Season:
Forgotten Realms
Race:
Goliath
Class:
Barbarian 8
Background:
Farmer
Lifestyle:
Squalid
Current Level:
16
Total GP:
24777.15
Total Downtime:
45
Tag:
Pether (Karrakasz)đŸ›Ąïž24đŸ‘ïž9📜17/20
Faction:
Emerald Enclave
Faction Rank:
Autumnreaver (rank 3)
Magic Item Count:
9
Magic Item Limit:
6
Periapt of Wound Closure (Sentinel (Dragon)),
Greataxe +2,
Wand of Magic Missiles,
Belt of Fire Giants Strenght ,
Ring of Protection,
Bracers of Defense,
Belt of Dwarvenkind,
Scribe’s Chime of Unsealing (Chime of Opening),
Aegis of Hallwinter, Helm’s Last Vigil (Shield of the Cavalier),
The Pupil of the Forgotten (Ersatz Eye)

Log Entries

Date Played Adventure Title Session Levels GP Downtime ▼ Magic Items
2025-06-27 19:30 FR-DC-BG The Flying Flame 10000 10 Show

Loot

Used:

1 Fire Giants Strenght, Heroism

Bahamut’s Blessing (Blessing of Magic Resistance)

You have advantage on saving throws against spells and other magical effects.

Mind Crystal (Heightened)

Wondrous Item, Rare

These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect.

When you cast a spell that has a casting time of 1 action while holding a mind crystal, you can modify the spell in a specific way that has an effect described below. You can use only a single mind crystal to modify the spell, and you can’t use a mind crystal and a Metamagic option on the same spell. Once you use a mind crystal, it becomes a nonmagical gem worth 50 gp.

Heightened. Choose one creature affected by the spell. That creature has disadvantage on the first saving throw it makes against the spell.

Githyanki Earring (Ear Horn of Hearing)

Wondrous Item, Common

While held up to your ear, this horn suppresses the effects of the deafened condition on you, allowing you to hear normally. This item is found in Xanathar's Guide to Everything, pg. 137.

Sentinel. This item glows faintly when aberrations are within 120 feet of it.

This is a typical earring that a githyanki warrior would wear when venturing out into the world. Because this item can be worn as an earring, it need not be held close to the ear to produce the intended effect.

Balagos’ Belt (+3 Dragonhide Belt)

Wondrous Item, Very Rare (Requires Attunement by a Monk)

This finely detailed belt is made of dragonhide. While wearing it, you gain a bonus to the saving throw DCs of your ki features.(+3) The bonus is determined by the belt’s rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn.

Harmonious. Attuning to this item takes only 1 minute.

2025-11-23 18:42 DDHC-DotMM-18 Vanrakdoom 6049 10 Show

Yordle Headquaters in Waterdeep
Quest Finished Save the Dragon
House Moonstar Magic Item Trading (Downtime Activity). House Moonstar offers any available, tier-appropriate item from an FR sourcebook for trade (player choice) with one exception; House Moonstar will not trade away any of its moonblades. This downtime activity can only be done once per character.

2025-03-30 22:24 FR-DC-FOS-03 Gurgling Holes 70 10 Show

Loot

70GP
10 DT Days
Potion of Growth
Used: 3 Potion of Healing Greater

Breastplate of Fungal Spores

Medium armor, uncommon
AC 14 + Dex (max 2)
While wearing this armor, you can take a bonus action to make the armor emit poisonous spores, which fill a 10-foot-radius sphere centered on yourself.

Each creature in that area must succeed on a DC 15 Constitution saving throw or have the poisoned condition until the end of your next turn. Once this property is used, it can't be used again until the next dawn.

Minor Property: Illusion
The item is imbued with illusion magic, allowing its bearer to alter the item's appearance in minor ways. Such alterations don't change how the item is worn, carried, or wielded, and they have no effect on its other magical properties. For example, the wearer could make a red robe appear blue, or make a gold ring look like it's made of ivory. The item reverts to its true appearance when no one is carrying or wearing it.

Anscheinend haben die halluzinogenen Pilze, die auf der RĂŒstung gewachsen sind, dafĂŒr gesorgt, dass sich die Magie der RĂŒstung etwas verdreht hat. Das sollte zu eurem Nutzen sein, da das normale Aussehen der RĂŒstung eventuell ungewollte Blicke auf sich zieht.

