Fuzzy Hands
Log Entries
Date Played | Adventure Title | Session ▲ | Levels | GP | Downtime | Magic Items | ||
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2025-05-05 09:12 | Character Creation | 36 | Show | |||||
Fuzzy Hands PHB2024StorySpecies: TabaxiSize: medium Ability Scores: ASI: DEX (+2), WIS (+1) Class: MonkProficiencies:Weapons: Simple weapons and Martial weapons that have the Light property Starting Equipment:Choose A or B: (A) Spear, 5 Daggers, Artisan’s Tools or Musical Instrument chosen for the tool proficiency above, Explorer’s Pack, and 11 GP; or (B) 50 GP Background: Nomade (Costoum)Ability Scores: DEX & WIS Equipment:Bought: |
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2025-05-05 23:33 | FR-DC-IT-01 Icewind Tales: Passing through the Storm | 1 | 62.5 | 10 | Bear Fur Coat (Robe of Usefull Items) | Show | ||
Loot+62,5 GP Bear Fur Coat (Robe of Usefull Items)Wondrous Item, Uncommon In addition, the robe has 4d4 other patches. The DM chooses the patches or determines them randomly by rolling on the following table. Wooden Ladder (24 ft long) Chardalyn Sword (Moon Touched Longsword)Item Flavor: Minor Property: Item Description: In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. Chardalyn Lute (Instuments of the Bards: Fochlucan bandore)Item Flavor: Minor Property: Item Description: An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to this one. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. Instruments of the Bards Instrument Spells |
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2025-05-10 20:25 | Trade Log | Show Trade Log | ||||||
Bought Potion of Pugilism |
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2025-05-10 20:30 | FR-DC-FOS-06 Down to Safety | 1 | 55.8 | 10 | Show | |||
Lootused Rowboat Patch Eyes of the EagleWondrous item, uncommon FOS-06 Story Award: Fist Still BurningYou saved a member of the mercenary group "Flaming Fists". For that service, you may be able to call in a favour from them. |
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2025-05-11 20:00 | FR-DC-IT-02 Icewind Tales: Frozen Hearts | 1 | 10 | 10 | Show | |||
LootFrostblood Rune (Bloodwell Vial +1)This old and ancient rune bears the giant rune of frost and seems to be filled with arcane energy that radiates outwards with a cold light. Chardalyn Dagger (Sylvan Talon Dagger)This pristine dagger seems to be made out of black ice that radiates a cold aura and whispers dark thoughts into your head. Frost Brand Tattoo (Spellwrought Tattoo: Fireball)"It's a free fireball, what do you want more?!" Source: Tasha's Cauldron of Everything |
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2025-05-13 23:15 | Trade Log | -100 | Show Trade Log | |||||
Bought Pugilism Potion |
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2025-05-14 19:00 | Abenteuer-Titel: FR-DC-SFA Roots and Remedies | 50 | 10 | Show | ||||
Lootused 1 Potion of Healing Patch and Used 3 of them Heward's Handy Spice PouchWondrous Item, Common Mithral Splint ArmorArmor (Splint Armor), Uncommon Confident. The item helps you feel self-assured. |
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2025-05-14 23:11 | Trade Log | -100 | Show Trade Log | |||||
Bought Potion of Pugilism |
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2025-05-16 21:53 | DDHC-KftGV-04 Prisoner 13 | 919.25 | 10 | Show | ||||
Lootused 1 Patch of Healing Potion Wand of BindingWand, rare (requires attunement by a spellcaster) Mithral Plate ArmorArmor (medium or heavy, but not hide), uncommon Gem of BrightnessWondrous item, uncommon Dust of DisappearanceWondrous item, uncommon Slippers of Spider ClimbingWondrous item, uncommon (requires attunement) Eldritch Claw TattooWondrous Item (tattoo), uncommon (requires attunement) |
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2025-06-08 19:00 | WBW-DC-JOQ-03 Giant Serenade | 60 | 10 | Show | ||||
LootPotion of Psychic Resistance The Soothsinger (Doss Lute)Wonderous Item, Uncommon (Requires attunement by a bard) An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. Spells: Fly, Invisibility, Levitate, Protection from Evil and Good, Animal Friendship, Protection from Energy (Fire damage only), Protection from Poison This lute is the Soothsinger, a treasure of the former arch fey of the domain of Joquiet. Its body is made of pure, transparent crystal, and it has the word “Truth” carved into the neck. |
