such as attacking an enemy. In the absence of such orders, the creature acts in a fashion appropriate to its nature.
Once three fuzzy objects have been pulled from the bag, the bag can’t be used again until the next dawn.
**Gray Bag of Tricks**
1d8 Creature
1 Weasel
2 Giant Rat
3 Badger
4 Boar
5 Panther
6 Giant Badger
7 Dire Wolf
8 Giant Elk