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Adventure Title
Character creation
Character creation
Session
Date Played
2025-05-20 17:00:00 UTC
2025-05-20 17:00:00 UTC
Levels Gained
GP +/-
30
30
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
####**Ability Scores (Pointbuy):** Strength: 8 (Ability: -1, Save: -1) Dexterity: 16 (Ability: +3, Save +5) Constitution: 12 (Ability: +1, Save: +1) Intelligence: 14 (Ability: +2, Save: +2) Wisdom: 8 (Ability: -1, Save: -1) Charisma: 16 (Ability: +3, Save: +5) ####**Ability Score Improvement:** Charisma: +2 Dexterity: +1 ####**Senses (passive):** Investigation (INT): 12 Insight (WIS): 9 Perception (WIS): 9 ####**Background:** Entertainer Ability Scores: Strength, Dexterity, Charisma Feat: Musician (Instrument Training: Proficiency with Dulcimer, Lute, Horn; Encouraging Song) Skill Proficiencies: Acrobatics, Performance Chosen Tool Proficiency: Viol Chosen Equipment: (A) ####**Species:** Dwarf Creature Type: Humanoid Size: Medium (1,30m) Speed: 30 feet Feats: Darkvision (120ft.), Dwarven Resilience, Dwarven Toughness, Stonecunning Defenses: Resistance to Poison damage + Advantage on Saving Throws to avoid or end the Poisoned condition (Source: Dwarven Resilience), HP maximum increases by 1 + increases by 1 again whenever you gain a Level (Source: Dwarven Toughness) ####**Class:** Bard (Level 1) Primary Ability: Charisma HP Dice: D8 per Bard level HP at Level 1: 8 + constitution modifier HP per additional Bard Level: 5 + constitution modifier (in AL) Saving Throw Proficiencies: Dexterity, Charisma Chosen Skill Proficiencies: Arcane, Deception, Persuasion Weapon Proficiencies: Simple weapons Tool Proficiencies: Drum, Bagpipes, Lyre Armor Training: Light Armor Chosen Starting Equipment: (A) 1st Level Feats: Bardic Inspiration, Spellcasting ####**Chosen three Languages:** Common, Dwarvish, Gnomisch ####**Armor + Weapons + Equipment:** Armor: Leather Armor (Source: Class - Bard - Equipment (A)) Weapons: 2 Daggers (Source: Class - Bard - Equipment (A)) Other Equipment: Musical Instrument (chosen: Drums), Entertainer's Pack (contains Backpack, Bedroll, Bell, Bullseye Lantern, 3 Costumes, Mirror, 8 flasks of Oil, Rations for 9 days, Tinderbox, Waterskin), 19 GP (Source: Bard - Equipment (A)); Musical Instrument (chosen: Bagpipes), 2 Costumes, Mirror, Perfume, Traveler's Clothes, 11 GP (Source: Background - Entertainer - Equipment (A)) ####**Spells:** Chosen Cantrips: Vicious Mockery, Dancing Lights Chosen four 1st Level Spells: Dissonant Whispers, Healing Word, Bane, Command ####**Alignment:** Neutral Good
####**Ability Scores (Pointbuy):** Strength: 8 (Ability: -1, Save: -1) Dexterity: 16 (Ability: +3, Save +5) Constitution: 12 (Ability: +1, Save: +1) Intelligence: 14 (Ability: +2, Save: +2) Wisdom: 8 (Ability: -1, Save: -1) Charisma: 16 (Ability: +3, Save: +5) ####**Ability Score Improvement:** Charisma: +2 Dexterity: +1 ####**Senses (passive):** Investigation (INT): 12 Insight (WIS): 9 Perception (WIS): 9 ####**Background:** Entertainer Ability Scores: Strength, Dexterity, Charisma Feat: Musician (Instrument Training: Proficiency with Dulcimer, Lute, Horn; Encouraging Song) Skill Proficiencies: Acrobatics, Performance Chosen Tool Proficiency: Viol Chosen Equipment: (A) ####**Species:** Dwarf Creature Type: Humanoid Size: Medium (1,30m) Speed: 30 feet Feats: Darkvision (120ft.), Dwarven Resilience, Dwarven Toughness, Stonecunning Defenses: Resistance to Poison damage + Advantage on Saving Throws to avoid or end the Poisoned condition (Source: Dwarven Resilience), HP maximum increases by 1 + increases by 1 again whenever you gain a Level (Source: Dwarven Toughness) ####**Class:** Bard (Level 1) Primary Ability: Charisma HP Dice: D8 per Bard level HP at Level 1: 8 + constitution modifier HP per additional Bard Level: 5 + constitution modifier (in AL) Saving Throw Proficiencies: Dexterity, Charisma Chosen Skill Proficiencies: Arcane, Deception, Persuasion Weapon Proficiencies: Simple weapons Tool Proficiencies: Drum, Bagpipes, Lyre Armor Training: Light Armor Chosen Starting Equipment: (A) 1st Level Feats: Bardic Inspiration, Spellcasting ####**Chosen three Languages:** Common, Dwarvish, Gnomisch ####**Armor + Weapons + Equipment:** Armor: Leather Armor (Source: Class - Bard - Equipment (A)) Weapons: 2 Daggers (Source: Class - Bard - Equipment (A)) Other Equipment: Musical Instrument (chosen: Drums), Entertainer's Pack (contains Backpack, Bedroll, Bell, Bullseye Lantern, 3 Costumes, Mirror, 8 flasks of Oil, Rations for 9 days, Tinderbox, Waterskin), 19 GP (Source: Bard - Equipment (A)); Musical Instrument (chosen: Bagpipes), 2 Costumes, Mirror, Perfume, Traveler's Clothes, 11 GP (Source: Background - Entertainer - Equipment (A)) ####**Spells:** Chosen Cantrips: Vicious Mockery, Dancing Lights Chosen four 1st Level Spells: Dissonant Whispers, Healing Word, Bane, Command ####**Alignment:** Neutral Good