Date Played | Adventure Title | Tier | Session ▲ | ACP | TCP | Downtime | Renown | |
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2025-05-05 09:12 | Character Creation | Show | ||||||
Fuzzy Hands PHB2024StorySpecies: TabaxiSize: medium Ability Scores: ASI: DEX (+2), WIS (+1) Class: MonkProficiencies:Weapons: Simple weapons and Martial weapons that have the Light property Starting Equipment:Choose A or B: (A) Spear, 5 Daggers, Artisan’s Tools or Musical Instrument chosen for the tool proficiency above, Explorer’s Pack, and 11 GP; or (B) 50 GP Background: Nomade (Costoum)Ability Scores: DEX & WIS Equipment:Bought: |
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2025-05-05 23:33 | FR-DC-IT-01 Icewind Tales: Passing through the Storm | 10 | Show | |||||
Loot+62,5 GP Bear Fur Coat (Robe of Usefull Items)Wondrous Item, Uncommon In addition, the robe has 4d4 other patches. The DM chooses the patches or determines them randomly by rolling on the following table. Wooden Ladder (24 ft long) Chardalyn Sword (Moon Touched Longsword)Item Flavor: Minor Property: Item Description: In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. Chardalyn Lute (Instuments of the Bards: Fochlucan bandore)Item Flavor: Minor Property: Item Description: An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to this one. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. Instruments of the Bards Instrument Spells |
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2025-05-10 20:25 | Trade Log | Show Trade Log | ||||||
Bought Potion of Pugilism |
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2025-05-10 20:30 | FR-DC-FOS-06 Down to Safety | 10 | Show | |||||
Lootused Rowboat Patch Eyes of the EagleWondrous item, uncommon FOS-06 Story Award: Fist Still BurningYou saved a member of the mercenary group "Flaming Fists". For that service, you may be able to call in a favour from them. |
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2025-05-11 20:00 | FR-DC-IT-02 Icewind Tales: Frozen Hearts | 10 | Show | |||||
LootFrostblood Rune (Bloodwell Vial +1)This old and ancient rune bears the giant rune of frost and seems to be filled with arcane energy that radiates outwards with a cold light. Chardalyn Dagger (Sylvan Talon Dagger)This pristine dagger seems to be made out of black ice that radiates a cold aura and whispers dark thoughts into your head. Frost Brand Tattoo (Spellwrought Tattoo: Fireball)"It's a free fireball, what do you want more?!" Source: Tasha's Cauldron of Everything |
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2025-05-13 23:15 | Trade Log | Show Trade Log | ||||||
Bought Pugilism Potion |
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2025-05-14 19:00 | Abenteuer-Titel: FR-DC-SFA Roots and Remedies | 10 | Show | |||||
Lootused 1 Potion of Healing Patch and Used 3 of them Heward's Handy Spice PouchWondrous Item, Common Mithral Splint ArmorArmor (Splint Armor), Uncommon Confident. The item helps you feel self-assured. |
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2025-05-14 23:11 | Trade Log | Show Trade Log | ||||||
Bought Potion of Pugilism |
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2025-05-16 21:53 | DDHC-KftGV-04 Prisoner 13 | 10 | Show | |||||
Lootused 1 Patch of Healing Potion Wand of BindingWand, rare (requires attunement by a spellcaster) Mithral Plate ArmorArmor (medium or heavy, but not hide), uncommon Gem of BrightnessWondrous item, uncommon Dust of DisappearanceWondrous item, uncommon Slippers of Spider ClimbingWondrous item, uncommon (requires attunement) Eldritch Claw TattooWondrous Item (tattoo), uncommon (requires attunement) |
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2025-06-08 19:00 | WBW-DC-JOQ-03 Giant Serenade | 10 | Show | |||||
LootPotion of Psychic Resistance The Soothsinger (Doss Lute)Wonderous Item, Uncommon (Requires attunement by a bard) An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. Spells: Fly, Invisibility, Levitate, Protection from Evil and Good, Animal Friendship, Protection from Energy (Fire damage only), Protection from Poison This lute is the Soothsinger, a treasure of the former arch fey of the domain of Joquiet. Its body is made of pure, transparent crystal, and it has the word “Truth” carved into the neck. |
