Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
Faerie dragon’s favor rare Service Reward: Faerie Dragon’s Favor Show
Notes:

Wondrous Item, rare (requires attunement)
This cloak appears as scintillating faerie dragon winds. While wearing this cloak, you understand written and spoken Draconic.
You have advantage on saving throws against spells while you wear this cloak.

Shortbow, +3 very_rare Trade Log Show
Notes:

Weapon (shortbow), very rare
You have a +3 bonus to attack and damage rolls made with this magic weapon.

Proficiency with a shortbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Manual of Quickness of Action very_rare Trade Log Show
Notes:

Wondrous Item, very rare
This book contains coordination and balance exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Dexterity score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.

Bregrist / Slicer (Scimitar of Speed) very_rare Earned through a Greeater Fey Pact with Lord Trey WBW-DC-TREY-01 Mistress Taken! Show
Notes:

Weapon (scimitar), very rare (requires attunement)
This is the famed scimitar ‘Bregrist’. (also known as ‘Slicer’) Anyone who speaks Elvish will know that Bregrist translates to ‘quick cut’ in Common,) Bregrist is a Scimitar of Speed.
The scimitar is superbly crafted, and clearly made by an extremely skilled elven maker. The blade is finely honed and edged in silver. It is also inlaid with silver stylized vines running the length of the blade, spelling out the name in Elvish.

You gain a +2 bonus to attack and damage rolls made with this magic weapon. In addition, you can make one attack with it as a bonus action on each of your turns.

Proficiency with a scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Earned through a Greeater Fey Pact with Lord Trey

Harp of Gilded Plenty legendary Service Reward: Harp of Gilded Plenty Show
Notes:

Wondrous Item, legendary (requires attunement)
This golden harp is sculpted in the image of the god Iallanis, depicted as a young cloud giant woman. When a creature comes within 5 feet of the harp, the instrument animates and is capable of speaking, singing, and playing by itself.

Whenever you attempt to attune to the harp, you must first make either a DC 15 Charisma (Performance) check or a DC 20 Charisma (Persuasion) check to convince the harp that you are worthy, attuning to the harp on a success. If you fail, you can’t attempt to attune to the harp again until the next dawn. Once you have successfully attuned to the harp, the harp resizes to suit you.

Stalwart Song. Whenever you make a Charisma check while attuned to the harp, you can treat a roll of 9 or lower on the die as a 10.

Feast of Plenty. If you spend 10 minutes playing the harp, you can cast the heroes’ feast spell from it. Once this property is used, it can’t be used again until 1d10 + 10 days have passed.

Soothing Melody. As an action, you can use the harp to cast the calm emotions spell (save DC 19). When the spell is cast using the harp, its duration increases to 1 hour, provided you maintain concentration on the spell. This property can be used five times, and it regains all uses at dawn.

Sentience. The harp is a sentient, chaotic good object with an Intelligence of 13, a Wisdom of 15, and a Charisma of 20. It has hearing and darkvision to a range of 120 feet.

The harp can speak, read, and understand Common and Giant. It can also communicate telepathically with the creature attuned to it.

The harp has a dramatic and pompous personality, taking extreme pride in the quality of music produced from its strings. If the harp is shorter than 6 feet tall, it bemoans its height.