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Adventure Title
DDHC-TYP Tales from the Yawning Portal: Ch 4 White Plume Mountain
Session
Date Played
2026-05-06 23:58:00 UTC
Levels Gained
1
GP +/-
3500
Downtime +/-
10.0
Location Played
Roll20
DM Name
Steve E.
DM DCI Number
02242024
Notes
The final WPM weapon, *Blackrazor*, was shoved under a couch, under an *oni* named Quesnef, in a room under an inverted ziggurat of fishtanks full of *giant sea lions*, *crayfish*, *scorpions*, and *manticores*. The party also discovered and captured the wanted bandit knight, *Sir Bluto sans Pite*, and just as we were about to leave, Keraptis sent two *efreeti* to rough us up. The party began the fight drained from the previous fights, but managed to use *Whelm*, all of our spells, focus points, and a fair few potions to send the giant elementals back to the City of Brass and limp out of the mountain lair.

Magic Items

Name Rarity Location Table Result Counts?
Armor of vulnerability (slashing) Very Rare White Plume Mtn: 27. Luxurious Prison false
Boots of Striding and Springing Uncommon White Plume Mtn: 24. Sir Bluto’s Guard Post true
A fallen knight named Sir Bluto Sans Pite was a respected Knight of the Realm before his indictment in the River of Blood mass-murder case. His mysterious disappearance from prison left even the Royal Magician-Detectives baffled
Ring of Protection Uncommon White Plume Mtn: 27. Luxurious Prison false
Ring of spell storing Rare White Plume Mtn: 27. Luxurious Prison false
In addition, Qesnef wears [...] a ring of spell storing (with two mirror image spells in it) on his right.