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Adventure Title
DDHC-DMM Waterdeep: Dungeon of the Mad Mage - T3, 16-17
DDHC-DMM Waterdeep: Dungeon of the Mad Mage - T3, 16-17
Session
46
46
Date Played
2026-01-10 19:00:00 UTC
2026-01-10 19:00:00 UTC
Levels Gained
1
1
GP +/-
4340
4340
Downtime +/-
10.0
10.0
Location Played
Online (Roll-20 + Discord)
Online (Roll-20 + Discord)
DM Name
Snooze
Snooze
DM DCI Number
#7319085757
#7319085757
Notes
**Level up:** Accepted **Hours Played:** 4 hours **Gold Earned:** 4340 gp **Comsumable:** *Potion of Supreme Healing*, *Potion of Acid Resistance*, *Quaal's feather token (tree)*
**Level up:** Accepted **Hours Played:** 4 hours **Gold Earned:** 4340 gp **Comsumable:** *Potion of Supreme Healing*, *Potion of Acid Resistance*, *Quaal's feather token (tree)*
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Manual of Gainful Exercise | Very Rare | true | |||
| **Wondrous Item, Very Rare** This book describes fitness exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Strength increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century. | |||||
| Tome of Clear Thought | Very Rare | true | |||
| **Wondrous Item, Very Rare** This book contains memory and logic exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Intelligence increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century. | |||||