Wil the Younger
Reaper (Familiar),
Blessing of Health,
Vault of the Efreeti (Portable Hole),
Dragonhide Saddle (Saddle Of the Cavalier),
Dread Helm,
Blessing of Understanding,
Vorpal Scimitar,
Adamantine Plate,
Belt of Hill Giant Strength,
Stone Tortle's Bracers of Defense,
Thayvian Mantle of Spell Resistance,
Dawnfire (Sun Blade),
The Choralier’s Companion (Saddle of the Cavalier),
The Wall of Teeth (Shield +2),
Mr. & Mrs. Wubsy (Sending Stones),
Amulet of Health,
Mariner's Studded Leather,
Gloomy Mantle of Spell Resistance,
Arrow-Catching Shield,
Bracers of Archery,
Earring of Message,
Wand of Fireballs,
Moon Sickle +2,
Iron Bands of Bilarro,
Bowl of commanding water elementals,
Moon sickle +1,
Ring of X-Ray Vision,
Goggles of Night,
Wand of Winter,
Flame tongue (Longsword),
Pearl of Power,
Belt of Stone Giant Strength,
Bracers of Defense,
Discord (Plate +2),
Anstruth Harp (Instrument of the Bards),
Ring of Evasion,
Woe (Longsword +3),
Nolzur’s Marvelous Pigments,
Miirym's Wrath (Ascendant, Legacy),
Stone Plate +2,
Amulet of the Devout +2,
Ascendant Gem Dragon-touched Focus
Log Entries
Date Played | Adventure Title | Session | Levels | GP | Downtime ▼ | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2025-06-09 23:13 | CCC-OCC-01 Red War: Housekeeping | 1 | Syranna's Folly (Oathbow) | Show DM Log | ||||
Add Potion of Superior Healing, Oil of Sharpness |
||||||||
2025-07-20 21:48 | CCC-OCC-01 Red War: Housekeeping | 1 | 1600 | Show DM Log | ||||
2025-07-07 17:43 | CCC-JGD-01 Left Black & Blue | Stone Plate +2 | Show DM Log | |||||
2025-09-29 13:41 | Trade Log | -150.2 | Miirym's Wrath (Legacy) > Miirym's Wrath (Ascendant, Legacy) | Show Trade Log | ||||
Miirym's Wrath increases in potency. Additionally, Wil has reduced some inventory no longer needed. |
||||||||
2025-09-29 18:58 | DDAL-DRW19 | 9000 | Ascendant Gem Dragon-touched Focus | Show | ||||
Add Spell Scroll of Daylight |
||||||||
2025-04-27 17:03 | DDAL-DRW-14 The City That Should Not Be | 2 | 1 | 8000 | 10 | Belt of Stone Giant Strength, Bracers of Defense | Show | |
Dispatched by the Harpers to infiltrate theThayan-held, Netherese-built city of Xorvindroth in the Thundering Peaks of Icewind Dale. This city has been transmuted to green glass by the unholy touch of Father Lymic's influence. Our mission is to infiltrate, discover a defensible position with potential for an observation point, and create a teleportation circle so the Harpers can begin to establish a forward operating base. The infiltration at the front gate went completely pear-shaped, with the group fighting the Thayan gate detatchment during a blizzard and within a tunnel with an anti-magic zone as a primary defense. Through a survey of 4 potential locations for the Harper base, the party came in combat with an otherworld aberration like nothing any of us have heard of in all our adventures, nor the reports from our factions. So much of the city's walls and infrastructure has been transmuted to green glass that threatens the viewer's desent into bouts of mind-warping madness. What has not been transmuted is still more chilling and uncanny still, much of it a remainder of the dying days of a Netherese metropolis warped by Our Planes abberations. The team, especially the paladin Jewels, the mage Dresden, and Tordak, a cleric of Clangeddin, acquited itself well, locating a teleportation circle in a cavern beneath the remains of a clockwork academy that will suit the Harpers' needs and yet all seeminglynot drawing the notice of the Red Wizard forces and none descending into long term madness. Story Award: Xorvintroth Base SecurityYou secured the hidden base against discovery by the Red Wizards and against being breached by wandering dangers. Gave the set of magic-draining statues to the star spawn |
||||||||
2025-08-04 18:15 | DDAL-DRW-16 Uprising | 2142.85 | 10 | Ring of Evasion, Woe (Longsword +3) | Show | |||
Exploring the ruins of Xorvintroth, the party discover the Thayans are charging Far Realm batteries in a fortified building. After meeting members of a burgeoning rebellion amongst the Thayan slaves, we make arrangements to assist many in fleeing to the Harper safehouse and through the portal back to freedom. |
