Show Log Entry

Adventure Title
DDHC-TYP White Plume Mountain
Tier
2
Session
Date Played
2019-08-04 14:00:00 UTC
ACP
7
TCP
31
GP +/-
0
Downtime
17.5
Renown
1.75
Location Played
Online
DM Name
Michael Haug
DM DCI Number
7319713753
Notes
Got Scroll of Dispel Magic Got Scroll of Protection Against Fiends - Unlock: Winged Boots - 1.75 Renown ------------------ 1. First Weapon Returned. Each character in the party receives 12 treasure checkpoints or may receive two consumable magic items from magic item tables A, B, or C. A character could, for example, choose a potion of superior healing, a spell scroll of greater restoration, or 1d6 +2 crossbow bolts. Items received are not unlocked. 2. Second Weapon Returned. Each character may unlock one item from magic item tables F or G. 3. Third Weapon Returned. Each character receives 12 treasure checkpoints and is awarded one free use of the raise dead or greater restoration spell casting service from a generous benefactor.

Magic Items

Name Rarity Location Table Result Counts?
Googles of NIght Uncommon White Plum Mountain G true
Goggles of Night Wondrous item, uncommon While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet.
Stone of Good Luck Uncommon White Plume Mountain G true
Stone of Good Luck Wondrous item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
Ring of Protection Uncommon White Plume Mountain G true
Ring of Protection Ring, rare (requires attunement) You gain a +1 bonus to AC and saving throws while wearing this ring.
Potions of Flying Common White Plume Mountain G true
Potion of Mind Reading Common White Plume Mountain G true
Winged Boots Uncommon White Plume Mountain G true
Requires Attunement While you wear these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the Duration. If you are flying when the Duration expires, you descend at a rate of 30 feet per round until you land. The boots regain 2 hours of flying capability for every 12 hours they aren't in use.