Date Played | Adventure Title | Session ▲ | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2025-05-05 09:12 | Character Creation | 36 | Show | |||||
Fuzzy Hands PHB2024StorySpecies: TabaxiSize: medium Ability Scores: ASI: DEX (+2), WIS (+1) Class: MonkProficiencies:Weapons: Simple weapons and Martial weapons that have the Light property Starting Equipment:Choose A or B: (A) Spear, 5 Daggers, Artisan’s Tools or Musical Instrument chosen for the tool proficiency above, Explorer’s Pack, and 11 GP; or (B) 50 GP Background: Nomade (Costoum)Ability Scores: DEX & WIS Equipment:Bought: |
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2025-05-05 23:33 | FR-DC-IT-01 Icewind Tales: Passing through the Storm | 62.5 | 10 | Bear Fur Coat (Robe of Usefull Items) | Show | |||
Loot+62,5 GP Bear Fur Coat (Robe of Usefull Items)Wondrous Item, Uncommon In addition, the robe has 4d4 other patches. The DM chooses the patches or determines them randomly by rolling on the following table. Wooden Ladder (24 ft long) Chardalyn Sword (Moon Touched Longsword)Item Flavor: Minor Property: Item Description: In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. Chardalyn Lute (Instuments of the Bards: Fochlucan bandore)Item Flavor: Minor Property: Item Description: An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to this one. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. Instruments of the Bards Instrument Spells |
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2025-05-10 20:25 | Trade Log | Show Trade Log | ||||||
Bought Potion of Pugilism |
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2025-05-10 20:30 | FR-DC-FOS-06 Down to Safety | 55.8 | 10 | Show | ||||
Lootused Rowboat Patch Eyes of the EagleWondrous item, uncommon FOS-06 Story Award: Fist Still BurningYou saved a member of the mercenary group "Flaming Fists". For that service, you may be able to call in a favour from them. |
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2025-05-11 20:00 | FR-DC-IT-02 Icewind Tales: Frozen Hearts | 10 | 10 | Show | ||||
LootFrostblood Rune (Bloodwell Vial +1)This old and ancient rune bears the giant rune of frost and seems to be filled with arcane energy that radiates outwards with a cold light. Chardalyn Dagger (Sylvan Talon Dagger)This pristine dagger seems to be made out of black ice that radiates a cold aura and whispers dark thoughts into your head. Frost Brand Tattoo (Spellwrought Tattoo: Fireball)"It's a free fireball, what do you want more?!" Source: Tasha's Cauldron of Everything |
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2025-05-13 23:15 | Trade Log | -100 | Show Trade Log | |||||
Bought Pugilism Potion |
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2025-05-14 19:00 | Abenteuer-Titel: FR-DC-SFA Roots and Remedies | 50 | 10 | Show | ||||
Lootused 1 Potion of Healing Patch and Used 3 of them Heward's Handy Spice PouchWondrous Item, Common Mithral Splint ArmorArmor (Splint Armor), Uncommon Confident. The item helps you feel self-assured. |
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2025-05-14 23:11 | Trade Log | -100 | Show Trade Log | |||||
Bought Potion of Pugilism |
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2025-05-16 21:53 | DDHC-KftGV-04 Prisoner 13 | 919.25 | 10 | Show | ||||
Lootused 1 Patch of Healing Potion Wand of BindingWand, rare (requires attunement by a spellcaster) Mithral Plate ArmorArmor (medium or heavy, but not hide), uncommon Gem of BrightnessWondrous item, uncommon Dust of DisappearanceWondrous item, uncommon Slippers of Spider ClimbingWondrous item, uncommon (requires attunement) Eldritch Claw TattooWondrous Item (tattoo), uncommon (requires attunement) |
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2025-06-08 19:00 | WBW-DC-JOQ-03 Giant Serenade | 60 | 10 | Show | ||||
LootPotion of Psychic Resistance The Soothsinger (Doss Lute)Wonderous Item, Uncommon (Requires attunement by a bard) An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. Spells: Fly, Invisibility, Levitate, Protection from Evil and Good, Animal Friendship, Protection from Energy (Fire damage only), Protection from Poison This lute is the Soothsinger, a treasure of the former arch fey of the domain of Joquiet. Its body is made of pure, transparent crystal, and it has the word “Truth” carved into the neck. |