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Character Creation
4 Hours Played
5 Hours Played Got Potion of Healing
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3 Hours Played Got Potion of Healing
4 Hours Played
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Died Discard Cloak of Protection for Ressurection
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Discard for Ressurection
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JigokuKuro - Yuki - Fairy - Barde 1 thebaconing - Valmon Virhana - Half Elf - Cleric 2 AlexP. - Zarturni Fang - Lizardfolk - Fighter 1 TheSetch - Fergus Williamson - Human - Sorcerer 1 Yaidz / Veritas / Harengone / Monk 1
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Season 11 Downtime config
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Season 11 Level 5 Magic Item
Got Potion of Healing Story Award: Secrets Revealed You have saved the aarakocra slaves. They tell you they heard the druid telling powerful allies to hunt down a sorceress and indicate the direction that they went. When you play CCC-GOC01-03, tell the DM that you have this story award. The DM will indicate the in-game effect of this award. Story Awards: Enemies Afoot You gain this award if you have not played CCCGOC01-01 Tree Rot. You know the cairns are the focal point of spreading the corruption in the area and that the satyr is using them to spread the corruption to the medicinal plants in the region. When you play CCC-GOC01-01, tell the DM that you have this story award. The DM will indicate the ingame effect of this award.
Adventure Logsheet
Consumables: Potion of Flying, Potion of Mind Reading, Potion of Greater Healing, Scroll of Fear, Scroll of Hold Person, Scroll of Conjure Minor Elementals, Scroll of Dispel Magic, Scroll of Magic Mouth, Scroll of Protection (Fiends), Magic Items: +1 Chain mail, Goggles of Night, Stone of Good Luck, Boots of Striding and Springing, Armor of Vulnerability (slashing), Ring of Protection, Ring of Spell Storing First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.
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Story Award: Touched by the Fates Many Powers circle around Thentia, and the Moonsea, searching for lost magical artifacts. For whatever reason, the Fates have chosen you to be involved. Story Award: Sweet and Stupid This foxhound has taken a liking to you and follows you around. She has a few obvious signs of her time on the streets, but otherwise looks to be of good breeding. Story Award: Tarot of Fate (The Tower): Upright You delivered the wagon of coin to Widar Patja in the proscribed manner. In the coming months the city will see significant changes at his hand.
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Changed Charactername from Leon Castellio to Jack
Adventure Logsheet
Used 10 Downtime to gain a level
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Bought - Component Pouch 25 GP - Pearl worth 100 GP - Diamond worth 50 GP - Silvered Rapier 125 - Diamond Worth 300 GP 3x - Diamond Worth 500 GP - Diamond Dust Worth 100 GP 3x - Healers Kit 5 GP 6x - Waterskin 2 SP 5x - Holy Water 25 GP 4x - Climbers Kit 25 GP - Ball Bearings 1 GP 2x - Caltrops 1 GP 2x
Story Award: Mind Shattered The harrowing journey aboard the Starlight LV426 has taken its toll, leaving an enduring mark on your mind. The horrors witnessed have unraveled your grasp on reality. Seek solace in the pages of the Dungeon Master's Guide, for there you shall find the dire effects that now afflict your mind. Got Potion of Advanteage, Potion, Uncommon When you drink this potion, you gain advantage on one ability check, attack roll, or saving throw of your choice that you make within the next hour. This potion takes the form of a sparkling, golden mist that moves and pours like water Got Restorative Ointment (1 Dose) Wondrous Item, uncommon This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound. As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease. Got Spell Scroll of Air Bubble
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Bought Winter Clothing 10 GP ASSOCIATES OF AWIT CO. (STORY AWARD) You have piqued the interest of Meelon Dusk and he gives you the chance to become an associate of A.W.I.T. Co. Future adventurers featuring Meelon Dusk or A.W.I.T. Co might give you special benefits. WUMBO BEE FLYER (STORY AWARD) Meelon Dusk deems you worthy to fly the bee-shaped damselfly ship, Wumbo Bee. The spelljammer may be available for you to use in future adventures featuring Meelon Dusk or A.W.I.T. Co. WUMBOLOGY (STORY AWARD) The word “wumbo” echoes within your mind as you ponder and obsess with its mystery. From time to time, you mutter the following phrase: “I wumbo, you wumbo,” to yourself. This indefinite madness can be suppressed by the calm emotions spell while remove curse or greater restoration ends it. LUCKY MENTOR (STORY AWARD) Lucy "Lucky" Lumina, damselfly ship pilot and associate of A.W.I.T. Co teaches you with the basics of flying damselfly ships. Be careful though, Lucky seems to be a bit unlucky after all! Spell Scroll of Pass Withour Trace