Wil the Younger
Reaper (Familiar),
Blessing of Health,
Vault of the Efreeti (Portable Hole),
Dragonhide Saddle (Saddle Of the Cavalier),
Dread Helm,
Blessing of Understanding,
Vorpal Scimitar,
Adamantine Plate,
Belt of Hill Giant Strength,
Stone Tortle's Bracers of Defense,
Thayvian Mantle of Spell Resistance,
Dawnfire (Sun Blade),
The Choralier’s Companion (Saddle of the Cavalier),
The Wall of Teeth (Shield +2),
Mr. & Mrs. Wubsy (Sending Stones),
Amulet of Health,
Mariner's Studded Leather,
Gloomy Mantle of Spell Resistance,
Arrow-Catching Shield,
Bracers of Archery,
Earring of Message,
Wand of Fireballs,
Moon Sickle +2,
Iron Bands of Bilarro,
Bowl of commanding water elementals,
Moon sickle +1,
Ring of X-Ray Vision,
Goggles of Night,
Wand of Winter,
Flame tongue (Longsword),
Pearl of Power,
Belt of Stone Giant Strength,
Bracers of Defense,
Discord (Plate +2),
Anstruth Harp (Instrument of the Bards),
Ring of Evasion,
Woe (Longsword +3),
Nolzur’s Marvelous Pigments,
Miirym's Wrath (Ascendant, Legacy),
Stone Plate +2,
Amulet of the Devout +2,
Ascendant Gem Dragon-touched Focus
Log Entries
Date Played | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2025-04-14 14:04 | Trade Log | Sun Blade (Legacy) > Miirym's Wrath (Legacy) | Show Trade Log | |||||
2025-04-27 17:03 | DDAL-DRW-14 The City That Should Not Be | 2 | 1 | 8000 | 10 | Belt of Stone Giant Strength, Bracers of Defense | Show | |
Dispatched by the Harpers to infiltrate theThayan-held, Netherese-built city of Xorvindroth in the Thundering Peaks of Icewind Dale. This city has been transmuted to green glass by the unholy touch of Father Lymic's influence. Our mission is to infiltrate, discover a defensible position with potential for an observation point, and create a teleportation circle so the Harpers can begin to establish a forward operating base. The infiltration at the front gate went completely pear-shaped, with the group fighting the Thayan gate detatchment during a blizzard and within a tunnel with an anti-magic zone as a primary defense. Through a survey of 4 potential locations for the Harper base, the party came in combat with an otherworld aberration like nothing any of us have heard of in all our adventures, nor the reports from our factions. So much of the city's walls and infrastructure has been transmuted to green glass that threatens the viewer's desent into bouts of mind-warping madness. What has not been transmuted is still more chilling and uncanny still, much of it a remainder of the dying days of a Netherese metropolis warped by Our Planes abberations. The team, especially the paladin Jewels, the mage Dresden, and Tordak, a cleric of Clangeddin, acquited itself well, locating a teleportation circle in a cavern beneath the remains of a clockwork academy that will suit the Harpers' needs and yet all seeminglynot drawing the notice of the Red Wizard forces and none descending into long term madness. Story Award: Xorvintroth Base SecurityYou secured the hidden base against discovery by the Red Wizards and against being breached by wandering dangers. Gave the set of magic-draining statues to the star spawn |
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2025-05-12 18:47 | DDAL-DRW-15 Frozen Whispers | 1 | 8333.33 | 10 | Discord (Plate +2) | Show | ||