||||||||
2021-09-28 20:07 | CCC-CIC-04 Best Friends Forever | 16 | 1 | 87 | 10 | Mr. & Mrs. Wubsy (Sending Stones) | Show | |
A stressed Zor of the von Zinklestein merchant house retains the assistance of some adventurers to check in on a country estate that's fallen out of communication with the Mulmaster-based House. Just after sundown, Abby escorted us toward the family crypt. Immediately suspicious of this, Wil made a small excuse for using the dimmed sunblade as their light source. Abigail brought us into the undercroft to meet "Auntie Magdelena" who immediately hissed at the presence of sunlight and revealed a vampire's fangs. +587 gp reward for services rendered, paid to silver 4 daggers and a rapier -500gp Story Award: Gratitude of the von Finklestein Family. You have made an ally of the von Finklestein Family. You may use this favor to gain a spell scroll with a Player's Handbook wizard spell of 3rd-level or lower,... (2nd option N/A. Wil is not a caster.) |
||||||||
2021-11-16 01:48 | DDAL-DRW09 Vile Bounty | 17 | 1250 | 10 | Amulet of Health, Mariner's Studded Leather | Show | ||
Hired to find six ships that had gone missing between Luskan and Neverwinter. While looking for information around the port, Wil is asked by a farmer to watch a cart and horses. What was agreed to as a friendly gesture leads to the city guard arresting Wil and team for stealing the cart. The confusion cleared after the owner verifies our innocence after some hours. Inquiring with the Harbormaster and a sailor that recently left the crew of the Graceful Dancer, we learn that a sallow faced, tattooed man has hired Captain Quint and the Graceful Dancer to capture merchantman ships and return the prizes to an island called Isolation. Isolation is a rarely charted active volcano 4 days' sail from Neverwinter. Making use of the ship provided to us by Zehira, we are able to find Isolation Isle, rescue some two dozen sailors from cells in the side of the volcano, then execute the Thayan conjurer and his apprentices, the Pirate captains, a dozen of their crew and a Fire Elemental. gained potion of Heroism, Elixir of Health, Ammunition (crossbow bolt +1) x3 Legacy event: Bond of FellowshipYou encountered three Harper agents during your time in Isolation: Legacy Event: Redspear’s RingNorthlander captain Carys Redspear has given you one of her arm rings, which her crew will recognize should you ever cross paths. |
||||||||
2022-01-19 21:30 | DDAL-DRW-11 Shadows in the Stacks | 18 | 150 | 10 | Gloomy Mantle of Spell Resistance, Amulet of the Devout +2 | Show | ||
Dispatched to Candlekeep to recover some research before a group of Thayans, the party finds themselves up against an Eldritch horror, a half dozen Shadows, and two shadow-wielding monks. Though it took nearly everything the adventurers could bring to bear, they won out and banished the vile creature back to the Outer Planes. |
||||||||
2022-01-26 20:28 | DDEP-DRW03 - The Night The Lights Went Out in Candlekeep (T2) | 19 | 333.33 | 10 | Arrow-Catching Shield, Bracers of Archery | Show | ||
Wil and some of their travelling companions are returning to Candlekeep when they see an immense purple dome shroud the castle library. The party was tasked by Lady Remalia Haventree to probe the catacombs beneath CandleKeep, searching for the silver dragon that is set as guardian over the caverns. The dragon has been trapped in a sickly green rime, the apparent work of a Far Realm entity called Father Lymic. Story Award: Favor of Dar’lon MaYou accepted Dar’lon Ma’s magical aid and he’s marked you as a reasonable ally. Story Award: State of CandlekeepYou defended Candlekeep against the incursions of the Far Realm and the Tenebrous Creed, however, the toll was great. Bowed but Not Broken. The librarians were able to assist you in your quest against Szass Tam. |
||||||||
2025-09-02 16:37 | FR-DC DDAL- The Cult of Boiling Mud [The Small Teeth Expedition]. | 1 | 1 | 800 | 10 | Nolzur’s Marvelous Pigments | Show | |
Wil is asked to ride along with a caravan, but then a few of the members wander off into a cave. inside they find a crocodile, froghemoth, and several goblinoids add Potion of Stone Giant Strength, Potion of invisibility; elixir of health |
