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Adventure Title
DDEX2-3 The Drowned Tower
DDEX2-3 The Drowned Tower
Session
Date Played
2025-11-05 20:25:00 UTC
2025-11-05 20:25:00 UTC
Levels Gained
1
1
GP +/-
350
350
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Steve E.
Steve E.
DM DCI Number
02242024
02242024
Notes
Out in the city, we happen on six sailors harassing Salvar Brix of the Cloaks. After running off the sailors, Salvar asks us to look into the murder of a colleague. It seems his partner was researching the Cult of the Crushing Wave and a tower several leagues north along the Moonsea that might have housed an Orb of Living Water. Taking a small craft up the coast, we discover the Tower and investigate the interior. Little of value to be found, but at the bottom we face the cultist leader who transforms into a Hydra made of water. Recovering the Orb of Living Water,we turn it over to the Enerald Enclave rather than the church of Umberlee or the Cloaks. + Potion of Invulnerability, +Potion of Fire Resistance
Out in the city, we happen on six sailors harassing Salvar Brix of the Cloaks. After running off the sailors, Salvar asks us to look into the murder of a colleague. It seems his partner was researching the Cult of the Crushing Wave and a tower several leagues north along the Moonsea that might have housed an Orb of Living Water. Taking a small craft up the coast, we discover the Tower and investigate the interior. Little of value to be found, but at the bottom we face the cultist leader who transforms into a Hydra made of water. Recovering the Orb of Living Water,we turn it over to the Enerald Enclave rather than the church of Umberlee or the Cloaks. + Potion of Invulnerability, +Potion of Fire Resistance
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Trident of Warning | Uncommon | true | |||
| Anyone wielding this weapon of unusual, blue steel feels oddly self-assured. | |||||