Wil and the crew return to Xorvintroth with supplies, via teleportation, to find the Harper safehouse in disarray and Harper agents either fighting each other, sunken into despairing torpor, or hallucinating and weeping uncontrollably. With the help of Tua, Amri, and Salros, we find and calm Zehira, bring Remalia out of her delusions, tend to the junior harper agents, and then witness Soggy Wren grab a telepathic artifact crystal and sprinted off into the city at a speed that's nearly impossible for a Tabaxi. Only one of the several artifact pieces is still in the lab, a daggersized shard of silvery metal that telepathically introduces itself to Wil as "Rudrum" and offers Wil a bargain: Additional power to destroy evil while they are together, but some of Wil's perception and memory will be reduced while the bond is in place. Wil takes the bargain, though it never seems to come into play. *Used 1 potion of Vitality. Story Award: Wren's FateWren was captured by star spawn, but remains alive. Story Award: The Stars Are RightYou helped the Painter find the information hidden in the pattern, and they’ve disappeared into Xorvintroth to use it. |
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2025-06-09 23:13 | CCC-OCC-01 Red War: Housekeeping | 1 | Syranna's Folly (Oathbow) | Show DM Log | ||||
Add Potion of Superior Healing, Oil of Sharpness |
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2025-07-20 21:48 | CCC-OCC-01 Red War: Housekeeping | 1 | 1600 | Show DM Log | ||||
2025-07-07 17:43 | CCC-JGD-01 Left Black & Blue | Stone Plate +2 | Show DM Log | |||||
2019-06-22 17:06 | CCC-ODFC-02-02 Palace of the Efreeti | 8 | 150 | 10 | Vault of the Efreeti (Portable Hole) | Show | ||
Story Award: Favor of House PeytirBy redeeming Ardet Peytir, you have gained the favor of House Peytir and, with it, the approval of many of the anti-Thayan political factions in Mulmaster. Your Charisma checks to interact with Cloaks as well as Mulmaster nobles who are not aligned with Thay are made at advantage. |
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2019-02-08 20:33 | DDEX2-6 Breath of the Yellow Rose | 75 | 10 | Ring of Mind Shielding | Show | |||
2019-06-22 09:09 | CCC-AN-01 Halls of Golden Fire | 7 | 66 | 5 | Clockwork Amulet, Helm of Telepathy | Show | ||
Story Award: Blessing of the Ki-RinYou have helped the Ki-Rin and its allies on the Moonsea. It may choose to bless you with celestial aid down the road. This can only happen if you once again choose to help the School of the Swift Horse. Downtime Activity (Completed): Saved the School. Having aided the school in a time of great need, you are welcome to stay with them for a time. If you spend 5 downtime days training at Swift Horse, you train your spirit to make one future Wisdom saving throw with advantage, which causes this benefit to disappear. |
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2018-12-21 21:44 | DDEX3-2 Shackles of Blood | 6 | 75 | 10 | +1 Rapier | Show | ||
2018-09-12 21:10 | DDEX2-1 City of Danger, Pt. 4 | 4 | 75 | 5 | Show | |||
2019-06-23 17:33 | CCC-GAD-01-02 Red War: Black Phoenix | 10 | 143 | 5 | Dragonhide Saddle (Saddle Of the Cavalier), Dread Helm | Show | ||
Story Award: High Blade in your DebtYou prevented an alliance between an efreeti pasha and the Cult of Reborn Flame, you rescued Selfaril Uomodolphin from a mental prison woven by a hag coven, and you prevented Mulmaster from being engulfed in lava by the Black Phoenix. |
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2019-06-23 12:31 | CCC-GAD-01-01 Broken Blade | 9 | -8 | 5 | Selfaril’s Soul Gem (Ruby of the War Mage), Sea Hag’s Cloak (Cloak Of The Manta Ray) | Show | ||
bought 4 daggers Story Award: A Lich's SecretWhen going through Selfaril’s memories of the past, you discovered Rastol Shan’s secret. He is a lich who was formerly Thurndan Tallwand, the Senior Cloak who betrayed Selfaril Uoumdolphin on behalf of his brother Rassendyll. What you do with this secret is up to you. |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown ▼ | |
---|---|---|---|---|---|---|---|---|
2025-04-14 14:04 | Trade Log | Show Trade Log | ||||||
2025-04-27 17:03 | DDAL-DRW-14 The City That Should Not Be | 2 | 10 | Show | ||||
