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Adventure Title
CCC-GHC-BK1-03 The Darkest Knight
CCC-GHC-BK1-03 The Darkest Knight
Session
Date Played
2020-07-12 16:00:00 UTC
2020-07-12 16:00:00 UTC
Levels Gained
1
1
GP +/-
-480
-480
Downtime +/-
Location Played
Online
Online
DM Name
Joly
Joly
DM DCI Number
60866
60866
Notes
bought Diamond worth 300 GP bought Diamond Dust worth 100 GP 3x
bought Diamond worth 300 GP bought Diamond Dust worth 100 GP 3x
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Tentacle Rod | Rare | true | |||
Tentacle Rod Rod, rare (requires attunement), Table G Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success. This item can be found on page 208 of the Dungeon Master's Guide. |