2025-06-29 18:00 DDEP4 Reclamation of Phlan 1920 10 Show

Loot

Story Reward - Held der Welcomers

An der Seite der Welcomers - Phlans Diebe, die zu FreiheitskĂ€mpfern wurden - befreitest du die Stadt von ihrem bösen Drachenherrscher. Die Welcomers stehen fĂŒr immer in deiner Schuld. In Phlan genießt du einen komfortablen Lebensstil ohne jegliche Kosten.

Staff of Power

This staff is carved from a single piece of an unusual, purple wood and topped with a clenched, mithral claw. The claw clutches a green dragon scale the size of a small plate engraved with the elven word for “Oblivion”. The rune glows with a pale, green light and emits wisps of choking, caustic mist. Whoever is attuned the staff is able to speak, read, and write Draconic.

Skyfist (Dwarven Thrower)

Weapon (Warhammer), Very Rare (Requires Attunement by a Dwarf or a Creature Attuned to a Belt of Dwarvenkind)

You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. It has the Thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra 1d8 Force damage, or an extra 2d8 Force damage if the target is a Giant. Immediately after hitting or missing, the weapon flies back to your hand.

The striking surface of this hammer has been forged into the shape of a gauntleted fist. The haft is a rod of heavy, black adamantine and wrapped in what appears to be spongy, green leather. Affixed to an iron ring on the pommel is a strip of tattered (though indestructible), blood‐stained parchment inscribed with a dwarven battle canticle. When used in battle the hammer reads the canticle aloud in a deep, resonating voice audible to anyone within 30 feet of the weapon.

2025-05-03 13:00 WBW-DC-NJ-COU-02 Aerys Resolve 1000 10 Show

Loot

1000 GP
10 DT Days
Spell Scroll of Guradian of Nature

Selunes Guidance (+2 Moon Sickle)

Weapon (sickle), Rare (requires attunement by a druid or
ranger)

This silver-bladed sickle glimmers softly with moonlight. While
holding this magic weapon, you gain a +2 bonus to attack and
damage rolls made with it, and you gain a +2 bonus to spell
attack rolls and the saving throw DCs of your druid and ranger
spells. The bonus is determined by the weapon’s rarity. In
addition, you can use the sickle as a spellcasting focus for your
druid and ranger spells.

When you cast a spell that restores hit points, you can roll a d4
and add the number rolled to the amount of hit points
restored, provided you are holding the sickle.
The handle of this sickle contains the symbols of Selûne,
with the following words carved on the blade: “Let all on
whom my light falls be welcomed if they desire to do so. As
the silver moon waxes and wanes, so too does all life. Trust in
my radiance, and know that all love alive under my light shall
know my blessing. Turn to the moon, and I will be your true
guide.”

Staff of Adornment

Staff, common

If you place an object weighing no more than 1 pound (such as
a shard of crystal, an egg, or a stone) above the tip of the staff
while holding it, the object floats an inch from the staff’s tip
and remains there until it is removed or until the staff is no
longer in your possession. The staff can have up to three such
objects floating over its tip at any given time. While holding
the staff, you can make one or more of the objects slowly spin
or turn in place.

This staff is made by web produced by Yarnspinner. It’s an
Archfey quality staff!

Magical Gifts Training: Introduction to Counselling by Therapy

Therapy has kindly provided a ball-written (Therapy doesn’t
have hands) book by her as appreciation for your assistance in
rescuing Yarnspinner and defeating Scarlet’s forces.

Course Description and Aims

Introduction to Counselling provides an overview of the key
components of becoming a Counsellor. This course offers
students a foundational understanding of the key elements of
counsellor-training, before these elements are further
elaborated upon in their respective Level 2 courses. The three
Study Units cover a wide range of topics from Definitions of
Counselling and Psychotherapy, the Social and Historical
Origins of Counselling both globally and locally, Working on
the Self, Principles of Ethical Practice, Counselling Approaches,
Counselling Skills and the four Common Factors that account
for positive change during counselling.

By spending 100 downtime days and 100 gp studying this
textbook, you gain the skill proficiency in Persuasion and you
are ready to spread positivity in the world.

A character may only possess one magical gift from an Archfey
at a time; if another Archfey grants a magical gift, the
character must choose whether to accept the new gift (and
pay the associated cost) and remove the old one, or decline
the new gift.

2025-05-20 20:58 DDHC-KftGV-06 Masterpiece Imbroglio 1 1011 10 Show

Loot

Lantern of Revealing

Wondrous item, uncommon

While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius.

