Wil the Younger

Season:
S8
Race:
Half-elf
Class:
Fighter (Cavalier)
Background:
Knight of the Order
Lifestyle:
Modest
Current Level:
16
XP Level:
1
Total XP:
0
XP to Level:
300
XP for Next:
300
ACP Level:
6
ACP to Level:
8.0
Milestone Level:
16
Total GP:
48198.8
Total Downtime:
333
Tag:
Dual-Wield, Striker, Tank
Faction:
None
Faction Rank:
Seasoned (rank 3)
Renown Rank:
Notorious (rank 2)
Total Renown:
6
Secret Missions:
0
Treasure CPs:
0/0/0/0
Magic Item Count:
23
Magic Item Limit:
6
+1 Rapier,
Reaper (Familiar),
Blessing of Health,
Vault of the Efreeti (Portable Hole),
Dragonhide Saddle (Saddle Of the Cavalier),
Dread Helm,
Blessing of Understanding,
Vorpal Scimitar,
Adamantine Plate,
Belt of Hill Giant Strength,
Stone Tortle's Bracers of Defense,
Thayvian Mantle of Spell Resistance,
Dawnfire (Sun Blade),
The Choralier’s Companion (Saddle of the Cavalier),
The Wall of Teeth (Shield +2),
Mr. & Mrs. Wubsy (Sending Stones),
Amulet of Health,
Mariner's Studded Leather,
Gloomy Mantle of Spell Resistance,
Arrow-Catching Shield,
Bracers of Archery,
Earring of Message,
Wand of Fireballs,
Moon Sickle +2,
Iron Bands of Bilarro,
Bowl of commanding water elementals,
Moon sickle +1,
Ring of X-Ray Vision,
Goggles of Night,
Wand of Winter,
Flame tongue (Longsword),
Pearl of Power,
Miirym's Wrath (Legacy),
Belt of Stone Giant Strength,
Bracers of Defense,
Discord (Plate +2),
Syranna's Folly (Oathbow)

Log Entries

Date Played Adventure Title ▲ Session Levels GP Downtime Magic Items
2022-01-19 21:30 DDAL-DRW-11 Shadows in the Stacks 18 150 10 Gloomy Mantle of Spell Resistance Show

Dispatched to Candlekeep to recover some research before a group of Thayans, the party finds themselves up against an Eldritch horror, a half dozen Shadows, and two shadow-wielding monks. Though it took nearly everything the adventurers could bring to bear, they won out and banished the vile creature back to the Outer Planes.

2025-03-03 15:44 DDAL-DRW-12 To Walk The Cold Dark 800 10 Goggles of Night, Wand of Winter Show

Tasked by High Harper Remalia Haventree in search of the Tenebrous Creed’s lair, we find this cult of darkness in the Thunder Peaks of Icewind Dale. Forgotten in the tundra is a long-lost prison where Father Lymic–an ancient Far Realm Elemental Evil was bound by the elves of Myth Drannor.
After inflitrating the Tenebrous Creed's occultic camp, we found evidence that Father Lymic had left the temple long ago and that the Tenebrous Creed was seeking the Thayans to recover artifacts stolen by Szass recently .

After restoring the moonstones that held the echoes of Father Lymic, we encountered Damita Uthros, an agent of Darlon Ma (Thayan Zulkir if Enchantment.) Uthros requested a parlay and explained that the stolen items are within the Thayan Embassy in Mulmaster, Wil's Hometown.

Found Potion of Cold Resistance, Spell Scroll of Contact Other Plane, Spell Scroll of Greater Restoration

Legacy Event: Uneasy Alliance

Damita Uthros is alive and you "might" be allies.

2025-03-17 18:15 DDAL-DRW13 Night Thieves 1 6250 -11 Flame tongue (Longsword), Pearl of Power Show

Planned and infiltrated the Thayan Embassy in Mulmaster to gain information regarding
* Data and conclusions from the Thayans’ experiments with controlling the elemental planar rifts in Mulmaster.
* Kazit Gul’s research recovered from the Doomvault’s Far Realm cysts.
* A magic sword shaped hole in space through which one can see darkness, moving stars, and more.

This is Wil's 7th adventure in Mulmaster and as such, Wil retroactively joins The Brotherhood of the Cloaks, and attains Rank 7 within their ranks. (-21 Downtime for this activity + 10 for this adventure.)
* found Potion of Invisibility , Spell Scroll of Pass without Trace.