Dispatched by the Harpers to infiltrate theThayan-held, Netherese-built city of Xorvindroth in the Thundering Peaks of Icewind Dale. This city has been transmuted to green glass by the unholy touch of Father Lymic's influence. Our mission is to infiltrate, discover a defensible position with potential for an observation point, and create a teleportation circle so the Harpers can begin to establish a forward operating base. The infiltration at the front gate went completely pear-shaped, with the group fighting the Thayan gate detatchment during a blizzard and within a tunnel with an anti-magic zone as a primary defense. Through a survey of 4 potential locations for the Harper base, the party came in combat with an otherworld aberration like nothing any of us have heard of in all our adventures, nor the reports from our factions. So much of the city's walls and infrastructure has been transmuted to green glass that threatens the viewer's desent into bouts of mind-warping madness. What has not been transmuted is still more chilling and uncanny still, much of it a remainder of the dying days of a Netherese metropolis warped by Our Planes abberations. The team, especially the paladin Jewels, the mage Dresden, and Tordak, a cleric of Clangeddin, acquited itself well, locating a teleportation circle in a cavern beneath the remains of a clockwork academy that will suit the Harpers' needs and yet all seeminglynot drawing the notice of the Red Wizard forces and none descending into long term madness. Story Award: Xorvintroth Base SecurityYou secured the hidden base against discovery by the Red Wizards and against being breached by wandering dangers. Gave the set of magic-draining statues to the star spawn |
||||||||
2025-05-12 18:47 | DDAL-DRW-15 Frozen Whispers | 10 | Show | |||||
Wil and the crew return to Xorvintroth with supplies, via teleportation, to find the Harper safehouse in disarray and Harper agents either fighting each other, sunken into despairing torpor, or hallucinating and weeping uncontrollably. With the help of Tua, Amri, and Salros, we find and calm Zehira, bring Remalia out of her delusions, tend to the junior harper agents, and then witness Soggy Wren grab a telepathic artifact crystal and sprinted off into the city at a speed that's nearly impossible for a Tabaxi. Only one of the several artifact pieces is still in the lab, a daggersized shard of silvery metal that telepathically introduces itself to Wil as "Rudrum" and offers Wil a bargain: Additional power to destroy evil while they are together, but some of Wil's perception and memory will be reduced while the bond is in place. Wil takes the bargain, though it never seems to come into play. *Used 1 potion of Vitality. Story Award: Wren's FateWren was captured by star spawn, but remains alive. Story Award: The Stars Are RightYou helped the Painter find the information hidden in the pattern, and they’ve disappeared into Xorvintroth to use it. |
||||||||
2025-06-09 23:13 | CCC-OCC-01 Red War: Housekeeping | 1 | Show DM Log | |||||
Add Potion of Superior Healing, Oil of Sharpness |
||||||||
2025-07-20 21:48 | CCC-OCC-01 Red War: Housekeeping | 3 | Show DM Log | |||||
2025-07-07 17:43 | CCC-JGD-01 Left Black & Blue | Show DM Log | ||||||
2019-06-22 17:06 | CCC-ODFC-02-02 Palace of the Efreeti | 2 | 8 | 4 | 4 | 10 | 1 | Show |
Story Award: Favor of House PeytirBy redeeming Ardet Peytir, you have gained the favor of House Peytir and, with it, the approval of many of the anti-Thayan political factions in Mulmaster. Your Charisma checks to interact with Cloaks as well as Mulmaster nobles who are not aligned with Thay are made at advantage. |
||||||||
2019-02-08 20:33 | DDEX2-6 Breath of the Yellow Rose | 1 | 4 | 4 | 10 | 1 | Show | |
