Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Arcane Grimoire +1
uncommon
DC-PoA-CONMAR-19 Wherever I May Float
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Notes:
Wondrous item, uncommon (+1) (requires attunement by a wizard)
While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a bonus to spell attack rolls and to the saving throw DCs of your wizard spells. The bonus is determined by the book's rarity.
You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1.
All-Purpose Tool +1
uncommon
Purchase Log
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Notes:
Wondrous Item, uncommon (requires attunement by a artificer)
This simple screwdriver can transform into a variety of tools; as an action, you can touch the item and transform it into any type of artisan's tool of your choice). Whatever form the tool takes, you are proficient with it.
While holding this tool, you gain a +1 bonus to the spell attack rolls and the saving throw DCs of your artificer spells.
As an action, you can focus on the tool to channel your creative forces. Choose a cantrip that you don't know from any class list. For 8 hours, you can cast that cantrip, and it counts as an artificer cantrip for you.
Once this property is used, it can't be used again until the next dawn.
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Arcane Grimoire +1 | uncommon | DC-PoA-CONMAR-19 Wherever I May Float | Show | |||
Notes:
Wondrous item, uncommon (+1) (requires attunement by a wizard) You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1. |
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All-Purpose Tool +1 | uncommon | Purchase Log | Show | |||
Notes:
Wondrous Item, uncommon (requires attunement by a artificer) While holding this tool, you gain a +1 bonus to the spell attack rolls and the saving throw DCs of your artificer spells. As an action, you can focus on the tool to channel your creative forces. Choose a cantrip that you don't know from any class list. For 8 hours, you can cast that cantrip, and it counts as an artificer cantrip for you. |