2025-04-27 17:03 DDAL-DRW-14 The City That Should Not Be 2 1 8000 10 Belt of Stone Giant Strength, Bracers of Defense Show

Dispatched by the Harpers to infiltrate theThayan-held, Netherese-built city of Xorvindroth in the Thundering Peaks of Icewind Dale. This city has been transmuted to green glass by the unholy touch of Father Lymic's influence. Our mission is to infiltrate, discover a defensible position with potential for an observation point, and create a teleportation circle so the Harpers can begin to establish a forward operating base.

The infiltration at the front gate went completely pear-shaped, with the group fighting the Thayan gate detatchment during a blizzard and within a tunnel with an anti-magic zone as a primary defense. Through a survey of 4 potential locations for the Harper base, the party came in combat with an otherworld aberration like nothing any of us have heard of in all our adventures, nor the reports from our factions.

So much of the city's walls and infrastructure has been transmuted to green glass that threatens the viewer's desent into bouts of mind-warping madness. What has not been transmuted is still more chilling and uncanny still, much of it a remainder of the dying days of a Netherese metropolis warped by Our Planes abberations.

The team, especially the paladin Jewels, the mage Dresden, and Tordak, a cleric of Clangeddin, acquited itself well, locating a teleportation circle in a cavern beneath the remains of a clockwork academy that will suit the Harpers' needs and yet all seeminglynot drawing the notice of the Red Wizard forces and none descending into long term madness.
Found (1) potion of Vitality, (1) potion of comprehension, (1) Spell scroll of Teleportation Circle

Story Award: Xorvintroth Base Security

You secured the hidden base against discovery by the Red Wizards and against being breached by wandering dangers. Gave the set of magic-draining statues to the star spawn
• Destroyed the fog-generating pods.

2025-05-12 18:47 DDAL-DRW-15 Frozen Whispers 1 8333.33 10 Discord (Plate +2) Show

Wil and the crew return to Xorvintroth with supplies, via teleportation, to find the Harper safehouse in disarray and Harper agents either fighting each other, sunken into despairing torpor, or hallucinating and weeping uncontrollably. With the help of Tua, Amri, and Salros, we find and calm Zehira, bring Remalia out of her delusions, tend to the junior harper agents, and then witness Soggy Wren grab a telepathic artifact crystal and sprinted off into the city at a speed that's nearly impossible for a Tabaxi.

Only one of the several artifact pieces is still in the lab, a daggersized shard of silvery metal that telepathically introduces itself to Wil as "Rudrum" and offers Wil a bargain: Additional power to destroy evil while they are together, but some of Wil's perception and memory will be reduced while the bond is in place. Wil takes the bargain, though it never seems to come into play.
Rudrum is one of 6 slivers of a key that keeps an ancient lesser Evil locked in magical ice, but that ice cage is failing and Rudrum insists we must find Wren and the remaining slivers to prevent invasion by the far realm creature.
The adventurers set out to find Soggy Wren and the crystals that Wren took, but not without resistance.
In the end, all six pieces of the Crystal form a singular keystone that Wil is able to use to release, then immediately banish The Shadow In The Ice to the far realm without loss of life on Toril.

*Used 1 potion of Vitality.
Gained one Potion of Speed & (1) Spell Scroll 8th Level (Sunburst)

Story Award: Wren's Fate

Wren was captured by star spawn, but remains alive.

Story Award: The Stars Are Right

You helped the Painter find the information hidden in the pattern, and they’ve disappeared into Xorvintroth to use it.

2025-07-21 18:00 DDAL-DRW17 – Expedition to the Supreme Forge 1 14833 10 Show
2022-01-26 20:28 DDEP-DRW03 - The Night The Lights Went Out in Candlekeep (T2) 19 333.33 10 Arrow-Catching Shield, Bracers of Archery Show

Wil and some of their travelling companions are returning to Candlekeep when they see an immense purple dome shroud the castle library. The party was tasked by Lady Remalia Haventree to probe the catacombs beneath CandleKeep, searching for the silver dragon that is set as guardian over the caverns. The dragon has been trapped in a sickly green rime, the apparent work of a Far Realm entity called Father Lymic.
Retrieving an informant from Waterdeep further improved their chances of success.
A Far Realm-warped beholder attacked just outside the walls of Candlekeep. It remained out of most of the heroes' reach until Wil was able to leap from the roof of a nearby outbuilding and grapple the aberration to the ground.
After quelling a trio of arcane tomes run amok, the adventurers found the source of the violet dome over the library fortress: an aboleth with unexplicable powers gained in the Far Realms. It too attempted to remain out of reach, but the sorcerer's magics and a few well placed slings & arrows from Wil and Geran the Bard felled the creature at the last.
Gained a potion of Invulnerability

Story Award: Favor of Dar’lon Ma

You accepted Dar’lon Ma’s magical aid and he’s marked you as a reasonable ally.

