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Adventure Title
DDHC-TYP Against the Giants
DDHC-TYP Against the Giants
Tier
3
3
Session
1
1
Date Played
2019-01-11 16:00:00 UTC
2019-01-11 16:00:00 UTC
ACP
8
8
TCP
16
16
GP +/-
-1000
-1000
Downtime
20.0
20.0
Renown
2.0
2.0
Location Played
Online (Roll-20 + Discord)
Online (Roll-20 + Discord)
DM Name
Morten Dreier
Morten Dreier
DM DCI Number
#1318735049
#1318735049
Notes
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Snurre's Cape | Rare | true | |||
This item can be acquired as if it were a rare item on magic item table G. Resistance to Cold damage Price: 20 tier 2 tcp | |||||
Tentacle Rod | Rare | true | |||
***Rod, rare (requires attunement)*** Made by the drow, this rod is a magic weapon that end in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of ea - of its turns, it can repeat the saving throw, ending the effect on itself on a success. Price: 20 tier 2 tcp | |||||
Dragon Slayer Greatsword | Rare | true | |||
***Weapon (Greatsword), rare*** You gain a +1 bonus to attack and damage rolls made with this magic weapon. When you hit a dragon with this weapon, the dragon takes an extra 3d6 damage of the weapon's type. For the purpose of this weapon, "dragon" refers to any creature with the dragon type, including dragon turtles and wyverns. Price: 20 tier 2 tcp | |||||
Brazier of commanding fire elementals | Rare | true | |||
***Wondrous item, rare*** While a fire burns in this brass brazier, you can use an action to speak the brazier's command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can't be used this way again until the next dawn. The brazier weighs 5 pounds. Price: 20 tier 2 tcp | |||||
+2 Plate | Legendary | true | |||
You have a +3 bonus to AC while wearing this armor. Price: 24 tier 3 tcp | |||||
+2 Whip | Rare | true | |||
***Weapon (Whip) Rare*** You have a +2 bonus to attack and damage rolls made with this magic weapon. Price: 20 tier 2 tcp | |||||
+2 Short sword | Rare | true | |||
***Weapon (Shortshort) Rare*** You have a +2 bonus to attack and damage rolls made with this magic weapon. Price: 20 tier 2 tcp | |||||
Staff of Swarming Insects | Rare | true | |||
***Sta ff, rare (requires attunement by a bard, cleric, druid, sorcerer, warlock, or wizard)*** This staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, a swarm of insects consumes and destroys the staff, then disperses. **Spells.** While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC: giant insect (4 charges) or insect plague (5 charges). **Insect Cloud.** While holding the staff, you can use an action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you. The insects remain for 10 minutes, making the area heavily obscured for creatures other than you. The swarm moves with you, remaining centered on you. A wind of at least 10 miles per hour disperses the swarm and ends the effect. Price: 20 tier 2 tcp | |||||
Tome of Clear Thoughts | Very Rare | true | |||
***Wondrous item, very rare (Requires 18 Int to use)*** This book contains memory and logic exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Intelligence score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. |