Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Vault of the Efreeti (Portable Hole)
rare
D
CCC-ODFC-02-02 Palace of the Efreeti
Show
Notes:
This piece of fine red silk can be folded up into a handkerchief, scarf or cloak. When studied closely, the folds of silk seem to dance and flicker like fire A character wearing or carrying this item can speak and understand Ignan.
Stone Tortle's Bracers of Defense
rare
A gift from the Stone Tortoise guardian of an abandoned temple outside Hillsfar
CCC-SQC-02-01 None the Wiser
Show
Notes:
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.
While in possession of the item, the bearer feels enlightened and speaks only in Haikus instead of regular sentences.
Thayvian Mantle of Spell Resistance
rare
The Thayan embassy in Mulmaster during the Red War
CCC-ST2-1 Red War: Embassy of Evil
Show
Notes:
You have advantage on saving throws while you wear this cloak.
This crimson cloak is embroidered with golden sigils of Thay. When the wearer of this cloak is presented with an opportunity to act in a selfish or malevolent way, this item heighten the wearer's urge to do so.
Dawnfire (Sun Blade)
rare
Barrows of Solina, once borne by Alisandre Solina, paladin and Lady Arbiter of the Order of Dawnfire.
CCC-STORM-01 The Barrows of Solina
Show
Notes:
This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage.
The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.
The ruby in Dawnfire’s pommel sheds dim light for 10 feet when within 60 feet of undead.
An argument can be made that it has a blue blade https://ironharvest.obsidianportal.com/items/the-dawnfire-sun-blade
This item can be found in the Dungeon Master’s Guide.
The Wall of Teeth (Shield +2)
rare
A trash pit in a sewer tunnel beneath the Wave and Wink dancehall in Mulmaster
DDEX2-14 The Sword of Selfaril
Show
Notes:
This shield is fashioned of dull, black steel and festooned with hundreds upon hundreds of human teeth. Whenever the wielder of the shield is presented with an opportunity to act in a selfish or malevolent way, the item heightens the wielder’s urge to do so.
A description of this item can be found in the Dungeon Master's Guide.
Mr. & Mrs. Wubsy (Sending Stones)
uncommon
A gift from Abby von Finkelstein
CCC-CIC-04 Best Friends Forever
Show
Notes:
These sending stones are sewn into a matching pair of stuffed children’s toys: a male and female sphinx. To activate one of them, the owner must hug the animal and say “I love you Mr./Mrs. Wubsy.” If the owner wishes, the sphinx’s eyes can be commanded to glow with a soft blue light equal to a candle. The stones cannot be removed from the toys without destroying the magic.
Amulet of Health
rare
A Thayan conjurer opening a portal inside a volcano
DDAL-DRW09 Vile Bounty
Show
Notes:
This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north.
Iron Bands of Bilarro
uncommon
Aboard the salvaged wreck of the Umberlee's Resolve, Hawk Island, Sea of Stars
DDAL-DRW01 Breaking Umberlee’s Resolve
Show
Bowl of commanding water elementals
rare
Myth Nantar, under the Moonsea
DDAL-DRW02 Blood in the Water
Show
Notes:
While this bowl is fillled with water, yoi can use an action to speak the bowl's Command Word and summon a Water Elemental, as if you had cast the Conjure Elemental spell. The bowl can't be used this way again until the next dawn.
The bowl is about 1 foot in diameter and half as
deep. It weighs 3 pounds and holds about 3 gallons.
Moon sickle +1
uncommon
In the cabinet of the ship’s infirmary
DDAL-DRW-10 Unsafe Harborage
Show
Earring of Message
common
The Mansion of Lord Potrick Huntcrown
BMG-DRWEP-OD-01 The Enemy of My Enemy
Show
Notes:
The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn.
Mariner's Studded Leather
uncommon
A Pirate Captain named Quint who was pressganging crews and turning over those that resisted to a Thayan conjuror to be sacrificed to open a portal.
DDAL-DRW09 Vile Bounty
Show
Notes:
Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes
The Choralier’s Companion (Saddle of the Cavalier)
uncommon
Worn by Ger’tethjzan, a young Black Dragon in Mulmaster
CCC-REAP-01 Red War: Lost Ashes of a Wayward Gnome
Show
Notes:
While in this saddle on a mount, you can't be dismounted against your will if you're conscious, and attack rolls against the mount have disadvantage. Any mount that wears this saddle possesses a phenomenal gift for singing—the song selection, frequency, and volume depends on the temperament of the mount, but it’s beautiful and almost always entertaining. This effect does not grant any additional languages to the mount.
This item can be found in the Dungeon Master’s Guide.
Dread Helm
common
CCC-GAD-01-02 Red War: Black Phoenix
Show
Notes:
The jagged horns on this helmet look quite intimidating.