Ring of Animal Influence

Ring, rare

This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 of its charges to cast one of the following spells:

Animal friendship (save DC 13)
Fear (save DC 13), targeting only beasts that have an Intelligence of 3 or lower
Speak with animals

Necklace of Prayer Beads

Wondrous item, rare (requires attunement by a cleric, druid, or paladin)

This necklace has 1d4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.
1 Bead of Blessing (Bless)
3 Beads of Curing (Cure Wounds 2nd Lvl.)
2 Beads of Favor (Greater Restoration)

Sending Stones

Wondrous item, uncommon

Sending stones come in pairs, with each smooth stone carved to match the other so the pairing is easily recognized. While you touch one stone, you can use an action to cast the sending spell from it. The target is the bearer of the other stone. If no creature bears the other stone, you know that fact as soon as you use the stone and don’t cast the spell.

Once sending is cast through the stones, they can’t be used again until the next dawn. If one of the stones in a pair is destroyed, the other one becomes nonmagical.

Wraps of Unarmed Power +2

Necklace of Fireballs 5 Charges

2025-05-23 19:00 DDHC-KftGV-05 - Tockworth's Clockworks 1 1000 10 Show

Loot

1000GP
8 Healing Potions
Spell Scroll of Magic Weapon
Potion of Hill Giants Strenght

Boots of Striding and Springing

Wondrous item, uncommon (requires attunement)

While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow.

Driftglobe

Wondrous item, uncommon

This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn.

You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.

Stone of Good Luck

Wondrous item, uncommon (requires attunement)

While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
+ Rare Item from the Golden Vault:

Vicious Greataxe

This magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon’s normal damage.

2025-07-10 00:21 Trade Log -5 Show Trade Log

Traded Dragonhide Belt +3 for Silvered +3 Greatsword
with https://www.adventurersleaguelog.com/users/75992/characters/163467

2025-06-09 00:32 Trade Log -5 > Ring of Protection Show Trade Log

Traded Ring of Animal Influence for Ring of Protection
with: https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-06-19 16:44 Trade Log -5 Show Trade Log

Traded Manual of Bodily Health for Energy Bow
with https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-06-12 22:59 Trade Log -5 > Bracers of Defense Show Trade Log

Traded Ring of Spellstoring for Bracers of Defense
with https://www.adventurersleaguelog.com/users/75992/characters/183630

2025-06-12 23:04 Trade Log -5 > Belt of Dwarvenkind Show Trade Log

Traded Flame Tongue Longsword for Belt of Dwarvenkind
with https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-06-24 02:53 Trade Log -5 Show Trade Log

Traded Belt of Fire Giants Strenght for Dragon Scale Mail(Gold)
with: https://www.adventurersleaguelog.com/users/44257/characters/151421?q=%7B"s"%3D

2025-06-14 17:57 Trade Log -5 Show Trade Log

Traded Candle of Invocation (Mount Celestia) for Manual of Bodily Health
with https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-05-26 18:56 Trade Log -5 Show Trade Log

Traded Periapt of Wound Closure for Necklace of Adaptaion
Traded with https://www.adventurersleaguelog.com/users/75992/characters/161223

2025-06-09 00:26 Trade Log -5 > Belt of Fire Giants Strenght Show Trade Log

Traded Dragon Scale Mail (Fire) for Belt of Fire Giants Strenght
with: https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-08-17 17:06 Trade Log -10 Show Trade Log

Trade Ring of Force Resistance for Mace of Terror
and Cape of the Mountebank for Rope of Entangelment
with https://www.adventurersleaguelog.com/users/75992/characters/183630

2025-08-02 14:33 Trade Log -10 Show Trade Log

Traded Ring of Necrotic Resistance for Mace of Terror
Traded Ring of Lightning Resistance for Ring of Protection
with https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-06-08 23:56 Trade Log -20 Show Trade Log

2x Catch Up

2025-05-02 13:07 Catching Up 4 -40 Show

used 40 DT Days t catch up

Date Played Adventure Title Tier Session ACP TCP Downtime ▼ Renown
2025-06-27 19:30 FR-DC-BG The Flying Flame 10 Show

Loot

Used:

1 Fire Giants Strenght, Heroism

Bahamut’s Blessing (Blessing of Magic Resistance)

You have advantage on saving throws against spells and other magical effects.

Mind Crystal (Heightened)

Wondrous Item, Rare

These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect.

When you cast a spell that has a casting time of 1 action while holding a mind crystal, you can modify the spell in a specific way that has an effect described below. You can use only a single mind crystal to modify the spell, and you can’t use a mind crystal and a Metamagic option on the same spell. Once you use a mind crystal, it becomes a nonmagical gem worth 50 gp.

Heightened. Choose one creature affected by the spell. That creature has disadvantage on the first saving throw it makes against the spell.