||||||||
2018-12-21 21:44 | DDEX3-2 Shackles of Blood | 6 | 75 | 10 | +1 Rapier | Show | ||
2025-07-21 18:00 | DDAL-DRW17 – Expedition to the Supreme Forge | 0 | 14833 | 10 | Ioun Stone of Intellect, Portable Hole | Show | ||
The Harpers and Gith'yanki reveal the location of the Supreme Forge: the origin of Xorvintroth’s unique blend of artifice and magic. The answers to controlling the city’s dangerous artifacts were surprisingly easy to discover, requiring only killing a shadow dragon brought by the Tenebrous Creed and bypassing a dome that prevented teleportation magic. Within the ancient tower under the dome, we find the Supreme Forge is a pocket dimension of the Astral Plane accessed by several very elaborate sarcophagi. The difficulty is that the Astral forge is the camping ground of an extremely dangerous astral dreadnaught and cannot be safey used for fabrication of the Astral Batteries or repair of any of the Xorvintrothian Artifacts. |
||||||||
2019-02-08 20:33 | DDEX2-6 Breath of the Yellow Rose | 75 | 10 | Ring of Mind Shielding | Show | |||
2025-01-20 18:11 | DDAL-DRW-10 Unsafe Harborage | 0 | 10 | Moon sickle +1 | Show | |||
The SEA QUEEN’S FURY was absent from the pirate base of Isolation (DRW09). The pirated ship's trail led the Harpers and our party to Waterdeep. In an effort to find the Thayan base of operations within the city, we join the ship's crew under false identities. One of the crew says Green Allis will reveal the location, but only in exchange for a large stuffed beholder sild in the front of a local shop. |
||||||||
2019-06-22 17:06 | CCC-ODFC-02-02 Palace of the Efreeti | 8 | 150 | 10 | Vault of the Efreeti (Portable Hole) | Show | ||
Story Award: Favor of House PeytirBy redeeming Ardet Peytir, you have gained the favor of House Peytir and, with it, the approval of many of the anti-Thayan political factions in Mulmaster. Your Charisma checks to interact with Cloaks as well as Mulmaster nobles who are not aligned with Thay are made at advantage. |
||||||||
2025-02-03 21:40 | DDAL-DRW10 Unsafe Harborage | 2 | 800 | 10 | Ring of X-Ray Vision | Show | ||
gained potion of Superior Healing |
||||||||
2025-03-03 15:44 | DDAL-DRW-12 To Walk The Cold Dark | 800 | 10 | Goggles of Night, Wand of Winter | Show | |||
Tasked by High Harper Remalia Haventree in search of the Tenebrous Creed’s lair, we find this cult of darkness in the Thunder Peaks of Icewind Dale. Forgotten in the tundra is a long-lost prison where Father Lymic–an ancient Far Realm Elemental Evil was bound by the elves of Myth Drannor. After restoring the moonstones that held the echoes of Father Lymic, we encountered Damita Uthros, an agent of Darlon Ma (Thayan Zulkir if Enchantment.) Uthros requested a parlay and explained that the stolen items are within the Thayan Embassy in Mulmaster, Wil's Hometown. Found Potion of Cold Resistance, Spell Scroll of Contact Other Plane, Spell Scroll of Greater Restoration Legacy Event: Uneasy AllianceDamita Uthros is alive and you "might" be allies. |
||||||||
2025-08-18 17:52 | DDAL-DRW18 Against The Machine | 2 | 1142.85 | 10 | Anstruth Harp (Instrument of the Bards) | Show | ||
sent to infiltrate the Thayan's Astral Battery Factory within Xorvintroth, and shut it down without accidentally exploding any of the batteries or ripping a hole into the Astral Plane. Mostly successful in that we destroyed some important looking focusing crystals, buuut Thay definitely knows we're here now after facing off with 30 or so of their armsmen and casters. Story Award: Thay Knows +Necklace of Fireballs 5 beads |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime ▼ | Renown | |
---|---|---|---|---|---|---|---|---|
2025-06-09 23:13 | CCC-OCC-01 Red War: Housekeeping | 1 | Show DM Log | |||||
Add Potion of Superior Healing, Oil of Sharpness |
||||||||
2025-07-20 21:48 | CCC-OCC-01 Red War: Housekeeping | 3 | Show DM Log | |||||
2025-07-07 17:43 | CCC-JGD-01 Left Black & Blue | Show DM Log | ||||||
2025-09-29 13:41 | Trade Log | Show Trade Log | ||||||
Miirym's Wrath increases in potency. Additionally, Wil has reduced some inventory no longer needed. |