Story Award: State of Candlekeep

You defended Candlekeep against the incursions of the Far Realm and the Tenebrous Creed, however, the toll was great. Bowed but Not Broken. The librarians were able to assist you in your quest against Szass Tam.

2021-09-11 19:53 DDEX2-14 The Sword of Selfaril 15 The Wall of Teeth (Shield +2) Show

Wil is travelling with a motely collection of travellers on the road from Ylraphon to Mulmaster, when they happen upon a mage of the Mulmaster Cloaks and a fist of Soldiery executing a halfling that carries an intricate sword. Reosera, a sorceress of great strength with ice and water magics, destroys the attackers, but the doomed halfling was dead before they hit the turf.

Teleportation magics deliver Rastol Shan, Senior Cloak of the Mulmaster High Cloaks has been tracking this sword, because the Sword of Selfaril's pommel holds the trapped soul of Selfaril Uomodolphin, a Mulmasterite High Blade deposed by his brother 100 years ago.

After Rastol Shan performs a ritual to shatter the gem, he hires the group to escort the weakened High Blade into Mulmaster to a respite hidden in the sewers under the Wink and Wave, a dancehall.

Wil guarded the recovering High Blade while other members of the group made contacts within the city, gaining support for Selfaril to overthrow the sitting High Blade, who is a puppet of the church of Bane.

In a climactic show, Selfaril Uomodolphin challenges the High Blade Jaseen Drakehorn, defeating her in a duel with the subtle assistance of the Nobles, the City Watch, Sark Tolliver, and the Mulmaster Beholder Corps as they countered the interference of the Red Wizards, several Cloaks, and Cult of Black Earth.

2018-08-08 23:01 DDEX2-1 City of Danger, Pt. 1 1 0 Show
2018-08-22 21:10 DDEX2-1 City of Danger, Pt. 2 2 -0.7 5 Show
2018-09-05 19:43 DDEX2-1 City of Danger, Pt. 3 3 Show
2018-09-12 21:10 DDEX2-1 City of Danger, Pt. 4 4 75 5 Show
2018-09-26 19:39 DDEX2-1 City of Danger, Pt. 5 5 Show
2019-02-08 20:33 DDEX2-6 Breath of the Yellow Rose 75 10 Ring of Mind Shielding Show
2018-12-21 21:44 DDEX3-2 Shackles of Blood 6 75 10 +1 Rapier Show
2018-08-05 00:22 DMQuest: Complete Season Scimitar of Warning (Legacy) Show DM Log

Run all 19 Tomb of Annihilation DDAL adventures, the full Hardcover, & participate in both season 7 Epics as a DM or organizer.

Legacy Item: when awarded, choose an uncommon Weapon or Armor to give to a 1st level character. As that character advances the item advances, turning into a tier appropriate item of the same magic item category and form when the character reaches a new tier, including Legendary rarity when the character levels to 17. Legacy items require attunement, have a rarity of Unique (untradeable), and cannot be sentient items.

2018-08-01 23:45 DMQuest: Dedicated DM Mithral Plate Show DM Log

Not Tradeable.

2019-06-23 21:55 DMQuest: Dedicated DM Belt of Hill Giant Strength Show DM Log

One item unlock from the 24 hours preceding:
Belt of Hill Giant Strength, Necklace of Prayer Beads, Sun Sword, Canaith Mandolin, Glamoured Studded Leather Armor, Figurine (gryphon)
Gulthias Staff, Plantsbane Battleaxe

2019-04-06 19:41 Downtime Activity: Fai Chen - Funeral -2 -8 Blessing of Health Show

Wil sponsored a reinterment for their mother away from Mulmaster and nearer to her childhood home in Cormanthyr. Priests of Kelemvor officiated and supported Wil's legal challenge against Wil's father to the final disposition of the remains.
Blessing of Health - +2 to Constitution and max increases by 2

2019-09-07 19:49 Downtime Activity: Fai Chen’s – Wedding -11 -8 Blessing of Understanding Show

Wil was "best man" at a wedding of two fellow adventurers, Thom and Lucindra.
**GAIN BLESSING OF UNDERSTANDING.* +2 Wisdom and maximum increases to 22*

Date Played Adventure Title ▲ Tier Session ACP TCP Downtime Renown
2022-01-19 21:30 DDAL-DRW-11 Shadows in the Stacks 18 10 Show

Dispatched to Candlekeep to recover some research before a group of Thayans, the party finds themselves up against an Eldritch horror, a half dozen Shadows, and two shadow-wielding monks. Though it took nearly everything the adventurers could bring to bear, they won out and banished the vile creature back to the Outer Planes.