Githyanki Earring (Ear Horn of Hearing)

Wondrous Item, Common

While held up to your ear, this horn suppresses the effects of the deafened condition on you, allowing you to hear normally. This item is found in Xanathar's Guide to Everything, pg. 137.

Sentinel. This item glows faintly when aberrations are within 120 feet of it.

This is a typical earring that a githyanki warrior would wear when venturing out into the world. Because this item can be worn as an earring, it need not be held close to the ear to produce the intended effect.

Balagos’ Belt (+3 Dragonhide Belt)

Wondrous Item, Very Rare (Requires Attunement by a Monk)

This finely detailed belt is made of dragonhide. While wearing it, you gain a bonus to the saving throw DCs of your ki features.(+3) The bonus is determined by the belt’s rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn.

Harmonious. Attuning to this item takes only 1 minute.

2025-11-23 18:42 DDHC-DotMM-18 Vanrakdoom 10 Show

Yordle Headquaters in Waterdeep
Quest Finished Save the Dragon
House Moonstar Magic Item Trading (Downtime Activity). House Moonstar offers any available, tier-appropriate item from an FR sourcebook for trade (player choice) with one exception; House Moonstar will not trade away any of its moonblades. This downtime activity can only be done once per character.

2025-03-30 22:24 FR-DC-FOS-03 Gurgling Holes 10 Show

Loot

70GP
10 DT Days
Potion of Growth
Used: 3 Potion of Healing Greater

Breastplate of Fungal Spores

Medium armor, uncommon
AC 14 + Dex (max 2)
While wearing this armor, you can take a bonus action to make the armor emit poisonous spores, which fill a 10-foot-radius sphere centered on yourself.

Each creature in that area must succeed on a DC 15 Constitution saving throw or have the poisoned condition until the end of your next turn. Once this property is used, it can't be used again until the next dawn.

Minor Property: Illusion
The item is imbued with illusion magic, allowing its bearer to alter the item's appearance in minor ways. Such alterations don't change how the item is worn, carried, or wielded, and they have no effect on its other magical properties. For example, the wearer could make a red robe appear blue, or make a gold ring look like it's made of ivory. The item reverts to its true appearance when no one is carrying or wearing it.

Anscheinend haben die halluzinogenen Pilze, die auf der RĂŒstung gewachsen sind, dafĂŒr gesorgt, dass sich die Magie der RĂŒstung etwas verdreht hat. Das sollte zu eurem Nutzen sein, da das normale Aussehen der RĂŒstung eventuell ungewollte Blicke auf sich zieht.

2025-06-29 18:00 DDEP4 Reclamation of Phlan 10 Show

Loot

Story Reward - Held der Welcomers

An der Seite der Welcomers - Phlans Diebe, die zu FreiheitskĂ€mpfern wurden - befreitest du die Stadt von ihrem bösen Drachenherrscher. Die Welcomers stehen fĂŒr immer in deiner Schuld. In Phlan genießt du einen komfortablen Lebensstil ohne jegliche Kosten.

Staff of Power

This staff is carved from a single piece of an unusual, purple wood and topped with a clenched, mithral claw. The claw clutches a green dragon scale the size of a small plate engraved with the elven word for “Oblivion”. The rune glows with a pale, green light and emits wisps of choking, caustic mist. Whoever is attuned the staff is able to speak, read, and write Draconic.

Skyfist (Dwarven Thrower)

Weapon (Warhammer), Very Rare (Requires Attunement by a Dwarf or a Creature Attuned to a Belt of Dwarvenkind)

You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. It has the Thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra 1d8 Force damage, or an extra 2d8 Force damage if the target is a Giant. Immediately after hitting or missing, the weapon flies back to your hand.

The striking surface of this hammer has been forged into the shape of a gauntleted fist. The haft is a rod of heavy, black adamantine and wrapped in what appears to be spongy, green leather. Affixed to an iron ring on the pommel is a strip of tattered (though indestructible), blood‐stained parchment inscribed with a dwarven battle canticle. When used in battle the hammer reads the canticle aloud in a deep, resonating voice audible to anyone within 30 feet of the weapon.

2025-05-03 13:00 WBW-DC-NJ-COU-02 Aerys Resolve 10 Show

Loot

1000 GP
10 DT Days
Spell Scroll of Guradian of Nature

Selunes Guidance (+2 Moon Sickle)

Weapon (sickle), Rare (requires attunement by a druid or
ranger)

This silver-bladed sickle glimmers softly with moonlight. While
holding this magic weapon, you gain a +2 bonus to attack and
damage rolls made with it, and you gain a +2 bonus to spell
attack rolls and the saving throw DCs of your druid and ranger
spells. The bonus is determined by the weapon’s rarity. In
addition, you can use the sickle as a spellcasting focus for your
druid and ranger spells.