||||||||
2025-09-29 18:58 | DDAL-DRW19 | Show | ||||||
Add Spell Scroll of Daylight |
||||||||
2025-04-27 17:03 | DDAL-DRW-14 The City That Should Not Be | 2 | 10 | Show | ||||
Dispatched by the Harpers to infiltrate theThayan-held, Netherese-built city of Xorvindroth in the Thundering Peaks of Icewind Dale. This city has been transmuted to green glass by the unholy touch of Father Lymic's influence. Our mission is to infiltrate, discover a defensible position with potential for an observation point, and create a teleportation circle so the Harpers can begin to establish a forward operating base. The infiltration at the front gate went completely pear-shaped, with the group fighting the Thayan gate detatchment during a blizzard and within a tunnel with an anti-magic zone as a primary defense. Through a survey of 4 potential locations for the Harper base, the party came in combat with an otherworld aberration like nothing any of us have heard of in all our adventures, nor the reports from our factions. So much of the city's walls and infrastructure has been transmuted to green glass that threatens the viewer's desent into bouts of mind-warping madness. What has not been transmuted is still more chilling and uncanny still, much of it a remainder of the dying days of a Netherese metropolis warped by Our Planes abberations. The team, especially the paladin Jewels, the mage Dresden, and Tordak, a cleric of Clangeddin, acquited itself well, locating a teleportation circle in a cavern beneath the remains of a clockwork academy that will suit the Harpers' needs and yet all seeminglynot drawing the notice of the Red Wizard forces and none descending into long term madness. Story Award: Xorvintroth Base SecurityYou secured the hidden base against discovery by the Red Wizards and against being breached by wandering dangers. Gave the set of magic-draining statues to the star spawn |
||||||||
2025-08-04 18:15 | DDAL-DRW-16 Uprising | 10 | Show | |||||
Exploring the ruins of Xorvintroth, the party discover the Thayans are charging Far Realm batteries in a fortified building. After meeting members of a burgeoning rebellion amongst the Thayan slaves, we make arrangements to assist many in fleeing to the Harper safehouse and through the portal back to freedom. |
||||||||
2021-09-28 20:07 | CCC-CIC-04 Best Friends Forever | 16 | 10 | Show | ||||
A stressed Zor of the von Zinklestein merchant house retains the assistance of some adventurers to check in on a country estate that's fallen out of communication with the Mulmaster-based House. Just after sundown, Abby escorted us toward the family crypt. Immediately suspicious of this, Wil made a small excuse for using the dimmed sunblade as their light source. Abigail brought us into the undercroft to meet "Auntie Magdelena" who immediately hissed at the presence of sunlight and revealed a vampire's fangs. +587 gp reward for services rendered, paid to silver 4 daggers and a rapier -500gp Story Award: Gratitude of the von Finklestein Family. You have made an ally of the von Finklestein Family. You may use this favor to gain a spell scroll with a Player's Handbook wizard spell of 3rd-level or lower,... (2nd option N/A. Wil is not a caster.) |
||||||||
2021-11-16 01:48 | DDAL-DRW09 Vile Bounty | 17 | 10 | Show | ||||
Hired to find six ships that had gone missing between Luskan and Neverwinter. While looking for information around the port, Wil is asked by a farmer to watch a cart and horses. What was agreed to as a friendly gesture leads to the city guard arresting Wil and team for stealing the cart. The confusion cleared after the owner verifies our innocence after some hours. Inquiring with the Harbormaster and a sailor that recently left the crew of the Graceful Dancer, we learn that a sallow faced, tattooed man has hired Captain Quint and the Graceful Dancer to capture merchantman ships and return the prizes to an island called Isolation. Isolation is a rarely charted active volcano 4 days' sail from Neverwinter. Making use of the ship provided to us by Zehira, we are able to find Isolation Isle, rescue some two dozen sailors from cells in the side of the volcano, then execute the Thayan conjurer and his apprentices, the Pirate captains, a dozen of their crew and a Fire Elemental. gained potion of Heroism, Elixir of Health, Ammunition (crossbow bolt +1) x3 Legacy event: Bond of FellowshipYou encountered three Harper agents during your time in Isolation: Legacy Event: Redspear’s RingNorthlander captain Carys Redspear has given you one of her arm rings, which her crew will recognize should you ever cross paths. |