2019-06-22 09:09 | CCC-AN-01 Halls of Golden Fire | 1 | 7 | 4 | 4 | 5 | 1 | Show |
Story Award: Blessing of the Ki-RinYou have helped the Ki-Rin and its allies on the Moonsea. It may choose to bless you with celestial aid down the road. This can only happen if you once again choose to help the School of the Swift Horse. Downtime Activity (Completed): Saved the School. Having aided the school in a time of great need, you are welcome to stay with them for a time. If you spend 5 downtime days training at Swift Horse, you train your spirit to make one future Wisdom saving throw with advantage, which causes this benefit to disappear. |
||||||||
2018-12-21 21:44 | DDEX3-2 Shackles of Blood | 1 | 6 | 4 | 4 | 10 | 1 | Show |
2018-09-12 21:10 | DDEX2-1 City of Danger, Pt. 4 | 1 | 4 | 1 | 1 | 5 | 1 | Show |
2019-06-23 17:33 | CCC-GAD-01-02 Red War: Black Phoenix | 2 | 10 | 2 | 2 | 5 | 0.5 | Show |
Story Award: High Blade in your DebtYou prevented an alliance between an efreeti pasha and the Cult of Reborn Flame, you rescued Selfaril Uomodolphin from a mental prison woven by a hag coven, and you prevented Mulmaster from being engulfed in lava by the Black Phoenix. |
||||||||
2019-06-23 12:31 | CCC-GAD-01-01 Broken Blade | 2 | 9 | 2 | 2 | 5 | 0.5 | Show |
bought 4 daggers Story Award: A Lich's SecretWhen going through Selfaril’s memories of the past, you discovered Rastol Shan’s secret. He is a lich who was formerly Thurndan Tallwand, the Senior Cloak who betrayed Selfaril Uoumdolphin on behalf of his brother Rassendyll. What you do with this secret is up to you. |
Date Played | Adventure Title | Session | XP | GP | Downtime | Renown ▼ | Magic Items | |
---|---|---|---|---|---|---|---|---|
2025-04-14 14:04 | Trade Log | Sun Blade (Legacy) > Miirym's Wrath (Legacy) | Show Trade Log | |||||
2025-04-27 17:03 | DDAL-DRW-14 The City That Should Not Be | 2 | 8000 | 10 | Belt of Stone Giant Strength, Bracers of Defense | Show | ||
Dispatched by the Harpers to infiltrate theThayan-held, Netherese-built city of Xorvindroth in the Thundering Peaks of Icewind Dale. This city has been transmuted to green glass by the unholy touch of Father Lymic's influence. Our mission is to infiltrate, discover a defensible position with potential for an observation point, and create a teleportation circle so the Harpers can begin to establish a forward operating base. The infiltration at the front gate went completely pear-shaped, with the group fighting the Thayan gate detatchment during a blizzard and within a tunnel with an anti-magic zone as a primary defense. Through a survey of 4 potential locations for the Harper base, the party came in combat with an otherworld aberration like nothing any of us have heard of in all our adventures, nor the reports from our factions. So much of the city's walls and infrastructure has been transmuted to green glass that threatens the viewer's desent into bouts of mind-warping madness. What has not been transmuted is still more chilling and uncanny still, much of it a remainder of the dying days of a Netherese metropolis warped by Our Planes abberations. The team, especially the paladin Jewels, the mage Dresden, and Tordak, a cleric of Clangeddin, acquited itself well, locating a teleportation circle in a cavern beneath the remains of a clockwork academy that will suit the Harpers' needs and yet all seeminglynot drawing the notice of the Red Wizard forces and none descending into long term madness. Story Award: Xorvintroth Base SecurityYou secured the hidden base against discovery by the Red Wizards and against being breached by wandering dangers. Gave the set of magic-draining statues to the star spawn |
||||||||
2025-05-12 18:47 | DDAL-DRW-15 Frozen Whispers | 8333.33 | 10 | Discord (Plate +2) | Show | |||
