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Adventure Title
DDAL08-13 The Vampire of Skullport
Session
Date Played
2019-10-30 19:00:00 UTC
Levels Gained
1
GP +/-
1200
Downtime +/-
Location Played
DM Name
Robert Koch
DM DCI Number
8317191401
Notes
Got: Austra's traveling spellbook 1st level chromatic orb, fog cloud, Tasha’s hideous laughter 2nd level blindness/deafness, detect thoughts, mirror image 3rd level glyph of warding, haste, hypnotic pattern 4th level blight, greater invisibility 5th level animate objects 6 Candy Corn Bought: 7,5GP War Pick (Unbreakable. The item can’t be broken.) 7,5GP Hooded Lantern (Frail. The item crumbles, frays, chips, or cracks slightly when wielded, worn, or activated. This quirk has no effect on its properties, but if the item has seen much use, it looks decrepit.)

Magic Items

Name Rarity Location Table Result Counts?
Staff of Withering Rare G true
Staff of Withering Staff, rare (requires attunement by a cleric, druid, or warlock) This staff has 3 charges and regains 1d3 expended charges daily at dawn. The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra 2d10 necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This staff is made of human bones wrapped in mithral wire. Whenever a charge is expended your eye alight with cosmetic black flames for a round.