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Adventure Title
DDEP2 Mulmaster Undone
Session
0
Date Played
2018-06-07 22:11:00 UTC
XP Gained
6000
GP +/-
1035
Downtime +/-
10.0
Renown
2.0
Missions
Location Played
Roll20
DM Name
Michael Balin
DM DCI Number
8112826740
Notes

Magic Items

Name Rarity Location Table Result Counts?
Necklace of Prayer Beads Rare Air Track, The Ship With Name G true
Pearls of white, blue, black, green, and even purple are strung on what seems to be a delicate string of seaweed and bound with a seashell clasp. Curiously, the necklace is always damp. A description of this item can be found in the Dungeon Master’s Guide. Beads are: Bless, Curing, Favor, Smiting, and Wind Walking
Wingwear Uncommon Air Track, The Lucky Coin C true
This snug uniform has symbols of air stitched into it and leathery flaps that stretch along the arms, waist, and legs to create wings for gliding. A suit of wingwear has a maximum of 3 charges. While you wear the suit, you can use a bonus action and expend 1 charge to gain a flying speed of 30 feet until you land. At the end of each of your turns, your altitude drops by 5 feet. Your altitude drops instantly to 0 feet at the end of your turn if you didn't fly at least 30 feet horizontally on that turn. When your altitude drops to 0 feet, you land (or fall), and you must expend another charge to use the suit again. The suit regains all of its expended charges after spending at least 1 hour in an elemental air node.
Wingwear Uncommon Air Track, The Floatin' Stone C true
This snug uniform has symbols of air stitched into it and leathery flaps that stretch along the arms, waist, and legs to create wings for gliding. A suit of wingwear has a maximum of 3 charges. While you wear the suit, you can use a bonus action and expend 1 charge to gain a flying speed of 30 feet until you land. At the end of each of your turns, your altitude drops by 5 feet. Your altitude drops instantly to 0 feet at the end of your turn if you didn't fly at least 30 feet horizontally on that turn. When your altitude drops to 0 feet, you land (or fall), and you must expend another charge to use the suit again. The suit regains all of its expended charges after spending at least 1 hour in an elemental air node.
Whitevane’s traveling spellbook Unique Air Track, The Floatilla false
His spellbook contains the following spells: Cantrips: blade ward, gust*, light, minor illusion, shocking grasp, thunderclap* 1st level: absorb elements*, feather fall, fog cloud, mage armor 2nd level: gust of wind, hold person, invisibility 3rd level: fly, gaseous form, lightning bolt 4th level: elemental bane*, greater invisibility, storm sphere* 5th level: control wind*, geas 6th level: investiture of wind*