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Adventure Title
DDHC-TYP Against the Giants
DDHC-TYP Against the Giants
Session
15
15
Date Played
2022-09-27 19:00:00 UTC
2022-09-27 19:00:00 UTC
Levels Gained
GP +/-
483.42
483.42
Downtime +/-
10.0
10.0
Location Played
Online (Roll-20 + Discord)
Online (Roll-20 + Discord)
DM Name
Henning Eriksen
Henning Eriksen
DM DCI Number
NA
NA
Notes
**Level up:** Declined **Hours Played:** 4 hours **Gold Earned:** 483.42 gp **Consumables:** *Scroll of Protection (Elemental)*,
**Level up:** Declined **Hours Played:** 4 hours **Gold Earned:** 483.42 gp **Consumables:** *Scroll of Protection (Elemental)*,
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Staff of Frost | Very Rare | true | |||
**Staff, very rare (requires attunement by a druid, sorcerer, warlock, or wizard)** You have resistance to cold damage while you hold this staff. The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: cone of cold (5 charges), fog cloud (1 charge), ice storm (4 charges), or wall of ice (4 charges). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns to water and is destroyed. | |||||
Battleaxe, +1 | Rare | true | |||
**Weapon (battleaxe), uncommon** You have a +1 bonus to attack and damage rolls made with this magic weapon. | |||||
Ring of Fire Resistance | Rare | true | |||
**Ring, rare (requires attunement)** You have resistance to fire damage while wearing this garnet ring. | |||||
Armor of Vulnerability | Very Rare | true | |||
**Armor (plate), rare (requires attunement)** While wearing this armor, you have resistance to one of the following damage types: bludgeoning, piercing, or slashing. The GM chooses the type or determines it randomly. Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have vulnerability to two of the three damage types associated with the armor (not the one to which it grants resistance). |