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Adventure Title
WBW-DC-CONMAR-06 Two Hearts Apart
WBW-DC-CONMAR-06 Two Hearts Apart
Session
1
1
Date Played
2022-05-04 18:00:00 UTC
2022-05-04 18:00:00 UTC
Levels Gained
1
1
GP +/-
980
980
Downtime +/-
10.0
10.0
Location Played
Dice n’ Drinks
Dice n’ Drinks
DM Name
Martin Akto Kanstrup
Martin Akto Kanstrup
DM DCI Number
NA
NA
Notes
**Level up:** Declined **Hours Played:** 4 hours **Gold Earned:** 1000 gp **Consumabels:** *Potion of Poison Resistance*, *Potion of Greater Healing*, *Spell Scroll of Revivify* **Bought Equipment:** Healer's kit x4 (4 x 5 gp) **Leaf with amber veins (Trinket)** This is a small, dark leaf that feels smooth to the touch and slightly waxy. Amber veins crisscross its surface. Though somewhat delicate, the leaf is resistant to crumpling and crushing. This is a token of Turanok’s trust in you. You are a friend of Lohringar and you are always welcome there. This leaf is itself a conduit into Lohringar and all you need to get there is just the ritual components. **Lohringan Pink Opal (Trinket)** This is a small, pink opal no larger than a child’s fingernail and a symbol of love, gentleness, and healing. It glows faintly in the moonlight.
**Level up:** Declined **Hours Played:** 4 hours **Gold Earned:** 1000 gp **Consumabels:** *Potion of Poison Resistance*, *Potion of Greater Healing*, *Spell Scroll of Revivify* **Bought Equipment:** Healer's kit x4 (4 x 5 gp) **Leaf with amber veins (Trinket)** This is a small, dark leaf that feels smooth to the touch and slightly waxy. Amber veins crisscross its surface. Though somewhat delicate, the leaf is resistant to crumpling and crushing. This is a token of Turanok’s trust in you. You are a friend of Lohringar and you are always welcome there. This leaf is itself a conduit into Lohringar and all you need to get there is just the ritual components. **Lohringan Pink Opal (Trinket)** This is a small, pink opal no larger than a child’s fingernail and a symbol of love, gentleness, and healing. It glows faintly in the moonlight.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Sylvan Sock (Hat of Vermin) | Common | true | |||
**Wondrous item, common** This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a bat, a frog, or a rat. The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn. This sock has the language minor property: The bearer of this sock can speak and understand Sylvan while the sock is on the bearer’s person. | |||||
Staff of the Woodlands | Rare | true | |||
**Staff, rare (requires attunement by a Druid)** *This staff is a braid of bone that ends with antlers emerging from a nest of oak leaves and acorns. It feels warm to the touch, and it smells of the rich earth of Lohringar. This staff was once infused with the searing glow of Turanok’s love for his daughter, now gone after she wielded it against him. Though it is now a shadow of its former self, the staff still holds a sliver of nature’s power.* This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls. The staff has 10 charges for the following properties. It regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff loses its properties and becomes a nonmagical quarterstaff. **Spells** You can use an action to expend 1 or more of the staff's charges to cast one of the following spells from it, using your spell save DC: • animal friendship (1 charge) • awaken (5 charges) • barkskin (2 charges) • l ocate animals or plants (2 charges) • s peak with animals (1 charge) • speak with plants (3 charges) • wall of thorns (6 charges). You can also use an action to cast the pass without trace spell from the staff without using any charges. **Tree Form.** You can use an action to plant one end of the staff in fertile earth and expend 1 charge to transform the staff into a healthy tree. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius. The tree appears ordinary but radiates a faint aura of transmutation magic if targeted by detect magic. While touching the tree and using another action to speak its command word, you return the staff to its normal form. Any creature in the tree falls when it reverts to a staff. This staff has the **temperate** minor property: While attuned to this staff, you suffer no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit. |