Magic Items

Purchased Magic Items

Name Rarity Location Table ▲ Result Source
Unbreakable Arrow common DDAL10-00 - Ice Road Trackers Show
Notes:

Unbreakable Arrow
Weapon (arrow), common

Gifted to you by Shaktal of the Reghed Wolf Tribe, this arrow proves to Wolf Tribe members loyal to Aluka that the bearer is a friend and ally.

This arrow can’t be broken, except when it is within an antimagic field.

Xanathar’s Guide to Everything, p. 139

Boots of False Tracks common DDAL10-00 - Ice Road Trackers Show
Notes:

Boots of False Tracks
Wondrous item, common

These comfortable, fur-lined boots are embroidered with gaudy, but worthless, gems.

Only humanoids can wear these boots. While wearing the boots, you can choose to have them leave tracks like those of another kind of humanoid of your size.

Xanathar’s Guide to Everything, p. 136

Smoldering Armor common DDAL10-00 - Ice Road Trackers Show
Notes:

Smoldering Armor
Armor (studded leather), common

This leather armor smells of blood and gnoll sweat, and the stench can’t be removed. Wisps of harmless, odorless smoke rise from this armor while it is worn.

Xanathar’s Guide to Everything, p. 139

Ersatz Eye common DDAL10-00 - Ice Road Trackers Show
Notes:

Ersatz Eye
Wondrous item, common (requires attunement)

This particular eye was recovered from an ancient orc burial site and it appears oversized and orcish while embedded in your eye socket.

This artificial eye replaces a real one that was lost or removed. While the ersatz eye is embedded in your eye socket, it can’t be removed by anyone other than you, and you can see through the tiny orb as though it were a normal eye.

While you’re attuned to the ersatz eye, you can read and understand, but not speak Orc.

Xanathar’s Guide to Everything, p. 137

Lantern of Revealing uncommon CCC-RPSG04 The Waystop Show
Notes:

Wondrous item, uncommon

While lit, this Hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible Creatures and Objects are visible as long as they are in the lantern’s bright light. You can use an Action to lower the hood, reducing the light to dim light in a 5-foot radius.

Foxblade (Shortsword +1 ) uncommon CCC-SRCC 01-02 Down the River of Snakes Show
Notes:

Foxblade (Shortsword +1 )
Weapon (shortsword), uncommon

This shortsword appears rusted at first glance, but that is due to the unique crimson-orange color of the metal. Combined with this color, a triangular white mother-of-pearl inlay near the hilt causes the blade to resemble the coloring of a fox’s tail. The crossguard is made of the same unique crimson metal, set with round yellow and black stones made to resemble vulpine eyes.

This description matches that of a magical weapon lost during Ylraphon’s destruction by dragons in the 14th century. Said to have been crafted by forest gnomes, it was known as the Foxblade.

In addition to the +1 bonus to attack and damage rolls made with this weapon, while in a forest, the bearer of this item gains advantage on Perception checks whenever they are hidden from view.

Pearl of Power uncommon DDHC00-GSM-03 Danger at Dunwater Show
Notes:

Pearl of Power

Wondrous item, major tier, uncommon (requires attunement by a spellcaster)

While this pearl is on your person, you can use an action to speak its command word and regain one expended spell slot. If the expended slot was of 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can't be used again until the next dawn.

Helm of Underwater Action uncommon DDHC00-GSM-03 Danger at Dunwater Show
Notes:

Helm of Underwater Action

Wondrous item, uncommon (requires attunement)

While wearing this brass helmet, you can breathe underwater, you gain darkvision with a range of 60 feet, and you gain a swimming speed of 30 feet.