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Adventure Title
DDHC-KGV-08 Vidorant’s Vault
DDHC-KGV-08 Vidorant’s Vault
Session
1
1
Date Played
2025-03-15 18:00:00 UTC
2025-03-15 18:00:00 UTC
Levels Gained
1
1
GP +/-
900
900
Downtime +/-
10.0
10.0
Location Played
Online (Roll-20 + Discord)
Online (Roll-20 + Discord)
DM Name
Paaske
Paaske
DM DCI Number
#2318837348
#2318837348
Notes
**Level up:** Accepted **Hours Played:** 4 hours **Gold Earned:** 2500 gp **Consumables:** ***Reward for the Golden Vault*** 1 rare magic item off you choice from Dungeon Master’s Guide (DMG), Tasha’s Cauldron of Everything (TCE), or Xanathar’s Guide to Everything (XGE) ***Bastion Turn*** • Garden (Herb) | Order -> Harvest: Garden Growth (10 x Healer’s Kits) • Storehouse | Order -> Trade: Goods (Sell goods (500 gp) = 500 x 1.2 = 600 gp) • Arcane Study | Order -> Craft Magic Item (Arcana) Clothes of Mending (Common) (5 days | 100 gp) • Smithy | Order -> Craft Magic Item (Armament) Silvered Shortbow (Common) (5 days | 100 gp) ***Enlarging Special Facility.*** Garden: Roomy -> Vast (2000 gp) ***Ongoing Additions*** • 2 x Cramped (500 GP | 20 days) -> Finished
**Level up:** Accepted **Hours Played:** 4 hours **Gold Earned:** 2500 gp **Consumables:** ***Reward for the Golden Vault*** 1 rare magic item off you choice from Dungeon Master’s Guide (DMG), Tasha’s Cauldron of Everything (TCE), or Xanathar’s Guide to Everything (XGE) ***Bastion Turn*** • Garden (Herb) | Order -> Harvest: Garden Growth (10 x Healer’s Kits) • Storehouse | Order -> Trade: Goods (Sell goods (500 gp) = 500 x 1.2 = 600 gp) • Arcane Study | Order -> Craft Magic Item (Arcana) Clothes of Mending (Common) (5 days | 100 gp) • Smithy | Order -> Craft Magic Item (Armament) Silvered Shortbow (Common) (5 days | 100 gp) ***Enlarging Special Facility.*** Garden: Roomy -> Vast (2000 gp) ***Ongoing Additions*** • 2 x Cramped (500 GP | 20 days) -> Finished
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Gloves of Thievery | Uncommon | true | |||
**Wondrous item, uncommon** These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks. | |||||
Ring of Evasion | Rare | true | |||
**Ring, rare (requires attunement)** This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead. | |||||
Clothes of Mending [Crafted] | Common | true | |||
**Wondrous Item, common** This elegant outfit of traveler’s clothes magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can’t be repaired in this way. | |||||
Silvered Shortbow [Crafted] | Common | true | |||
**Weapon (shortbow), common** An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage. | |||||
Vidorant's Ring | Rare | true | |||
**Wondrous item, rare (requires attunement)** This ring has 3 charges. While wearing it, you can use an action and expend 1 charge to cast the teleport spell from it. The ring regains 1d3 expended charges daily at dawn. Only Vidorant can attune to this ring. |