When you cast a spell that restores hit points, you can roll a d4
and add the number rolled to the amount of hit points
restored, provided you are holding the sickle.
The handle of this sickle contains the symbols of Selûne,
with the following words carved on the blade: “Let all on
whom my light falls be welcomed if they desire to do so. As
the silver moon waxes and wanes, so too does all life. Trust in
my radiance, and know that all love alive under my light shall
know my blessing. Turn to the moon, and I will be your true
guide.”

Staff of Adornment

Staff, common

If you place an object weighing no more than 1 pound (such as
a shard of crystal, an egg, or a stone) above the tip of the staff
while holding it, the object floats an inch from the staff’s tip
and remains there until it is removed or until the staff is no
longer in your possession. The staff can have up to three such
objects floating over its tip at any given time. While holding
the staff, you can make one or more of the objects slowly spin
or turn in place.

This staff is made by web produced by Yarnspinner. It’s an
Archfey quality staff!

Magical Gifts Training: Introduction to Counselling by Therapy

Therapy has kindly provided a ball-written (Therapy doesn’t
have hands) book by her as appreciation for your assistance in
rescuing Yarnspinner and defeating Scarlet’s forces.

Course Description and Aims

Introduction to Counselling provides an overview of the key
components of becoming a Counsellor. This course offers
students a foundational understanding of the key elements of
counsellor-training, before these elements are further
elaborated upon in their respective Level 2 courses. The three
Study Units cover a wide range of topics from Definitions of
Counselling and Psychotherapy, the Social and Historical
Origins of Counselling both globally and locally, Working on
the Self, Principles of Ethical Practice, Counselling Approaches,
Counselling Skills and the four Common Factors that account
for positive change during counselling.

By spending 100 downtime days and 100 gp studying this
textbook, you gain the skill proficiency in Persuasion and you
are ready to spread positivity in the world.

A character may only possess one magical gift from an Archfey
at a time; if another Archfey grants a magical gift, the
character must choose whether to accept the new gift (and
pay the associated cost) and remove the old one, or decline
the new gift.

2025-05-20 20:58 DDHC-KftGV-06 Masterpiece Imbroglio 10 Show

Loot

Lantern of Revealing

Wondrous item, uncommon

While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius.

Ring of Animal Influence

Ring, rare

This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 of its charges to cast one of the following spells:

Animal friendship (save DC 13)
Fear (save DC 13), targeting only beasts that have an Intelligence of 3 or lower
Speak with animals

Necklace of Prayer Beads

Wondrous item, rare (requires attunement by a cleric, druid, or paladin)

This necklace has 1d4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.
1 Bead of Blessing (Bless)
3 Beads of Curing (Cure Wounds 2nd Lvl.)
2 Beads of Favor (Greater Restoration)

Sending Stones

Wondrous item, uncommon

Sending stones come in pairs, with each smooth stone carved to match the other so the pairing is easily recognized. While you touch one stone, you can use an action to cast the sending spell from it. The target is the bearer of the other stone. If no creature bears the other stone, you know that fact as soon as you use the stone and don’t cast the spell.

Once sending is cast through the stones, they can’t be used again until the next dawn. If one of the stones in a pair is destroyed, the other one becomes nonmagical.

Wraps of Unarmed Power +2

Necklace of Fireballs 5 Charges

2025-05-23 19:00 DDHC-KftGV-05 - Tockworth's Clockworks 10 Show

Loot

1000GP
8 Healing Potions
Spell Scroll of Magic Weapon
Potion of Hill Giants Strenght

Boots of Striding and Springing

Wondrous item, uncommon (requires attunement)

While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow.

Driftglobe

Wondrous item, uncommon

This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn.

You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.

Stone of Good Luck

Wondrous item, uncommon (requires attunement)

While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
+ Rare Item from the Golden Vault:

Vicious Greataxe

This magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon’s normal damage.