||||||||
2022-01-19 21:30 | DDAL-DRW-11 Shadows in the Stacks | 18 | 10 | Show | ||||
Dispatched to Candlekeep to recover some research before a group of Thayans, the party finds themselves up against an Eldritch horror, a half dozen Shadows, and two shadow-wielding monks. Though it took nearly everything the adventurers could bring to bear, they won out and banished the vile creature back to the Outer Planes. |
||||||||
2022-01-26 20:28 | DDEP-DRW03 - The Night The Lights Went Out in Candlekeep (T2) | 19 | 10 | Show | ||||
Wil and some of their travelling companions are returning to Candlekeep when they see an immense purple dome shroud the castle library. The party was tasked by Lady Remalia Haventree to probe the catacombs beneath CandleKeep, searching for the silver dragon that is set as guardian over the caverns. The dragon has been trapped in a sickly green rime, the apparent work of a Far Realm entity called Father Lymic. Story Award: Favor of Dar’lon MaYou accepted Dar’lon Ma’s magical aid and he’s marked you as a reasonable ally. Story Award: State of CandlekeepYou defended Candlekeep against the incursions of the Far Realm and the Tenebrous Creed, however, the toll was great. Bowed but Not Broken. The librarians were able to assist you in your quest against Szass Tam. |
||||||||
2025-09-02 16:37 | FR-DC DDAL- The Cult of Boiling Mud [The Small Teeth Expedition]. | 1 | 10 | Show | ||||
Wil is asked to ride along with a caravan, but then a few of the members wander off into a cave. inside they find a crocodile, froghemoth, and several goblinoids add Potion of Stone Giant Strength, Potion of invisibility; elixir of health |
||||||||
2018-12-21 21:44 | DDEX3-2 Shackles of Blood | 1 | 6 | 4 | 4 | 10 | 1 | Show |
2025-07-21 18:00 | DDAL-DRW17 – Expedition to the Supreme Forge | 10 | Show | |||||
The Harpers and Gith'yanki reveal the location of the Supreme Forge: the origin of Xorvintroth’s unique blend of artifice and magic. The answers to controlling the city’s dangerous artifacts were surprisingly easy to discover, requiring only killing a shadow dragon brought by the Tenebrous Creed and bypassing a dome that prevented teleportation magic. Within the ancient tower under the dome, we find the Supreme Forge is a pocket dimension of the Astral Plane accessed by several very elaborate sarcophagi. The difficulty is that the Astral forge is the camping ground of an extremely dangerous astral dreadnaught and cannot be safey used for fabrication of the Astral Batteries or repair of any of the Xorvintrothian Artifacts. |
||||||||
2019-02-08 20:33 | DDEX2-6 Breath of the Yellow Rose | 1 | 4 | 4 | 10 | 1 | Show | |
2025-01-20 18:11 | DDAL-DRW-10 Unsafe Harborage | 10 | Show | |||||
The SEA QUEEN’S FURY was absent from the pirate base of Isolation (DRW09). The pirated ship's trail led the Harpers and our party to Waterdeep. In an effort to find the Thayan base of operations within the city, we join the ship's crew under false identities. One of the crew says Green Allis will reveal the location, but only in exchange for a large stuffed beholder sild in the front of a local shop. |
||||||||
2019-06-22 17:06 | CCC-ODFC-02-02 Palace of the Efreeti | 2 | 8 | 4 | 4 | 10 | 1 | Show |
Story Award: Favor of House PeytirBy redeeming Ardet Peytir, you have gained the favor of House Peytir and, with it, the approval of many of the anti-Thayan political factions in Mulmaster. Your Charisma checks to interact with Cloaks as well as Mulmaster nobles who are not aligned with Thay are made at advantage. |
||||||||
2025-02-03 21:40 | DDAL-DRW10 Unsafe Harborage | 2 | 10 | Show | ||||
gained potion of Superior Healing |
||||||||