Wil and the crew return to Xorvintroth with supplies, via teleportation, to find the Harper safehouse in disarray and Harper agents either fighting each other, sunken into despairing torpor, or hallucinating and weeping uncontrollably. With the help of Tua, Amri, and Salros, we find and calm Zehira, bring Remalia out of her delusions, tend to the junior harper agents, and then witness Soggy Wren grab a telepathic artifact crystal and sprinted off into the city at a speed that's nearly impossible for a Tabaxi. Only one of the several artifact pieces is still in the lab, a daggersized shard of silvery metal that telepathically introduces itself to Wil as "Rudrum" and offers Wil a bargain: Additional power to destroy evil while they are together, but some of Wil's perception and memory will be reduced while the bond is in place. Wil takes the bargain, though it never seems to come into play. *Used 1 potion of Vitality. Story Award: Wren's FateWren was captured by star spawn, but remains alive. Story Award: The Stars Are RightYou helped the Painter find the information hidden in the pattern, and they’ve disappeared into Xorvintroth to use it. |
||||||||
2025-06-09 23:13 | CCC-OCC-01 Red War: Housekeeping | 1 | Syranna's Folly (Oathbow) | Show DM Log | ||||
Add Potion of Superior Healing, Oil of Sharpness |
||||||||
2025-07-20 21:48 | CCC-OCC-01 Red War: Housekeeping | 1600 | Show DM Log | |||||
2025-07-07 17:43 | CCC-JGD-01 Left Black & Blue | Stone Plate +2 | Show DM Log | |||||
2019-06-22 17:06 | CCC-ODFC-02-02 Palace of the Efreeti | 8 | 150 | 10 | 1 | Vault of the Efreeti (Portable Hole) | Show | |
Story Award: Favor of House PeytirBy redeeming Ardet Peytir, you have gained the favor of House Peytir and, with it, the approval of many of the anti-Thayan political factions in Mulmaster. Your Charisma checks to interact with Cloaks as well as Mulmaster nobles who are not aligned with Thay are made at advantage. |
||||||||
2019-02-08 20:33 | DDEX2-6 Breath of the Yellow Rose | 75 | 10 | 1 | Ring of Mind Shielding | Show | ||
2019-06-22 09:09 | CCC-AN-01 Halls of Golden Fire | 7 | 66 | 5 | 1 | Clockwork Amulet, Helm of Telepathy | Show | |
Story Award: Blessing of the Ki-RinYou have helped the Ki-Rin and its allies on the Moonsea. It may choose to bless you with celestial aid down the road. This can only happen if you once again choose to help the School of the Swift Horse. Downtime Activity (Completed): Saved the School. Having aided the school in a time of great need, you are welcome to stay with them for a time. If you spend 5 downtime days training at Swift Horse, you train your spirit to make one future Wisdom saving throw with advantage, which causes this benefit to disappear. |
||||||||
2018-12-21 21:44 | DDEX3-2 Shackles of Blood | 6 | 75 | 10 | 1 | +1 Rapier | Show | |
2018-09-12 21:10 | DDEX2-1 City of Danger, Pt. 4 | 4 | 75 | 5 | 1 | Show | ||
2019-06-23 17:33 | CCC-GAD-01-02 Red War: Black Phoenix | 10 | 143 | 5 | 0.5 | Dragonhide Saddle (Saddle Of the Cavalier), Dread Helm | Show | |
Story Award: High Blade in your DebtYou prevented an alliance between an efreeti pasha and the Cult of Reborn Flame, you rescued Selfaril Uomodolphin from a mental prison woven by a hag coven, and you prevented Mulmaster from being engulfed in lava by the Black Phoenix. |
||||||||
2019-06-23 12:31 | CCC-GAD-01-01 Broken Blade | 9 | -8 | 5 | 0.5 | Selfaril’s Soul Gem (Ruby of the War Mage), Sea Hag’s Cloak (Cloak Of The Manta Ray) | Show | |
bought 4 daggers Story Award: A Lich's SecretWhen going through Selfaril’s memories of the past, you discovered Rastol Shan’s secret. He is a lich who was formerly Thurndan Tallwand, the Senior Cloak who betrayed Selfaril Uoumdolphin on behalf of his brother Rassendyll. What you do with this secret is up to you. |