2025-03-03 15:44 DDAL-DRW-12 To Walk The Cold Dark 10 Show

Tasked by High Harper Remalia Haventree in search of the Tenebrous Creed’s lair, we find this cult of darkness in the Thunder Peaks of Icewind Dale. Forgotten in the tundra is a long-lost prison where Father Lymic–an ancient Far Realm Elemental Evil was bound by the elves of Myth Drannor.
After inflitrating the Tenebrous Creed's occultic camp, we found evidence that Father Lymic had left the temple long ago and that the Tenebrous Creed was seeking the Thayans to recover artifacts stolen by Szass recently .

After restoring the moonstones that held the echoes of Father Lymic, we encountered Damita Uthros, an agent of Darlon Ma (Thayan Zulkir if Enchantment.) Uthros requested a parlay and explained that the stolen items are within the Thayan Embassy in Mulmaster, Wil's Hometown.

Found Potion of Cold Resistance, Spell Scroll of Contact Other Plane, Spell Scroll of Greater Restoration

Legacy Event: Uneasy Alliance

Damita Uthros is alive and you "might" be allies.

2025-03-17 18:15 DDAL-DRW13 Night Thieves -11 Show

Planned and infiltrated the Thayan Embassy in Mulmaster to gain information regarding
* Data and conclusions from the Thayans’ experiments with controlling the elemental planar rifts in Mulmaster.
* Kazit Gul’s research recovered from the Doomvault’s Far Realm cysts.
* A magic sword shaped hole in space through which one can see darkness, moving stars, and more.

This is Wil's 7th adventure in Mulmaster and as such, Wil retroactively joins The Brotherhood of the Cloaks, and attains Rank 7 within their ranks. (-21 Downtime for this activity + 10 for this adventure.)
* found Potion of Invisibility , Spell Scroll of Pass without Trace.

2025-04-27 17:03 DDAL-DRW-14 The City That Should Not Be 2 10 Show

Dispatched by the Harpers to infiltrate theThayan-held, Netherese-built city of Xorvindroth in the Thundering Peaks of Icewind Dale. This city has been transmuted to green glass by the unholy touch of Father Lymic's influence. Our mission is to infiltrate, discover a defensible position with potential for an observation point, and create a teleportation circle so the Harpers can begin to establish a forward operating base.

The infiltration at the front gate went completely pear-shaped, with the group fighting the Thayan gate detatchment during a blizzard and within a tunnel with an anti-magic zone as a primary defense. Through a survey of 4 potential locations for the Harper base, the party came in combat with an otherworld aberration like nothing any of us have heard of in all our adventures, nor the reports from our factions.

So much of the city's walls and infrastructure has been transmuted to green glass that threatens the viewer's desent into bouts of mind-warping madness. What has not been transmuted is still more chilling and uncanny still, much of it a remainder of the dying days of a Netherese metropolis warped by Our Planes abberations.

The team, especially the paladin Jewels, the mage Dresden, and Tordak, a cleric of Clangeddin, acquited itself well, locating a teleportation circle in a cavern beneath the remains of a clockwork academy that will suit the Harpers' needs and yet all seeminglynot drawing the notice of the Red Wizard forces and none descending into long term madness.
Found (1) potion of Vitality, (1) potion of comprehension, (1) Spell scroll of Teleportation Circle

Story Award: Xorvintroth Base Security

You secured the hidden base against discovery by the Red Wizards and against being breached by wandering dangers. Gave the set of magic-draining statues to the star spawn
• Destroyed the fog-generating pods.

2025-05-12 18:47 DDAL-DRW-15 Frozen Whispers 10 Show

Wil and the crew return to Xorvintroth with supplies, via teleportation, to find the Harper safehouse in disarray and Harper agents either fighting each other, sunken into despairing torpor, or hallucinating and weeping uncontrollably. With the help of Tua, Amri, and Salros, we find and calm Zehira, bring Remalia out of her delusions, tend to the junior harper agents, and then witness Soggy Wren grab a telepathic artifact crystal and sprinted off into the city at a speed that's nearly impossible for a Tabaxi.

