Show Trade Log Entry

Date Played
2019-10-14 03:57:00 UTC
Downtime
Notes
**White Plume Mountain Retroactive adjustment.** * Removing item table F or G item (*Staff of Healing*) and selecting *Necklace of Prayerbeads* (with 6 beads) instead. * Receiving 240 gp (Max for tier 2), and 3 rare consumeable (3 x Spell Scroll of Raise Dead) * Recieved *Blessing of Protection*
Traded Magic Item

Staff of Healing

Rare
Requires Attunement by a Bard, Cleric, or Druid This staff has 10 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast one of the following Spells from it, using your spell save DC and Spellcasting ability modifier: Cure Wounds (1 charge per Spell Level, up to 4th), Lesser Restoration (2 charges). or Mass Cure Wounds (5 charges). The staff regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1. the staff vanishes in a flash of light, lost forever. Price: 20 tier 2 tcp
Received Magic Item

Necklace of Prayers Beads

Rare
**Wondrous item, rare (requires attunement by a cleric, druid, or paladin)** This necklace has ld4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic. Six types of magic beads exist. The DM decides the type of each bead on the necklace or determines it randomly. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a bonus action (using your spell save DC if a save is necessary). Once a magic bead's spell is cast, that bead can't be used again until the next dawn. Bead of... | Spell 2x Blessing | Bless 1x Curing | Cure wounds (2nd level) or lesser restoration 1x Smiting | Blinding Smite 2x Summons | Planar Ally