Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
Canaith Mandolin rare Trade Log Show
Notes:

Wondrous Item, rare (requires attunement by a Bard)
An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage.

You can play the Canaith Mandolin to cast one of the following spells: Fly, Invisibility, Levitate, Protection from Evil and Good, Cure Wounds (level 3), Dispel Magic, and Protection from Energy (Lightning damage only). Once the Canaith Mandolin has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.

Boots of False Tracks common CCC-FAD-01 Out The Back Show
Notes:

Wondrous Item, common
While wearing these boots, you can have them leave tracks like those of any kind of Humanoid of your size.

Azdraka’s Tooth (Periapt of Proof Against Poison) rare FR-DC-MELB-01-03 Signs of Corruption Show
Notes:

Wondrous Item, Rare (Requires Attunement)
This amulet is crafted from the tooth of a green dragon named Azdraka, who once terrorized the High Road south of Neverwinter and was slain by Lady Tanamere Alagondar.
This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, you have Immunity to the Poisoned condition and Poison damage.

Language Minor Property. The bearer can speak and understand draconic while the item is on the bearer’s person.