Only one of the several artifact pieces is still in the lab, a daggersized shard of silvery metal that telepathically introduces itself to Wil as "Rudrum" and offers Wil a bargain: Additional power to destroy evil while they are together, but some of Wil's perception and memory will be reduced while the bond is in place. Wil takes the bargain, though it never seems to come into play.
Rudrum is one of 6 slivers of a key that keeps an ancient lesser Evil locked in magical ice, but that ice cage is failing and Rudrum insists we must find Wren and the remaining slivers to prevent invasion by the far realm creature.
The adventurers set out to find Soggy Wren and the crystals that Wren took, but not without resistance.
In the end, all six pieces of the Crystal form a singular keystone that Wil is able to use to release, then immediately banish The Shadow In The Ice to the far realm without loss of life on Toril.

*Used 1 potion of Vitality.
Gained one Potion of Speed & (1) Spell Scroll 8th Level (Sunburst)

Story Award: Wren's Fate

Wren was captured by star spawn, but remains alive.

Story Award: The Stars Are Right

You helped the Painter find the information hidden in the pattern, and they’ve disappeared into Xorvintroth to use it.

2025-07-21 18:00 DDAL-DRW17 – Expedition to the Supreme Forge 10 Show
2022-01-26 20:28 DDEP-DRW03 - The Night The Lights Went Out in Candlekeep (T2) 19 10 Show

Wil and some of their travelling companions are returning to Candlekeep when they see an immense purple dome shroud the castle library. The party was tasked by Lady Remalia Haventree to probe the catacombs beneath CandleKeep, searching for the silver dragon that is set as guardian over the caverns. The dragon has been trapped in a sickly green rime, the apparent work of a Far Realm entity called Father Lymic.
Retrieving an informant from Waterdeep further improved their chances of success.
A Far Realm-warped beholder attacked just outside the walls of Candlekeep. It remained out of most of the heroes' reach until Wil was able to leap from the roof of a nearby outbuilding and grapple the aberration to the ground.
After quelling a trio of arcane tomes run amok, the adventurers found the source of the violet dome over the library fortress: an aboleth with unexplicable powers gained in the Far Realms. It too attempted to remain out of reach, but the sorcerer's magics and a few well placed slings & arrows from Wil and Geran the Bard felled the creature at the last.
Gained a potion of Invulnerability

Story Award: Favor of Dar’lon Ma

You accepted Dar’lon Ma’s magical aid and he’s marked you as a reasonable ally.

Story Award: State of Candlekeep

You defended Candlekeep against the incursions of the Far Realm and the Tenebrous Creed, however, the toll was great. Bowed but Not Broken. The librarians were able to assist you in your quest against Szass Tam.

2021-09-11 19:53 DDEX2-14 The Sword of Selfaril 15 Show

Wil is travelling with a motely collection of travellers on the road from Ylraphon to Mulmaster, when they happen upon a mage of the Mulmaster Cloaks and a fist of Soldiery executing a halfling that carries an intricate sword. Reosera, a sorceress of great strength with ice and water magics, destroys the attackers, but the doomed halfling was dead before they hit the turf.

Teleportation magics deliver Rastol Shan, Senior Cloak of the Mulmaster High Cloaks has been tracking this sword, because the Sword of Selfaril's pommel holds the trapped soul of Selfaril Uomodolphin, a Mulmasterite High Blade deposed by his brother 100 years ago.

After Rastol Shan performs a ritual to shatter the gem, he hires the group to escort the weakened High Blade into Mulmaster to a respite hidden in the sewers under the Wink and Wave, a dancehall.

Wil guarded the recovering High Blade while other members of the group made contacts within the city, gaining support for Selfaril to overthrow the sitting High Blade, who is a puppet of the church of Bane.

In a climactic show, Selfaril Uomodolphin challenges the High Blade Jaseen Drakehorn, defeating her in a duel with the subtle assistance of the Nobles, the City Watch, Sark Tolliver, and the Mulmaster Beholder Corps as they countered the interference of the Red Wizards, several Cloaks, and Cult of Black Earth.