2025-03-03 15:44 | DDAL-DRW-12 To Walk The Cold Dark | 10 | Show | |||||
Tasked by High Harper Remalia Haventree in search of the Tenebrous Creed’s lair, we find this cult of darkness in the Thunder Peaks of Icewind Dale. Forgotten in the tundra is a long-lost prison where Father Lymic–an ancient Far Realm Elemental Evil was bound by the elves of Myth Drannor. After restoring the moonstones that held the echoes of Father Lymic, we encountered Damita Uthros, an agent of Darlon Ma (Thayan Zulkir if Enchantment.) Uthros requested a parlay and explained that the stolen items are within the Thayan Embassy in Mulmaster, Wil's Hometown. Found Potion of Cold Resistance, Spell Scroll of Contact Other Plane, Spell Scroll of Greater Restoration Legacy Event: Uneasy AllianceDamita Uthros is alive and you "might" be allies. |
||||||||
2025-08-18 17:52 | DDAL-DRW18 Against The Machine | 2 | 10 | Show | ||||
sent to infiltrate the Thayan's Astral Battery Factory within Xorvintroth, and shut it down without accidentally exploding any of the batteries or ripping a hole into the Astral Plane. Mostly successful in that we destroyed some important looking focusing crystals, buuut Thay definitely knows we're here now after facing off with 30 or so of their armsmen and casters. Story Award: Thay Knows +Necklace of Fireballs 5 beads |
Date Played | Adventure Title | Session | XP | GP | Downtime ▼ | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2025-06-09 23:13 | CCC-OCC-01 Red War: Housekeeping | 1 | Syranna's Folly (Oathbow) | Show DM Log | ||||
Add Potion of Superior Healing, Oil of Sharpness |
||||||||
2025-07-20 21:48 | CCC-OCC-01 Red War: Housekeeping | 1600 | Show DM Log | |||||
2025-07-07 17:43 | CCC-JGD-01 Left Black & Blue | Stone Plate +2 | Show DM Log | |||||
2025-09-29 13:41 | Trade Log | -150.2 | Miirym's Wrath (Legacy) > Miirym's Wrath (Ascendant, Legacy) | Show Trade Log | ||||
Miirym's Wrath increases in potency. Additionally, Wil has reduced some inventory no longer needed. |
||||||||
2025-09-29 18:58 | DDAL-DRW19 | 9000 | Ascendant Gem Dragon-touched Focus | Show | ||||
Add Spell Scroll of Daylight |
||||||||
2025-04-27 17:03 | DDAL-DRW-14 The City That Should Not Be | 2 | 8000 | 10 | Belt of Stone Giant Strength, Bracers of Defense | Show | ||
Dispatched by the Harpers to infiltrate theThayan-held, Netherese-built city of Xorvindroth in the Thundering Peaks of Icewind Dale. This city has been transmuted to green glass by the unholy touch of Father Lymic's influence. Our mission is to infiltrate, discover a defensible position with potential for an observation point, and create a teleportation circle so the Harpers can begin to establish a forward operating base. The infiltration at the front gate went completely pear-shaped, with the group fighting the Thayan gate detatchment during a blizzard and within a tunnel with an anti-magic zone as a primary defense. Through a survey of 4 potential locations for the Harper base, the party came in combat with an otherworld aberration like nothing any of us have heard of in all our adventures, nor the reports from our factions. So much of the city's walls and infrastructure has been transmuted to green glass that threatens the viewer's desent into bouts of mind-warping madness. What has not been transmuted is still more chilling and uncanny still, much of it a remainder of the dying days of a Netherese metropolis warped by Our Planes abberations. The team, especially the paladin Jewels, the mage Dresden, and Tordak, a cleric of Clangeddin, acquited itself well, locating a teleportation circle in a cavern beneath the remains of a clockwork academy that will suit the Harpers' needs and yet all seeminglynot drawing the notice of the Red Wizard forces and none descending into long term madness. Story Award: Xorvintroth Base SecurityYou secured the hidden base against discovery by the Red Wizards and against being breached by wandering dangers. Gave the set of magic-draining statues to the star spawn |
||||||||
2025-08-04 18:15 | DDAL-DRW-16 Uprising | 2142.85 | 10 | Ring of Evasion, Woe (Longsword +3) | Show | |||
