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Date Played
2019-05-30 23:50:00 UTC
2019-05-30 23:50:00 UTC
Downtime
-15.0
-15.0
Notes
Charactername: Airell Sariel Canaith Mandolin kom fra DDEX3-9 The Waydown Player: Kasper Knutzen
Charactername: Airell Sariel Canaith Mandolin kom fra DDEX3-9 The Waydown Player: Kasper Knutzen
Traded Magic Item
Received Magic Item
Canaith Mandolin
Rare
***Wondrous item, rare(requires attunement by a bard)***
Fly, Invisibility, Levitate, Protection from Evil and Good
Cure Wounds (3rd level), Dispel Magic, Protection from Energy (Lightning)
A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or
take 2d4 psychic damage.
You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.
When you use the instrument to cast a spell that causes targets to become charmed on a failed save, the targets have disadvantage on the saving throw. This effect applies whether you are using the instrument as the source of the spell or as a spellcasting focus.