2018-08-08 23:01 DDEX2-1 City of Danger, Pt. 1 1 1 1 1 Show
2018-08-22 21:10 DDEX2-1 City of Danger, Pt. 2 1 2 1 1 5 Show
2018-09-05 19:43 DDEX2-1 City of Danger, Pt. 3 1 3 1 1 Show
2018-09-12 21:10 DDEX2-1 City of Danger, Pt. 4 1 4 1 1 5 1 Show
2018-09-26 19:39 DDEX2-1 City of Danger, Pt. 5 1 5 0 0 Show
2019-02-08 20:33 DDEX2-6 Breath of the Yellow Rose 1 4 4 10 1 Show
2018-12-21 21:44 DDEX3-2 Shackles of Blood 1 6 4 4 10 1 Show
2018-08-05 00:22 DMQuest: Complete Season Show DM Log

Run all 19 Tomb of Annihilation DDAL adventures, the full Hardcover, & participate in both season 7 Epics as a DM or organizer.

Legacy Item: when awarded, choose an uncommon Weapon or Armor to give to a 1st level character. As that character advances the item advances, turning into a tier appropriate item of the same magic item category and form when the character reaches a new tier, including Legendary rarity when the character levels to 17. Legacy items require attunement, have a rarity of Unique (untradeable), and cannot be sentient items.

2018-08-01 23:45 DMQuest: Dedicated DM Show DM Log

Not Tradeable.

2019-06-23 21:55 DMQuest: Dedicated DM 2 Show DM Log

One item unlock from the 24 hours preceding:
Belt of Hill Giant Strength, Necklace of Prayer Beads, Sun Sword, Canaith Mandolin, Glamoured Studded Leather Armor, Figurine (gryphon)
Gulthias Staff, Plantsbane Battleaxe

2019-04-06 19:41 Downtime Activity: Fai Chen - Funeral -8 Show

Wil sponsored a reinterment for their mother away from Mulmaster and nearer to her childhood home in Cormanthyr. Priests of Kelemvor officiated and supported Wil's legal challenge against Wil's father to the final disposition of the remains.
Blessing of Health - +2 to Constitution and max increases by 2

2019-09-07 19:49 Downtime Activity: Fai Chen’s – Wedding -8 Show

Wil was "best man" at a wedding of two fellow adventurers, Thom and Lucindra.
**GAIN BLESSING OF UNDERSTANDING.* +2 Wisdom and maximum increases to 22*

Date Played Adventure Title ▲ Session XP GP Downtime Renown Magic Items
2022-01-19 21:30 DDAL-DRW-11 Shadows in the Stacks 18 150 10 Gloomy Mantle of Spell Resistance Show

Dispatched to Candlekeep to recover some research before a group of Thayans, the party finds themselves up against an Eldritch horror, a half dozen Shadows, and two shadow-wielding monks. Though it took nearly everything the adventurers could bring to bear, they won out and banished the vile creature back to the Outer Planes.

2025-03-03 15:44 DDAL-DRW-12 To Walk The Cold Dark 800 10 Goggles of Night, Wand of Winter Show

Tasked by High Harper Remalia Haventree in search of the Tenebrous Creed’s lair, we find this cult of darkness in the Thunder Peaks of Icewind Dale. Forgotten in the tundra is a long-lost prison where Father Lymic–an ancient Far Realm Elemental Evil was bound by the elves of Myth Drannor.
After inflitrating the Tenebrous Creed's occultic camp, we found evidence that Father Lymic had left the temple long ago and that the Tenebrous Creed was seeking the Thayans to recover artifacts stolen by Szass recently .

After restoring the moonstones that held the echoes of Father Lymic, we encountered Damita Uthros, an agent of Darlon Ma (Thayan Zulkir if Enchantment.) Uthros requested a parlay and explained that the stolen items are within the Thayan Embassy in Mulmaster, Wil's Hometown.

Found Potion of Cold Resistance, Spell Scroll of Contact Other Plane, Spell Scroll of Greater Restoration

Legacy Event: Uneasy Alliance

Damita Uthros is alive and you "might" be allies.

2025-03-17 18:15 DDAL-DRW13 Night Thieves 6250 -11 Flame tongue (Longsword), Pearl of Power Show

Planned and infiltrated the Thayan Embassy in Mulmaster to gain information regarding
* Data and conclusions from the Thayans’ experiments with controlling the elemental planar rifts in Mulmaster.
* Kazit Gul’s research recovered from the Doomvault’s Far Realm cysts.
* A magic sword shaped hole in space through which one can see darkness, moving stars, and more.

This is Wil's 7th adventure in Mulmaster and as such, Wil retroactively joins The Brotherhood of the Cloaks, and attains Rank 7 within their ranks. (-21 Downtime for this activity + 10 for this adventure.)
* found Potion of Invisibility , Spell Scroll of Pass without Trace.

