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Adventure Title
DDAL-ELW10 The Killing Blade
DDAL-ELW10 The Killing Blade
Tier
2
2
Session
1
1
Date Played
2018-12-17 19:00:00 UTC
2018-12-17 19:00:00 UTC
ACP
4
4
TCP
4
4
GP +/-
Downtime
10.0
10.0
Renown
1.0
1.0
Location Played
Online (Roll-20 + Discord)
Online (Roll-20 + Discord)
DM Name
Martin Jensen
Martin Jensen
DM DCI Number
#8318730975
#8318730975
Notes
**Story Award: Councilor's Anger** You’ve shown yourself to have differing views from Sharn Councilor Nolan Toranak of the Cogs. In future he’ll make your dealings with the council as unpleasant as he can. This award grants disadvantage when dealing with the Sharn Council. **Story Award: Warforged Friends in the Cogs** By helping the warforged in the Cogs you’ve proven yourself friends to them and your story will spread. You’ll be seen favorable not only by warforged, but by most inhabitants of the Cogs. When dealing with folks from the Cogs (except those who hate warforged), you’ll have advantage on social checks. **Story Award: House Deneith Letter of Commendation** By aiding the Sentinel Marshals you’ve proven your mettle and been awarded a signed letter of commendation by House Deneith. This letter grants you advantage when dealing with House Deneith.
**Story Award: Councilor's Anger** You’ve shown yourself to have differing views from Sharn Councilor Nolan Toranak of the Cogs. In future he’ll make your dealings with the council as unpleasant as he can. This award grants disadvantage when dealing with the Sharn Council. **Story Award: Warforged Friends in the Cogs** By helping the warforged in the Cogs you’ve proven yourself friends to them and your story will spread. You’ll be seen favorable not only by warforged, but by most inhabitants of the Cogs. When dealing with folks from the Cogs (except those who hate warforged), you’ll have advantage on social checks. **Story Award: House Deneith Letter of Commendation** By aiding the Sentinel Marshals you’ve proven your mettle and been awarded a signed letter of commendation by House Deneith. This letter grants you advantage when dealing with House Deneith.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Sword of Wounding | Rare | true | |||
***Weapon (any sword), rare (requires attunement)*** Tier 2-4, 20 treasure checkpoints Magic Item Table G, Dungeon Master’s Guide Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature's turns, it takes 1d4 necrotic damage for each time you've wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success. |