2025-07-10 00:21 Trade Log -5 Show Trade Log

Traded Dragonhide Belt +3 for Silvered +3 Greatsword
with https://www.adventurersleaguelog.com/users/75992/characters/163467

2025-06-09 00:32 Trade Log -5 Show Trade Log

Traded Ring of Animal Influence for Ring of Protection
with: https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-06-19 16:44 Trade Log -5 Show Trade Log

Traded Manual of Bodily Health for Energy Bow
with https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-06-12 22:59 Trade Log -5 Show Trade Log

Traded Ring of Spellstoring for Bracers of Defense
with https://www.adventurersleaguelog.com/users/75992/characters/183630

2025-06-12 23:04 Trade Log -5 Show Trade Log

Traded Flame Tongue Longsword for Belt of Dwarvenkind
with https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-06-24 02:53 Trade Log -5 Show Trade Log

Traded Belt of Fire Giants Strenght for Dragon Scale Mail(Gold)
with: https://www.adventurersleaguelog.com/users/44257/characters/151421?q=%7B"s"%3D

2025-06-14 17:57 Trade Log -5 Show Trade Log

Traded Candle of Invocation (Mount Celestia) for Manual of Bodily Health
with https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-05-26 18:56 Trade Log -5 Show Trade Log

Traded Periapt of Wound Closure for Necklace of Adaptaion
Traded with https://www.adventurersleaguelog.com/users/75992/characters/161223

2025-06-09 00:26 Trade Log -5 Show Trade Log

Traded Dragon Scale Mail (Fire) for Belt of Fire Giants Strenght
with: https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-08-17 17:06 Trade Log -10 Show Trade Log

Trade Ring of Force Resistance for Mace of Terror
and Cape of the Mountebank for Rope of Entangelment
with https://www.adventurersleaguelog.com/users/75992/characters/183630

2025-08-02 14:33 Trade Log -10 Show Trade Log

Traded Ring of Necrotic Resistance for Mace of Terror
Traded Ring of Lightning Resistance for Ring of Protection
with https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-06-08 23:56 Trade Log -20 Show Trade Log

2x Catch Up

2025-05-02 13:07 Catching Up -40 Show

used 40 DT Days t catch up

Date Played Adventure Title Session XP GP Downtime ▼ Renown Magic Items
2025-06-27 19:30 FR-DC-BG The Flying Flame 10000 10 Show

Loot

Used:

1 Fire Giants Strenght, Heroism

Bahamut’s Blessing (Blessing of Magic Resistance)

You have advantage on saving throws against spells and other magical effects.

Mind Crystal (Heightened)

Wondrous Item, Rare

These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect.

When you cast a spell that has a casting time of 1 action while holding a mind crystal, you can modify the spell in a specific way that has an effect described below. You can use only a single mind crystal to modify the spell, and you can’t use a mind crystal and a Metamagic option on the same spell. Once you use a mind crystal, it becomes a nonmagical gem worth 50 gp.

Heightened. Choose one creature affected by the spell. That creature has disadvantage on the first saving throw it makes against the spell.

Githyanki Earring (Ear Horn of Hearing)

Wondrous Item, Common

While held up to your ear, this horn suppresses the effects of the deafened condition on you, allowing you to hear normally. This item is found in Xanathar's Guide to Everything, pg. 137.

Sentinel. This item glows faintly when aberrations are within 120 feet of it.

This is a typical earring that a githyanki warrior would wear when venturing out into the world. Because this item can be worn as an earring, it need not be held close to the ear to produce the intended effect.

Balagos’ Belt (+3 Dragonhide Belt)

Wondrous Item, Very Rare (Requires Attunement by a Monk)

This finely detailed belt is made of dragonhide. While wearing it, you gain a bonus to the saving throw DCs of your ki features.(+3) The bonus is determined by the belt’s rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn.

Harmonious. Attuning to this item takes only 1 minute.

2025-11-23 18:42 DDHC-DotMM-18 Vanrakdoom 6049 10 Show

Yordle Headquaters in Waterdeep
Quest Finished Save the Dragon
House Moonstar Magic Item Trading (Downtime Activity). House Moonstar offers any available, tier-appropriate item from an FR sourcebook for trade (player choice) with one exception; House Moonstar will not trade away any of its moonblades. This downtime activity can only be done once per character.

2025-03-30 22:24 FR-DC-FOS-03 Gurgling Holes 70 10 Show

Loot

70GP
10 DT Days
Potion of Growth
Used: 3 Potion of Healing Greater

Breastplate of Fungal Spores

Medium armor, uncommon
AC 14 + Dex (max 2)
While wearing this armor, you can take a bonus action to make the armor emit poisonous spores, which fill a 10-foot-radius sphere centered on yourself.

Each creature in that area must succeed on a DC 15 Constitution saving throw or have the poisoned condition until the end of your next turn. Once this property is used, it can't be used again until the next dawn.