2025-04-27 17:03 DDAL-DRW-14 The City That Should Not Be 2 8000 10 Belt of Stone Giant Strength, Bracers of Defense Show

Dispatched by the Harpers to infiltrate theThayan-held, Netherese-built city of Xorvindroth in the Thundering Peaks of Icewind Dale. This city has been transmuted to green glass by the unholy touch of Father Lymic's influence. Our mission is to infiltrate, discover a defensible position with potential for an observation point, and create a teleportation circle so the Harpers can begin to establish a forward operating base.

The infiltration at the front gate went completely pear-shaped, with the group fighting the Thayan gate detatchment during a blizzard and within a tunnel with an anti-magic zone as a primary defense. Through a survey of 4 potential locations for the Harper base, the party came in combat with an otherworld aberration like nothing any of us have heard of in all our adventures, nor the reports from our factions.

So much of the city's walls and infrastructure has been transmuted to green glass that threatens the viewer's desent into bouts of mind-warping madness. What has not been transmuted is still more chilling and uncanny still, much of it a remainder of the dying days of a Netherese metropolis warped by Our Planes abberations.

The team, especially the paladin Jewels, the mage Dresden, and Tordak, a cleric of Clangeddin, acquited itself well, locating a teleportation circle in a cavern beneath the remains of a clockwork academy that will suit the Harpers' needs and yet all seeminglynot drawing the notice of the Red Wizard forces and none descending into long term madness.
Found (1) potion of Vitality, (1) potion of comprehension, (1) Spell scroll of Teleportation Circle

Story Award: Xorvintroth Base Security

You secured the hidden base against discovery by the Red Wizards and against being breached by wandering dangers. Gave the set of magic-draining statues to the star spawn
• Destroyed the fog-generating pods.

2025-05-12 18:47 DDAL-DRW-15 Frozen Whispers 8333.33 10 Discord (Plate +2) Show

Wil and the crew return to Xorvintroth with supplies, via teleportation, to find the Harper safehouse in disarray and Harper agents either fighting each other, sunken into despairing torpor, or hallucinating and weeping uncontrollably. With the help of Tua, Amri, and Salros, we find and calm Zehira, bring Remalia out of her delusions, tend to the junior harper agents, and then witness Soggy Wren grab a telepathic artifact crystal and sprinted off into the city at a speed that's nearly impossible for a Tabaxi.

Only one of the several artifact pieces is still in the lab, a daggersized shard of silvery metal that telepathically introduces itself to Wil as "Rudrum" and offers Wil a bargain: Additional power to destroy evil while they are together, but some of Wil's perception and memory will be reduced while the bond is in place. Wil takes the bargain, though it never seems to come into play.
Rudrum is one of 6 slivers of a key that keeps an ancient lesser Evil locked in magical ice, but that ice cage is failing and Rudrum insists we must find Wren and the remaining slivers to prevent invasion by the far realm creature.
The adventurers set out to find Soggy Wren and the crystals that Wren took, but not without resistance.
In the end, all six pieces of the Crystal form a singular keystone that Wil is able to use to release, then immediately banish The Shadow In The Ice to the far realm without loss of life on Toril.

*Used 1 potion of Vitality.
Gained one Potion of Speed & (1) Spell Scroll 8th Level (Sunburst)

Story Award: Wren's Fate

Wren was captured by star spawn, but remains alive.

Story Award: The Stars Are Right

You helped the Painter find the information hidden in the pattern, and they’ve disappeared into Xorvintroth to use it.

2025-07-21 18:00 DDAL-DRW17 – Expedition to the Supreme Forge 14833 10 Show
2022-01-26 20:28 DDEP-DRW03 - The Night The Lights Went Out in Candlekeep (T2) 19 333.33 10 Arrow-Catching Shield, Bracers of Archery Show

Wil and some of their travelling companions are returning to Candlekeep when they see an immense purple dome shroud the castle library. The party was tasked by Lady Remalia Haventree to probe the catacombs beneath CandleKeep, searching for the silver dragon that is set as guardian over the caverns. The dragon has been trapped in a sickly green rime, the apparent work of a Far Realm entity called Father Lymic.
Retrieving an informant from Waterdeep further improved their chances of success.
A Far Realm-warped beholder attacked just outside the walls of Candlekeep. It remained out of most of the heroes' reach until Wil was able to leap from the roof of a nearby outbuilding and grapple the aberration to the ground.
After quelling a trio of arcane tomes run amok, the adventurers found the source of the violet dome over the library fortress: an aboleth with unexplicable powers gained in the Far Realms. It too attempted to remain out of reach, but the sorcerer's magics and a few well placed slings & arrows from Wil and Geran the Bard felled the creature at the last.
Gained a potion of Invulnerability

Story Award: Favor of Dar’lon Ma

You accepted Dar’lon Ma’s magical aid and he’s marked you as a reasonable ally.

