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Date Played
2021-05-21 02:10:00 UTC
2021-05-21 02:10:00 UTC
Downtime
Notes
Exchange items after *DC-PoA-CONMAR-01 Something Sinister*
Exchange items after *DC-PoA-CONMAR-01 Something Sinister*
Traded Magic Item
Dust of Disappearance
Uncommon
**Wondrous Item, uncommon**
Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature.
Received Magic Item
Psi Crystal
Uncommon
**Wondrous Item, uncommon (requires attunement by a creature with an Intelligence score of 3 or higher)**
This crystal grants you telepathy for as long as you remain attuned to it. See the introduction of the Monster Manual for rules on how this telepathy works.
The crystal also glows with a purplish inner light while you are attuned to it.
The higher your intelligence, the greater the light’s intensity and the greater the range of the telepathy (see the Psi Crystal Properties table).
**Psi Crystal Properties**
Intelligence | Score | Range of Telepathy Light Intensity
3-7 15 feet Dim light out to a range of 5 feet
8-11 30 feet Bright light in a 5- foot radius and dim light for an additional 5 feet
12-15 60 feet Bright light in a 10- foot radius and dim light for an addition 10 feet
16 or higher 120 feet Bright light in a 15- foot radius and dim light for an additional 15 feet