Show Log Entry
Adventure Title
DDEX2-8 Foulness Beneath Mulmaster
DDEX2-8 Foulness Beneath Mulmaster
Session
Date Played
2025-10-02 00:35:00 UTC
2025-10-02 00:35:00 UTC
Levels Gained
GP +/-
288
288
Downtime +/-
5.0
5.0
Location Played
Roll20
Roll20
DM Name
Steve E.
Steve E.
DM DCI Number
02242024
02242024
Notes
Yesterday this Sargent with the Watch barged in on our breakfast to tell us we **had** to go in the sewers to find two sets of adventurers. Some children found the corpse of a strange creature, a flumph I think they're called? Anyway this poor dead grey thing washes out of the Mulmaster sewers and Sgt. hates-breakfast sent some mercenaries and then a group of adventurers to investigate it. None of them come back out, so now *we* are expected to go in there and find them. It was revolting and I don't want to talk about any of it. Not the smells, or the ghouls, or the cultists. Yes, I said cultists. We found 10-11 cultists of the Crushing Wave and a cruel, rude fire cultist named Xanan. We were outnumbered 3 to 1, but managed to capture 5 of them alive. Not a lot of good it did, since the Watch just executed them that afternoon. Yes, I'm sure they had some kind of trial, but I wasn't there for it. Just read about it in the broadsheet the next day. Well those awful cultists were down there to do some graverobbing from a tunnel off the sewers and the whole thing was just terrible. Completely ruined my dress and shoes. Had to replace them entirely, but these are ever so fine. Destroyed 1 set Traveler's clothes. Bought 1 set fine clothes. *(-15 gp)* Found Potion of Healing. Gloomfen manor upkeep *(-5 DT, +10 gp)*
Yesterday this Sargent with the Watch barged in on our breakfast to tell us we **had** to go in the sewers to find two sets of adventurers. Some children found the corpse of a strange creature, a flumph I think they're called? Anyway this poor dead grey thing washes out of the Mulmaster sewers and Sgt. hates-breakfast sent some mercenaries and then a group of adventurers to investigate it. None of them come back out, so now *we* are expected to go in there and find them. It was revolting and I don't want to talk about any of it. Not the smells, or the ghouls, or the cultists. Yes, I said cultists. We found 10-11 cultists of the Crushing Wave and a cruel, rude fire cultist named Xanan. We were outnumbered 3 to 1, but managed to capture 5 of them alive. Not a lot of good it did, since the Watch just executed them that afternoon. Yes, I'm sure they had some kind of trial, but I wasn't there for it. Just read about it in the broadsheet the next day. Well those awful cultists were down there to do some graverobbing from a tunnel off the sewers and the whole thing was just terrible. Completely ruined my dress and shoes. Had to replace them entirely, but these are ever so fine. Destroyed 1 set Traveler's clothes. Bought 1 set fine clothes. *(-15 gp)* Found Potion of Healing. Gloomfen manor upkeep *(-5 DT, +10 gp)*
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Rod of the Pact Keeper +1 | Uncommon | In a kua-toa tomb under mulmaster | true |