Dragonhide Saddle (Saddle Of the Cavalier)
uncommon
B
CCC-GAD-01-02 Red War: Black Phoenix
Show
Notes:
This saddle is made primarily of the hide & bones of a red dragon. The saddle never gets dirty, even in the grimiest environments.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Vault of the Efreeti (Portable Hole) | rare | D | CCC-ODFC-02-02 Palace of the Efreeti | Show | ||
Notes:
This piece of fine red silk can be folded up into a handkerchief, scarf or cloak. When studied closely, the folds of silk seem to dance and flicker like fire A character wearing or carrying this item can speak and understand Ignan. |
||||||
Stone Tortle's Bracers of Defense | rare | A gift from the Stone Tortoise guardian of an abandoned temple outside Hillsfar | CCC-SQC-02-01 None the Wiser | Show | ||
Notes:
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield. |
||||||
Thayvian Mantle of Spell Resistance | rare | The Thayan embassy in Mulmaster during the Red War | CCC-ST2-1 Red War: Embassy of Evil | Show | ||
Notes:
You have advantage on saving throws while you wear this cloak. This crimson cloak is embroidered with golden sigils of Thay. When the wearer of this cloak is presented with an opportunity to act in a selfish or malevolent way, this item heighten the wearer's urge to do so. |
||||||
Dawnfire (Sun Blade) | rare | Barrows of Solina, once borne by Alisandre Solina, paladin and Lady Arbiter of the Order of Dawnfire. | CCC-STORM-01 The Barrows of Solina | Show | ||
Notes:
This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. The ruby in Dawnfire’s pommel sheds dim light for 10 feet when within 60 feet of undead. An argument can be made that it has a blue blade https://ironharvest.obsidianportal.com/items/the-dawnfire-sun-blade This item can be found in the Dungeon Master’s Guide. |
||||||
The Wall of Teeth (Shield +2) | rare | A trash pit in a sewer tunnel beneath the Wave and Wink dancehall in Mulmaster | DDEX2-14 The Sword of Selfaril | Show | ||
Notes:
This shield is fashioned of dull, black steel and festooned with hundreds upon hundreds of human teeth. Whenever the wielder of the shield is presented with an opportunity to act in a selfish or malevolent way, the item heightens the wielder’s urge to do so. |
||||||
Mr. & Mrs. Wubsy (Sending Stones) | uncommon | A gift from Abby von Finkelstein | CCC-CIC-04 Best Friends Forever | Show | ||
Notes:
These sending stones are sewn into a matching pair of stuffed children’s toys: a male and female sphinx. To activate one of them, the owner must hug the animal and say “I love you Mr./Mrs. Wubsy.” If the owner wishes, the sphinx’s eyes can be commanded to glow with a soft blue light equal to a candle. The stones cannot be removed from the toys without destroying the magic. |
||||||
Amulet of Health | rare | A Thayan conjurer opening a portal inside a volcano | DDAL-DRW09 Vile Bounty | Show | ||
Notes:
This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north. |
||||||
Iron Bands of Bilarro | uncommon | Aboard the salvaged wreck of the Umberlee's Resolve, Hawk Island, Sea of Stars | DDAL-DRW01 Breaking Umberlee’s Resolve | Show | ||
Bowl of commanding water elementals | rare | Myth Nantar, under the Moonsea | DDAL-DRW02 Blood in the Water | Show | ||
Notes:
While this bowl is fillled with water, yoi can use an action to speak the bowl's Command Word and summon a Water Elemental, as if you had cast the Conjure Elemental spell. The bowl can't be used this way again until the next dawn. |
||||||
Moon sickle +1 | uncommon | In the cabinet of the ship’s infirmary | DDAL-DRW-10 Unsafe Harborage | Show | ||
Earring of Message | common | The Mansion of Lord Potrick Huntcrown | BMG-DRWEP-OD-01 The Enemy of My Enemy | Show | ||
Notes:
The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn. |
||||||
Mariner's Studded Leather | uncommon | A Pirate Captain named Quint who was pressganging crews and turning over those that resisted to a Thayan conjuror to be sacrificed to open a portal. | DDAL-DRW09 Vile Bounty | Show | ||
Notes:
Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes |
||||||
The Choralier’s Companion (Saddle of the Cavalier) | uncommon | Worn by Ger’tethjzan, a young Black Dragon in Mulmaster | CCC-REAP-01 Red War: Lost Ashes of a Wayward Gnome | Show | ||
Notes:
While in this saddle on a mount, you can't be dismounted against your will if you're conscious, and attack rolls against the mount have disadvantage. Any mount that wears this saddle possesses a phenomenal gift for singing—the song selection, frequency, and volume depends on the temperament of the mount, but it’s beautiful and almost always entertaining. This effect does not grant any additional languages to the mount. |
||||||
Dread Helm | common | CCC-GAD-01-02 Red War: Black Phoenix | Show | |||
Notes:
The jagged horns on this helmet look quite intimidating. |
||||||
Dragonhide Saddle (Saddle Of the Cavalier) | uncommon | B | CCC-GAD-01-02 Red War: Black Phoenix | Show | ||
Notes:
This saddle is made primarily of the hide & bones of a red dragon. The saddle never gets dirty, even in the grimiest environments. |