Adventure Logsheet
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starting Wealth: 10g XGE's This is Your Life Both my parents were humans, no clue there was any dormant infernal heritage until my sister was born. The two older kids are regular fair-skinned, raven-haired humans. There’s Benedick. (NE) Big brother is a forger in Xanathar’s gang, pretty successful now. He’s a good info source when needed and just incredible with inks or paints. He sends letters along with Aunt Vik’s sometimes & they always have some fun wax seal or a little painted sketch. After him was Mawra (LN). Stick up her ass & bossy, she works as a jeweler, like Da. Heard she and her kids hit hard times; I sent some money via Benedick, even though I didn’t have much. Benedick tells me she gave it all to the guildhall to pay dues instead of buying food or fixing up her shop. Stupid and stubborn. Like I said, my sister Phaedra is a Tiefling too. Wings and red skin. She’s a physician in Waterdeep. Lives there with her best friend Chen. We get on fine; we just have different jobs. Growing up, Phaedra helped me learn how to deal with Folks in the village treating us different. Villagers got nastier and mom wanted to move. Eventually she left. I like to think it was on a pilgrimage. No clue really. A year later, a mob hung Da for kidnapping, of all things. No judge and we didn’t hear anybody say they had proof. Someone in the village sent to Aunt Vik & Uncle Roark. They came and moved us to Waterdeep and cared for us best they could. We were poor, but they managed to keep a small house. He made really beautiful saddlebags for a fancy shop, and we ate every night. Better than a lot of folks. I always found it easy to make friends, and I loved being around people. Most Waterdhavians didn’t make a big deal about us lookin’ different. There’s lots of weird kids and odd stories in the South & Trade wards. We lived with Aunt Vik & Uncle Roark until Phaedra got sorta famous for saving a girl called Chen from falling. Couple days after the rescue stories were in the paper, me, Phaedra, and Chen are moving into a big house cross the city and we’re ‘pprenticed by Eravel Stonewood, Half-elven Wizard. He teaches us loads, but while we all learn lots of reading, and some plants, and place names, none of us really have the knack for learning magic off of books. It was Eravel that noticed I had an affinity with animals. He found a groundskeeper at a huge house across the Ward that was a Druid and was willing to teach. He is called Melannor Fellbranch (72 You met someone important.) Melannor was the first person I saw conjure a creature by magic. (97 Arcane Matters) He encouraged me to get out of Waterdeep; grow my skill by living in a small forest village. It was there, in Hawkgarth, that I was able to protect the villagers from a few natural disasters. One of the ladies gifted me with a family heirloom, a spyglass that always shows the world being ravaged by a terrible storm... (20 boon - You found something interesting. You gain one additional trinket: 26)
officiated her sister's wedding. ****GAIN BLESSING OF UNDERSTANDING. +2 Wisdom and maximum increases to 22
Adventure Logsheet
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unlock one item from RED war (Winged Boots/Helm of Intellect/ AMulet of Health/+1 Breastplate/Obsidian Steed / Ring of Telekinesis)
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Adventure Logsheet
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Traded 4 treasure points for some coin.
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5 downtime days; and either 50 gp or a consumable item from Magic Item Table A or B
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Traded a bag of tricks to Xander Bloodhoof Robert Rivera, DCI: 5431413876
Adventure Logsheet
Story Award: Feline Friend Forever - While your cat no longer has any magical bond to you and has lost all of their abilities, they remain affectionate toward you and have followed you from Selpt. As a final gift from the hive mind, they have been granted long life. As long as you care for your cat, they will never leave you; growing old together with you. Your cat’s statistics are as a normal cat from the Monster Manual. Your cat is a suitable target for the find familiar spell, should you be able to cast it.
Assigned by Laeral Silverhand to research the strange emanations surrounding an ancient ring found under Waterdeep, we slip into a "wrinkle in time" and must escape from the palace at Shoonach in the year 130 DR and back to the present.