Show Trade Log Entry
Date Played
2019-10-14 03:53:00 UTC
2019-10-14 03:53:00 UTC
Downtime
Notes
**White Plume Mountain Retroactive adjustment.** * Removing item table F or G item (*Necklace of Prayerbeads*) and selecting *Necklace of Prayerbeads* (with 6 beads) instead. * Receiving 240 gp (Max for tier 2), and 3 rare consumeable (Spell Scroll of Raise Dead, Greater Restoration, and Dispel Evil and Good) * Recieved *Blessing of Protection*
**White Plume Mountain Retroactive adjustment.** * Removing item table F or G item (*Necklace of Prayerbeads*) and selecting *Necklace of Prayerbeads* (with 6 beads) instead. * Receiving 240 gp (Max for tier 2), and 3 rare consumeable (Spell Scroll of Raise Dead, Greater Restoration, and Dispel Evil and Good) * Recieved *Blessing of Protection*
Traded Magic Item
Necklace of Prayer Beads
Rare
**Wondrous item, rare (requires attunement by a cleric, druid, or paladin)**
This necklace has ld4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.
Six types of magic beads exist. The DM decides the type of each bead on the necklace or determines it randomly. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a bonus action (using your spell save DC if a save is necessary). Once a magic bead's spell is cast, that bead can't be used again until the next dawn.
Bead of... | Spell
1x Blessing | Bless
3x Curing | Cure wounds (2nd level) or lesser restoration
1x Restoration | Greater restoration
1x Wind Walking | Wind Walk
Received Magic Item
Necklace of Prayer Beads
Rare
**Wondrous item, rare (requires attunement by a cleric, druid, or paladin)**
This necklace has ld4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.
Six types of magic beads exist. The DM decides the type of each bead on the necklace or determines it randomly. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a bonus action (using your spell save DC if a save is necessary). Once a magic bead's spell is cast, that bead can't be used again until the next dawn.
Bead of... | Spell
1x Blessing | Bless
3x Curing | Cure wounds (2nd level) or lesser restoration
1x Restoration | Greater restoration
1x Wind Walking | Wind Walk