Minor Property: Illusion
The item is imbued with illusion magic, allowing its bearer to alter the item's appearance in minor ways. Such alterations don't change how the item is worn, carried, or wielded, and they have no effect on its other magical properties. For example, the wearer could make a red robe appear blue, or make a gold ring look like it's made of ivory. The item reverts to its true appearance when no one is carrying or wearing it.

Anscheinend haben die halluzinogenen Pilze, die auf der RĂŒstung gewachsen sind, dafĂŒr gesorgt, dass sich die Magie der RĂŒstung etwas verdreht hat. Das sollte zu eurem Nutzen sein, da das normale Aussehen der RĂŒstung eventuell ungewollte Blicke auf sich zieht.

2025-06-29 18:00 DDEP4 Reclamation of Phlan 1920 10 Show

Loot

Story Reward - Held der Welcomers

An der Seite der Welcomers - Phlans Diebe, die zu FreiheitskĂ€mpfern wurden - befreitest du die Stadt von ihrem bösen Drachenherrscher. Die Welcomers stehen fĂŒr immer in deiner Schuld. In Phlan genießt du einen komfortablen Lebensstil ohne jegliche Kosten.

Staff of Power

This staff is carved from a single piece of an unusual, purple wood and topped with a clenched, mithral claw. The claw clutches a green dragon scale the size of a small plate engraved with the elven word for “Oblivion”. The rune glows with a pale, green light and emits wisps of choking, caustic mist. Whoever is attuned the staff is able to speak, read, and write Draconic.

Skyfist (Dwarven Thrower)

Weapon (Warhammer), Very Rare (Requires Attunement by a Dwarf or a Creature Attuned to a Belt of Dwarvenkind)

You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. It has the Thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra 1d8 Force damage, or an extra 2d8 Force damage if the target is a Giant. Immediately after hitting or missing, the weapon flies back to your hand.

The striking surface of this hammer has been forged into the shape of a gauntleted fist. The haft is a rod of heavy, black adamantine and wrapped in what appears to be spongy, green leather. Affixed to an iron ring on the pommel is a strip of tattered (though indestructible), blood‐stained parchment inscribed with a dwarven battle canticle. When used in battle the hammer reads the canticle aloud in a deep, resonating voice audible to anyone within 30 feet of the weapon.

2025-05-03 13:00 WBW-DC-NJ-COU-02 Aerys Resolve 1000 10 Show

Loot

1000 GP
10 DT Days
Spell Scroll of Guradian of Nature

Selunes Guidance (+2 Moon Sickle)

Weapon (sickle), Rare (requires attunement by a druid or
ranger)

This silver-bladed sickle glimmers softly with moonlight. While
holding this magic weapon, you gain a +2 bonus to attack and
damage rolls made with it, and you gain a +2 bonus to spell
attack rolls and the saving throw DCs of your druid and ranger
spells. The bonus is determined by the weapon’s rarity. In
addition, you can use the sickle as a spellcasting focus for your
druid and ranger spells.

When you cast a spell that restores hit points, you can roll a d4
and add the number rolled to the amount of hit points
restored, provided you are holding the sickle.
The handle of this sickle contains the symbols of Selûne,
with the following words carved on the blade: “Let all on
whom my light falls be welcomed if they desire to do so. As
the silver moon waxes and wanes, so too does all life. Trust in
my radiance, and know that all love alive under my light shall
know my blessing. Turn to the moon, and I will be your true
guide.”

Staff of Adornment

Staff, common

If you place an object weighing no more than 1 pound (such as
a shard of crystal, an egg, or a stone) above the tip of the staff
while holding it, the object floats an inch from the staff’s tip
and remains there until it is removed or until the staff is no
longer in your possession. The staff can have up to three such
objects floating over its tip at any given time. While holding
the staff, you can make one or more of the objects slowly spin
or turn in place.

This staff is made by web produced by Yarnspinner. It’s an
Archfey quality staff!

Magical Gifts Training: Introduction to Counselling by Therapy

Therapy has kindly provided a ball-written (Therapy doesn’t
have hands) book by her as appreciation for your assistance in
rescuing Yarnspinner and defeating Scarlet’s forces.

Course Description and Aims

Introduction to Counselling provides an overview of the key
components of becoming a Counsellor. This course offers
students a foundational understanding of the key elements of
counsellor-training, before these elements are further
elaborated upon in their respective Level 2 courses. The three
Study Units cover a wide range of topics from Definitions of
Counselling and Psychotherapy, the Social and Historical
Origins of Counselling both globally and locally, Working on
the Self, Principles of Ethical Practice, Counselling Approaches,
Counselling Skills and the four Common Factors that account
for positive change during counselling.