Story Award: State of Candlekeep

You defended Candlekeep against the incursions of the Far Realm and the Tenebrous Creed, however, the toll was great. Bowed but Not Broken. The librarians were able to assist you in your quest against Szass Tam.

2021-09-11 19:53 DDEX2-14 The Sword of Selfaril 15 The Wall of Teeth (Shield +2) Show

Wil is travelling with a motely collection of travellers on the road from Ylraphon to Mulmaster, when they happen upon a mage of the Mulmaster Cloaks and a fist of Soldiery executing a halfling that carries an intricate sword. Reosera, a sorceress of great strength with ice and water magics, destroys the attackers, but the doomed halfling was dead before they hit the turf.

Teleportation magics deliver Rastol Shan, Senior Cloak of the Mulmaster High Cloaks has been tracking this sword, because the Sword of Selfaril's pommel holds the trapped soul of Selfaril Uomodolphin, a Mulmasterite High Blade deposed by his brother 100 years ago.

After Rastol Shan performs a ritual to shatter the gem, he hires the group to escort the weakened High Blade into Mulmaster to a respite hidden in the sewers under the Wink and Wave, a dancehall.

Wil guarded the recovering High Blade while other members of the group made contacts within the city, gaining support for Selfaril to overthrow the sitting High Blade, who is a puppet of the church of Bane.

In a climactic show, Selfaril Uomodolphin challenges the High Blade Jaseen Drakehorn, defeating her in a duel with the subtle assistance of the Nobles, the City Watch, Sark Tolliver, and the Mulmaster Beholder Corps as they countered the interference of the Red Wizards, several Cloaks, and Cult of Black Earth.

2018-08-08 23:01 DDEX2-1 City of Danger, Pt. 1 1 0 Show
2018-08-22 21:10 DDEX2-1 City of Danger, Pt. 2 2 -0.7 5 Show
2018-09-05 19:43 DDEX2-1 City of Danger, Pt. 3 3 Show
2018-09-12 21:10 DDEX2-1 City of Danger, Pt. 4 4 75 5 1 Show
2018-09-26 19:39 DDEX2-1 City of Danger, Pt. 5 5 Show
2019-02-08 20:33 DDEX2-6 Breath of the Yellow Rose 75 10 1 Ring of Mind Shielding Show
2018-12-21 21:44 DDEX3-2 Shackles of Blood 6 75 10 1 +1 Rapier Show
2018-08-05 00:22 DMQuest: Complete Season Scimitar of Warning (Legacy) Show DM Log

Run all 19 Tomb of Annihilation DDAL adventures, the full Hardcover, & participate in both season 7 Epics as a DM or organizer.

Legacy Item: when awarded, choose an uncommon Weapon or Armor to give to a 1st level character. As that character advances the item advances, turning into a tier appropriate item of the same magic item category and form when the character reaches a new tier, including Legendary rarity when the character levels to 17. Legacy items require attunement, have a rarity of Unique (untradeable), and cannot be sentient items.

2018-08-01 23:45 DMQuest: Dedicated DM Mithral Plate Show DM Log

Not Tradeable.

2019-06-23 21:55 DMQuest: Dedicated DM Belt of Hill Giant Strength Show DM Log

One item unlock from the 24 hours preceding:
Belt of Hill Giant Strength, Necklace of Prayer Beads, Sun Sword, Canaith Mandolin, Glamoured Studded Leather Armor, Figurine (gryphon)
Gulthias Staff, Plantsbane Battleaxe

2019-04-06 19:41 Downtime Activity: Fai Chen - Funeral -2 -8 Blessing of Health Show

Wil sponsored a reinterment for their mother away from Mulmaster and nearer to her childhood home in Cormanthyr. Priests of Kelemvor officiated and supported Wil's legal challenge against Wil's father to the final disposition of the remains.
Blessing of Health - +2 to Constitution and max increases by 2

2019-09-07 19:49 Downtime Activity: Fai Chen’s – Wedding -11 -8 Blessing of Understanding Show

Wil was "best man" at a wedding of two fellow adventurers, Thom and Lucindra.
**GAIN BLESSING OF UNDERSTANDING.* +2 Wisdom and maximum increases to 22*