Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
Silvered Spear common DDHC-DD-06 The Forbidden Vale Show
Notes:

Weapon (spear), common
An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage.

Wand of Secrets common DDHC-COS Curse of Strahd Ch. 13 Amber Temple Show
Notes:

Wand, uncommon
This wand has 3 charges and regains 1d3 expended charges daily at dawn. While holding it, you can take a Magic action to expend 1 charge, and if a secret door or trap is within 60 feet of you, the wand pulses and points at the one nearest to you.

Silvered Rapier common DDHC-COS Curse of Strahd Ch. 13 Amber Temple Show
Notes:

Weapon (rapier), common
An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage.

Enduring Spellbook common Service Reward: Common/Uncommon Show
Notes:

Wondrous Item, common
This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water. In addition, the spellbook doesn’t deteriorate with age.
This spellbook contains the following spells when found: detect magic, magic missile, shield, thunderwave
Language. The bearer can speak and understand primordial while the item is on the bearer’s person.

Illuminator's Tattoo common WBW-DC-CONMAR-04 A Pleasure Cruise Show
Notes:

Wondrous item (tattoo), common (requires attunement)
This tattoo appears as a four-leaf clover and will give the bearer a feeling of optimism about what the future holds. An illusion of a tiny leprechaun will appear sitting on their shoulder when the character is using the tattoo for writing.

Produced by a special needle, this magic tattoo features beautiful calligraphy, images of writing implements, and the like.

Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the Attunement process. When the Attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.

If your Attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.

Magical Scribing. While this tattoo is on your skin, you can write with your fingertip as if it were an Ink pen that never runs out of ink.

As an action, you can touch a piece of writing up to one page in length and speak a creature's name. The writing becomes Invisible to everyone other than you and the named creature for the next 24 hours. Either of you can dismiss the Invisibility by touching the script (no action required). Once used, this action can't be used again until the next dawn.

Amulet of Health common Trade Log Show
Notes:

Wondrous item, rare (requires attunement)
An electrum pendant in the shape of an eye surrounded by a grasping tentacle hangs from a mithril chain. You have the feeling you are being watched whenever you were this amulet.
Your Constitution is 19 while you wear this amulet. It has no effect on you if your Constitution is 19 or higher without it.