By spending 100 downtime days and 100 gp studying this
textbook, you gain the skill proficiency in Persuasion and you
are ready to spread positivity in the world.

A character may only possess one magical gift from an Archfey
at a time; if another Archfey grants a magical gift, the
character must choose whether to accept the new gift (and
pay the associated cost) and remove the old one, or decline
the new gift.

2025-05-20 20:58 DDHC-KftGV-06 Masterpiece Imbroglio 1011 10 Show

Loot

Lantern of Revealing

Wondrous item, uncommon

While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius.

Ring of Animal Influence

Ring, rare

This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 of its charges to cast one of the following spells:

Animal friendship (save DC 13)
Fear (save DC 13), targeting only beasts that have an Intelligence of 3 or lower
Speak with animals

Necklace of Prayer Beads

Wondrous item, rare (requires attunement by a cleric, druid, or paladin)

This necklace has 1d4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.
1 Bead of Blessing (Bless)
3 Beads of Curing (Cure Wounds 2nd Lvl.)
2 Beads of Favor (Greater Restoration)

Sending Stones

Wondrous item, uncommon

Sending stones come in pairs, with each smooth stone carved to match the other so the pairing is easily recognized. While you touch one stone, you can use an action to cast the sending spell from it. The target is the bearer of the other stone. If no creature bears the other stone, you know that fact as soon as you use the stone and don’t cast the spell.

Once sending is cast through the stones, they can’t be used again until the next dawn. If one of the stones in a pair is destroyed, the other one becomes nonmagical.

Wraps of Unarmed Power +2

Necklace of Fireballs 5 Charges

2025-05-23 19:00 DDHC-KftGV-05 - Tockworth's Clockworks 1000 10 Show

Loot

1000GP
8 Healing Potions
Spell Scroll of Magic Weapon
Potion of Hill Giants Strenght

Boots of Striding and Springing

Wondrous item, uncommon (requires attunement)

While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow.

Driftglobe

Wondrous item, uncommon

This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn.

You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.

Stone of Good Luck

Wondrous item, uncommon (requires attunement)

While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
+ Rare Item from the Golden Vault:

Vicious Greataxe

This magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon’s normal damage.

2025-07-10 00:21 Trade Log -5 Show Trade Log

Traded Dragonhide Belt +3 for Silvered +3 Greatsword
with https://www.adventurersleaguelog.com/users/75992/characters/163467

2025-06-09 00:32 Trade Log -5 > Ring of Protection Show Trade Log

Traded Ring of Animal Influence for Ring of Protection
with: https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-06-19 16:44 Trade Log -5 Show Trade Log

Traded Manual of Bodily Health for Energy Bow
with https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-06-12 22:59 Trade Log -5 > Bracers of Defense Show Trade Log

Traded Ring of Spellstoring for Bracers of Defense
with https://www.adventurersleaguelog.com/users/75992/characters/183630

2025-06-12 23:04 Trade Log -5 > Belt of Dwarvenkind Show Trade Log

Traded Flame Tongue Longsword for Belt of Dwarvenkind
with https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-06-24 02:53 Trade Log -5 Show Trade Log

Traded Belt of Fire Giants Strenght for Dragon Scale Mail(Gold)
with: https://www.adventurersleaguelog.com/users/44257/characters/151421?q=%7B"s"%3D

2025-06-14 17:57 Trade Log -5 Show Trade Log

Traded Candle of Invocation (Mount Celestia) for Manual of Bodily Health
with https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-05-26 18:56 Trade Log -5 Show Trade Log

Traded Periapt of Wound Closure for Necklace of Adaptaion
Traded with https://www.adventurersleaguelog.com/users/75992/characters/161223

2025-06-09 00:26 Trade Log -5 > Belt of Fire Giants Strenght Show Trade Log

Traded Dragon Scale Mail (Fire) for Belt of Fire Giants Strenght
with: https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-08-17 17:06 Trade Log -10 Show Trade Log

Trade Ring of Force Resistance for Mace of Terror
and Cape of the Mountebank for Rope of Entangelment
with https://www.adventurersleaguelog.com/users/75992/characters/183630

2025-08-02 14:33 Trade Log -10 Show Trade Log

Traded Ring of Necrotic Resistance for Mace of Terror
Traded Ring of Lightning Resistance for Ring of Protection
with https://www.adventurersleaguelog.com/users/75992/characters/163268

2025-06-08 23:56 Trade Log -20 Show Trade Log

2x Catch Up

2025-05-02 13:07 Catching Up -40 Show

used 40 DT Days t catch up