Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Cube of Summoning
common
Trade Log
Show
Notes:
Wondrous Item, rare
This Tiny cube looks like a jack-in-the-box. When you wind its crank as a Magic action, a merry tune emits from the box, the lid pops open, a creature appears in the nearest unoccupied space, and the lid closes. The lid can’t otherwise be opened.
Roll on the Cube of Summoning table to determine which spell the cube casts to summon the creature. The spell is cast at level 5 (save DC 17, +9 attack bonus) and doesn’t require Concentration, but you otherwise function as the spell’s caster.
Once the cube summons a creature, the cube can’t do so again until the next dawn.
Cube of Summoning
1d6 | Spell
1 | Summon Aberration
2 | Summon Beast
3 | Summon Construct
4 | Summon Dragon
5 | Summon Elemental
6 | Summon Fey
Clothes of Mending
common
Service Reward: Common/Uncommon
Show
Notes:
Wondrous Item, common
This elegant outfit of traveler’s clothes magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can’t be repaired in this way.
This outfit has the Temperate minor property: The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.
Cloak of Many Fashions
common
Service Reward: Common/Uncommon
Show
Notes:
Wondrous Item, common
While wearing this cloak, you can take a Bonus Action to change the style, color, and apparent quality of the garment. The cloak’s weight doesn’t change. Regardless of its appearance, the cloak can’t be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn’t gain their magical properties.
Having been pursued by royal guards and hags, the cloak has the Guardian minor property. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.
Censer of Controlling Air Elementals
rare
Trade Log
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Notes:
Wondrous Item, rare
While incense is burning in this censer, you can use an action to speak the censer's Command Word and summon an Air Elemental, as if you had cast the Conjure Elemental spell. The censer can't be used this way again until the next dawn.
This 6-inch-wide, 1-foot-high vessel resembles a chalice with a decorated lid. It weighs 1 pound.
Brazier of commanding fire elementals
rare
G
Trade Log
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Notes:
Wondrous item, rare
While a fire burns in this brass brazier, you can use an action to speak the brazier's command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can't be used this way again until the next dawn.
The brazier weighs 5 pounds.
Bowl of Commanding Water Elementals
rare
Trade Log
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Notes:
Wondrous Item, rare
This silver bowl is about 1 foot in diameter and half as deep. It weighs 3 pounds and holds about 3 gallons. It is ringed with Infernal script and inlaid with rubies. When filled with water from the River Styx, it can conjure a water elemental that can carry other creatures safely through the waters of the Styx.
While this bowl is filled with water, you can use an action to speak the bowl's command word and summon a water elemental, as if you had cast the conjure elemental spell. The bowl can't be used this way again until the next dawn (or until 24 hours have passed on planes with no dawn).
Blessing of Protection
unique
Reward As If You Have Been A Player: DDHC-KGV-CH-13 Fire and Darkness
Show
Notes:
Supernatural gift (blessing)
You gain a +1 bonus to AC and saving throws.
Battle Standard of Infernal Power
very_rare
Purchase Log
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Notes:
Wondrous Item, very rare (requires attunement)
This hell-forged battle standard is made of infernal iron and fitted with a small, unopenable cage containing a quasit. The trapped quasit is incapacitated, and its cage has AC 19, 10 hit points, and immunity to all types of damage except force damage. If killed or somehow released, the quasit disappears in a cloud of smoke, and a new one appears in the cage, provided the cage is intact.
While you hold the banner, your weapon attacks and those of all allied creatures within 300 feet of you count as magical for the purposes of overcoming damage immunities and resistances.
Arcane Grimoire, +3
very_rare
Trade Log
Show
Notes:
Wondrous Item, very rare (requires attunement by a wizard)
While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a +3 bonus to spell attack rolls and to the saving throw DCs of your wizard spells.
You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1.
Arcane Grimoire +1
uncommon
Purchase Log
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Notes:
Wondrous Item, uncommon (requires attunement by a wizard)
While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a +1 bonus to spell attack rolls and to the saving throw DCs of your wizard spells.
You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1.
Name ▼ | Rarity | Location | Table | Result | Source | |
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Cube of Summoning | common | Trade Log | Show | |||
Notes:
Wondrous Item, rare Roll on the Cube of Summoning table to determine which spell the cube casts to summon the creature. The spell is cast at level 5 (save DC 17, +9 attack bonus) and doesn’t require Concentration, but you otherwise function as the spell’s caster. Once the cube summons a creature, the cube can’t do so again until the next dawn. Cube of Summoning |
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Clothes of Mending | common | Service Reward: Common/Uncommon | Show | |||
Notes:
Wondrous Item, common This outfit has the Temperate minor property: The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit. |
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Cloak of Many Fashions | common | Service Reward: Common/Uncommon | Show | |||
Notes:
Wondrous Item, common Having been pursued by royal guards and hags, the cloak has the Guardian minor property. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated. |
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Censer of Controlling Air Elementals | rare | Trade Log | Show | |||
Notes:
Wondrous Item, rare |
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Brazier of commanding fire elementals | rare | G | Trade Log | Show | ||
Notes:
Wondrous item, rare |
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Bowl of Commanding Water Elementals | rare | Trade Log | Show | |||
Notes:
Wondrous Item, rare This silver bowl is about 1 foot in diameter and half as deep. It weighs 3 pounds and holds about 3 gallons. It is ringed with Infernal script and inlaid with rubies. When filled with water from the River Styx, it can conjure a water elemental that can carry other creatures safely through the waters of the Styx. While this bowl is filled with water, you can use an action to speak the bowl's command word and summon a water elemental, as if you had cast the conjure elemental spell. The bowl can't be used this way again until the next dawn (or until 24 hours have passed on planes with no dawn). |
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Blessing of Protection | unique | Reward As If You Have Been A Player: DDHC-KGV-CH-13 Fire and Darkness | Show | |||
Notes:
Supernatural gift (blessing) |
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Battle Standard of Infernal Power | very_rare | Purchase Log | Show | |||
Notes:
Wondrous Item, very rare (requires attunement) While you hold the banner, your weapon attacks and those of all allied creatures within 300 feet of you count as magical for the purposes of overcoming damage immunities and resistances. |
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Arcane Grimoire, +3 | very_rare | Trade Log | Show | |||
Notes:
Wondrous Item, very rare (requires attunement by a wizard) You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1. |
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Arcane Grimoire +1 | uncommon | Purchase Log | Show | |||
Notes:
Wondrous Item, uncommon (requires attunement by a wizard) You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1. |