Show Trade Log Entry
Date Played
2020-01-20 02:12:00 UTC
2020-01-20 02:12:00 UTC
Downtime
-15.0
-15.0
Traded Magic Item
Necklace of Prayers Beads
Rare
**Wondrous item, rare (requires attunement by a cleric, druid, or paladin)**
This necklace has ld4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.
Six types of magic beads exist. The DM decides the type of each bead on the necklace or determines it randomly. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a bonus action (using your spell save DC if a save is necessary). Once a magic bead's spell is cast, that bead can't be used again until the next dawn.
Bead of... | Spell
2x Blessing | Bless
1x Curing | Cure wounds (2nd level) or lesser restoration
1x Smiting | Blinding Smite
2x Summons | Planar Ally
Received Magic Item
Driftwood Staff (Staff of Healing)
Rare
Staff, Rare, (Requires Attunement by a Bard, Cleric, or Druid)
This staff has 10 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast one of the following Spells from it, using your spell save DC and Spellcasting ability modifier: Cure Wounds (1 charge per Spell Level, up to 4th), Lesser Restoration (2 charges), Mass Cure Wounds (5 charges).
The staff regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1. the staff vanishes in a flash of light, lost forever.
This Staff floats on water and other liquids. Its bearer has advantage on Strength (Athletic) checks to swim.