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Adventure Title
DDHC00-DoIP Dragon of Icespire Peak - Session 9: Dragon Barrow
DDHC00-DoIP Dragon of Icespire Peak - Session 9: Dragon Barrow
Session
Date Played
2020-12-18 14:00:00 UTC
2020-12-18 14:00:00 UTC
Levels Gained
GP +/-
90
90
Downtime +/-
Location Played
Online
Online
DM Name
WasabiPrime
WasabiPrime
DM DCI Number
3320826192
3320826192
Notes
Skeletal Surprise The bones and rotting saddle of Lady Alagondar’s horse lie in the southern niche of this cavern. When a creature approaches within 5 feet of the bones, they knit together and rise as a skeletal horse. This steed has the statistics of a riding horse, except that it’s undead. It bonds with any character who wants to ride it. (From Dragon Burrrow)
Skeletal Surprise The bones and rotting saddle of Lady Alagondar’s horse lie in the southern niche of this cavern. When a creature approaches within 5 feet of the bones, they knit together and rise as a skeletal horse. This steed has the statistics of a riding horse, except that it’s undead. It bonds with any character who wants to ride it. (From Dragon Burrrow)
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Instrument of Illusions | Common | false | |||
Instrument of Illusions Wondrous item, common (requires attunement) While you are playing this musical instrument, you can create harmless, illusory visual effects within a 5-foot-radius sphere centered on the instrument. If you are a bard, the radius increases to 15 feet. Sample visual effects include luminous musical notes, a spectral dancer, butterflies, and gently falling snow. The magical effects have neither substance nor sound, and they are obviously illusory. The effects end when you stop playing. | |||||
Necklace of Fireballs | Rare | true | |||
Necklace of Fireballs Wondrous item, rare This necklace has 1d6 + 3 beads hanging from it. You can use an action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15). You can hurl multiple beads, or even the whole necklace, as one action. When you do so, increase the level of the fireball by 1 for each bead beyond the first. |