Exploring the ruins of Xorvintroth, the party discover the Thayans are charging Far Realm batteries in a fortified building. After meeting members of a burgeoning rebellion amongst the Thayan slaves, we make arrangements to assist many in fleeing to the Harper safehouse and through the portal back to freedom. |
||||||||
2021-09-28 20:07 | CCC-CIC-04 Best Friends Forever | 16 | 87 | 10 | Mr. & Mrs. Wubsy (Sending Stones) | Show | ||
A stressed Zor of the von Zinklestein merchant house retains the assistance of some adventurers to check in on a country estate that's fallen out of communication with the Mulmaster-based House. Just after sundown, Abby escorted us toward the family crypt. Immediately suspicious of this, Wil made a small excuse for using the dimmed sunblade as their light source. Abigail brought us into the undercroft to meet "Auntie Magdelena" who immediately hissed at the presence of sunlight and revealed a vampire's fangs. +587 gp reward for services rendered, paid to silver 4 daggers and a rapier -500gp Story Award: Gratitude of the von Finklestein Family. You have made an ally of the von Finklestein Family. You may use this favor to gain a spell scroll with a Player's Handbook wizard spell of 3rd-level or lower,... (2nd option N/A. Wil is not a caster.) |
||||||||
2021-11-16 01:48 | DDAL-DRW09 Vile Bounty | 17 | 1250 | 10 | Amulet of Health, Mariner's Studded Leather | Show | ||
Hired to find six ships that had gone missing between Luskan and Neverwinter. While looking for information around the port, Wil is asked by a farmer to watch a cart and horses. What was agreed to as a friendly gesture leads to the city guard arresting Wil and team for stealing the cart. The confusion cleared after the owner verifies our innocence after some hours. Inquiring with the Harbormaster and a sailor that recently left the crew of the Graceful Dancer, we learn that a sallow faced, tattooed man has hired Captain Quint and the Graceful Dancer to capture merchantman ships and return the prizes to an island called Isolation. Isolation is a rarely charted active volcano 4 days' sail from Neverwinter. Making use of the ship provided to us by Zehira, we are able to find Isolation Isle, rescue some two dozen sailors from cells in the side of the volcano, then execute the Thayan conjurer and his apprentices, the Pirate captains, a dozen of their crew and a Fire Elemental. gained potion of Heroism, Elixir of Health, Ammunition (crossbow bolt +1) x3 Legacy event: Bond of FellowshipYou encountered three Harper agents during your time in Isolation: Legacy Event: Redspear’s RingNorthlander captain Carys Redspear has given you one of her arm rings, which her crew will recognize should you ever cross paths. |
||||||||
2022-01-19 21:30 | DDAL-DRW-11 Shadows in the Stacks | 18 | 150 | 10 | Gloomy Mantle of Spell Resistance, Amulet of the Devout +2 | Show | ||
Dispatched to Candlekeep to recover some research before a group of Thayans, the party finds themselves up against an Eldritch horror, a half dozen Shadows, and two shadow-wielding monks. Though it took nearly everything the adventurers could bring to bear, they won out and banished the vile creature back to the Outer Planes. |
||||||||
2022-01-26 20:28 | DDEP-DRW03 - The Night The Lights Went Out in Candlekeep (T2) | 19 | 333.33 | 10 | Arrow-Catching Shield, Bracers of Archery | Show | ||
Wil and some of their travelling companions are returning to Candlekeep when they see an immense purple dome shroud the castle library. The party was tasked by Lady Remalia Haventree to probe the catacombs beneath CandleKeep, searching for the silver dragon that is set as guardian over the caverns. The dragon has been trapped in a sickly green rime, the apparent work of a Far Realm entity called Father Lymic. Story Award: Favor of Dar’lon MaYou accepted Dar’lon Ma’s magical aid and he’s marked you as a reasonable ally. Story Award: State of CandlekeepYou defended Candlekeep against the incursions of the Far Realm and the Tenebrous Creed, however, the toll was great. Bowed but Not Broken. The librarians were able to assist you in your quest against Szass Tam. |
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2025-09-02 16:37 | FR-DC DDAL- The Cult of Boiling Mud [The Small Teeth Expedition]. | 1 | 800 | 10 | Nolzur’s Marvelous Pigments | Show | ||
