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Adventure Title
DDHC00-GSM Ghosts of Saltmarsh Chapter: 4 Salvage Operation
DDHC00-GSM Ghosts of Saltmarsh Chapter: 4 Salvage Operation
Session
Date Played
2020-06-20 14:30:00 UTC
2020-06-20 14:30:00 UTC
Levels Gained
1
1
GP +/-
80
80
Downtime +/-
Location Played
Online
Online
DM Name
Joly
Joly
DM DCI Number
60866
60866
Notes
Got Potion of Heroism, Potion of Antitoxin, Potion of Healing, spell Scroll of Gust of Wind Aubreck will cover the cost of a single spellcasting service, level 5 or lower. This can only be redeemed once per player, and only while playing adventure content from Ghosts of Saltmarsh, DDAL-DRW01 Breaking Umberlee’s Resolve, DDAL-DRW02 Blood in the Water, DDAL-DRW03 Saving Silverbeard, or DDEP-DRW01 Assault on Myth Nantar.
Got Potion of Heroism, Potion of Antitoxin, Potion of Healing, spell Scroll of Gust of Wind Aubreck will cover the cost of a single spellcasting service, level 5 or lower. This can only be redeemed once per player, and only while playing adventure content from Ghosts of Saltmarsh, DDAL-DRW01 Breaking Umberlee’s Resolve, DDAL-DRW02 Blood in the Water, DDAL-DRW03 Saving Silverbeard, or DDEP-DRW01 Assault on Myth Nantar.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Wand of Magic Missle | Uncommon | true | |||
This wand has 7 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast the Magic Missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended Charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. | |||||
Cloak of Protection | Uncommon | true | |||
Requires Attunement You gain a +1 bonus to AC and Saving Throws while you wear this cloak. |