Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Potion of Healing
common
DDAL04-03 The Executioner
Show
Notes:
Adventuring gear (potion), common
You regain 2d4 + 2 Hit Points when you drink this potion. Whatever its potency, the potion's red liquid glimmers when agitated.
Weight: 0.5
Scroll of Create Bonfire
uncommon
DDAL04-02 The Beast
Show
Whip of Warning
uncommon
DDAL04-02 The Beast
Show
Notes:
Weapon (Whip), Uncommon (Requires Attunement)
As long as this weapon is within your reach and you are attuned to it, you and allies within 30 feet of you gain the following benefits.
Alarm. The weapon magically awakens each subject who is sleeping naturally when combat begins. This benefit doesn't wake a subject from magically induced sleep.
Supernatural Readiness. Each subject has Advantage on its Initiative rolls.
Hat of Disguise
uncommon
DDAL04-03 The Executioner
Show
Notes:
Wondrous item, uncommon (requires attunement)
This thick and fuzzy hat is actually a hat of disguise, and looks incredibly comfortable. While it allows the wearer to cast disguise self at-will, the power is limited in that it only disguises the wearer as a plainlooking brown-haired human male in his late twenties. However, while so disguised, the wearer is hidden from spells abilities that would detect its true nature (such as divine sense).
While wearing this hat, you can use an action to cast the disguise self spell from it at will. The spell ends if the hat is removed.
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Potion of Healing | common | DDAL04-03 The Executioner | Show | |||
Notes:
Adventuring gear (potion), common |
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Scroll of Create Bonfire | uncommon | DDAL04-02 The Beast | Show | |||
Whip of Warning | uncommon | DDAL04-02 The Beast | Show | |||
Notes:
Weapon (Whip), Uncommon (Requires Attunement) As long as this weapon is within your reach and you are attuned to it, you and allies within 30 feet of you gain the following benefits. Alarm. The weapon magically awakens each subject who is sleeping naturally when combat begins. This benefit doesn't wake a subject from magically induced sleep. Supernatural Readiness. Each subject has Advantage on its Initiative rolls. |
||||||
Hat of Disguise | uncommon | DDAL04-03 The Executioner | Show | |||
Notes:
Wondrous item, uncommon (requires attunement) |