Wil is asked to ride along with a caravan, but then a few of the members wander off into a cave. inside they find a crocodile, froghemoth, and several goblinoids add Potion of Stone Giant Strength, Potion of invisibility; elixir of health |
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2018-12-21 21:44 | DDEX3-2 Shackles of Blood | 6 | 75 | 10 | 1 | +1 Rapier | Show | |
2025-07-21 18:00 | DDAL-DRW17 – Expedition to the Supreme Forge | 14833 | 10 | Ioun Stone of Intellect, Portable Hole | Show | |||
The Harpers and Gith'yanki reveal the location of the Supreme Forge: the origin of Xorvintroth’s unique blend of artifice and magic. The answers to controlling the city’s dangerous artifacts were surprisingly easy to discover, requiring only killing a shadow dragon brought by the Tenebrous Creed and bypassing a dome that prevented teleportation magic. Within the ancient tower under the dome, we find the Supreme Forge is a pocket dimension of the Astral Plane accessed by several very elaborate sarcophagi. The difficulty is that the Astral forge is the camping ground of an extremely dangerous astral dreadnaught and cannot be safey used for fabrication of the Astral Batteries or repair of any of the Xorvintrothian Artifacts. |
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2019-02-08 20:33 | DDEX2-6 Breath of the Yellow Rose | 75 | 10 | 1 | Ring of Mind Shielding | Show | ||
2025-01-20 18:11 | DDAL-DRW-10 Unsafe Harborage | 0 | 10 | Moon sickle +1 | Show | |||
The SEA QUEEN’S FURY was absent from the pirate base of Isolation (DRW09). The pirated ship's trail led the Harpers and our party to Waterdeep. In an effort to find the Thayan base of operations within the city, we join the ship's crew under false identities. One of the crew says Green Allis will reveal the location, but only in exchange for a large stuffed beholder sild in the front of a local shop. |
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2019-06-22 17:06 | CCC-ODFC-02-02 Palace of the Efreeti | 8 | 150 | 10 | 1 | Vault of the Efreeti (Portable Hole) | Show | |
Story Award: Favor of House PeytirBy redeeming Ardet Peytir, you have gained the favor of House Peytir and, with it, the approval of many of the anti-Thayan political factions in Mulmaster. Your Charisma checks to interact with Cloaks as well as Mulmaster nobles who are not aligned with Thay are made at advantage. |
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2025-02-03 21:40 | DDAL-DRW10 Unsafe Harborage | 2 | 800 | 10 | Ring of X-Ray Vision | Show | ||
gained potion of Superior Healing |
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2025-03-03 15:44 | DDAL-DRW-12 To Walk The Cold Dark | 800 | 10 | Goggles of Night, Wand of Winter | Show | |||
Tasked by High Harper Remalia Haventree in search of the Tenebrous Creed’s lair, we find this cult of darkness in the Thunder Peaks of Icewind Dale. Forgotten in the tundra is a long-lost prison where Father Lymic–an ancient Far Realm Elemental Evil was bound by the elves of Myth Drannor. After restoring the moonstones that held the echoes of Father Lymic, we encountered Damita Uthros, an agent of Darlon Ma (Thayan Zulkir if Enchantment.) Uthros requested a parlay and explained that the stolen items are within the Thayan Embassy in Mulmaster, Wil's Hometown. Found Potion of Cold Resistance, Spell Scroll of Contact Other Plane, Spell Scroll of Greater Restoration Legacy Event: Uneasy AllianceDamita Uthros is alive and you "might" be allies. |
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2025-08-18 17:52 | DDAL-DRW18 Against The Machine | 2 | 1142.85 | 10 | Anstruth Harp (Instrument of the Bards) | Show | ||
sent to infiltrate the Thayan's Astral Battery Factory within Xorvintroth, and shut it down without accidentally exploding any of the batteries or ripping a hole into the Astral Plane. Mostly successful in that we destroyed some important looking focusing crystals, buuut Thay definitely knows we're here now after facing off with 30 or so of their armsmen and casters. Story Award: Thay Knows +Necklace of Fireballs 5 beads |