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Adventure Title
DDEX3-9 The Waydown
Session
1
Date Played
2018-06-30 19:00:00 UTC
XP Gained
7500
GP +/-
266.6
Downtime +/-
10.0
Renown
1.0
Missions
Location Played
Online (Roll-20 + Discord)
DM Name
Martin Jensen
DM DCI Number
#8318730975
Notes

Magic Items

Name Rarity Location Table Result Counts?
Canaith Mandolin Uncommon true
***Wondrous item, rare(requires attunement by a bard)*** Fly, Invisibility, Levitate, Protection from Evil and Good Cure Wounds (3rd level), Dispel Magic, Protection from Energy (Lightning) A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. When you use the instrument to cast a spell that causes targets to become charmed on a failed save, the targets have disadvantage on the saving throw. This effect applies whether you are using the instrument as the source of the spell or as a spellcasting focus.